The lights are on
Joe Juba and Kimberley Wallace discuss playing the new mode and how it compares to Mass Effect 3's multiplayer.
Nintendo surprised the video game world today with the announcement of a new 3DS. Read on for a detailed breakdown of what to expect from the new handheld.
We interview Trapdoor Technologies to get extensive details on the new application that brings the tools of tabletop D&D into the digital landscape.
We breakdown the film and share some tips on what it takes to be a better passer in the game.
Check out concept art from Assassin's Creed Unity and gain some insight into what the artists were conveying.
Update: Dark Souls II's second DLC pack, The Crown of the Old Iron King, is out now, so we're diving into the new adventure completely blind.
Here's a quick roundup of some of the most outlandish video games based on corporate mascots.
Former indie game developer turned stand-up comedian Pat Susmilch shows off his self-proclaimed terrible XNA games.
While it's not likely to leave as indelible a mark on players for its storytelling, the table captures the grim essence of the first season while being an excellent table in its own right.
First Light, the follow-up prequel to Infamous Second Son launches today, and we played through the game's opening.
Game Informer's expert character analyst assesses the combat potential of the newcomers to Super Smash Bros.
In this video feature, learn more about how the crowd A.I. works and see just how big the in-game crowds can get amidst the revolution in Paris.