The lights are on
How does Ascension’s new combat system work? Why did Sony
decide to make a God of War prequel?
Take a tour of the engine that will power the vast majority of next-generation games.
Following some hands-on time with Resident Evil 6, I picked the producer's brain for the answers about combat, the story, and multiplayer.
Before High Moon Studios was tackling licenses like The Transformers and Deadpool, it created a new IP about a vampiric cowboy with a thirst for blood and murder.
Some notes aren’t pitch perfect, but puzzle fans are humming with
excitement over Quantum Conundrum's mix of physics-based puzzles and
slapstick environments. We asked the Airtight team for more details
about the development of this unique title.
One brave GI editor tries to out-crazy Square Enix by coming up with 11 ridiculous titles for the next Kingdom Hearts game.
Get a closer
look at these unique enemies in this exclusive screen gallery.
Return to Zebes (Zee-bees? Zeebs? Ze-bess?) with us to defeat Mother Brain in this SNES classic.
You can expect BioWare to drop a bomb on you when you are engrossed in one of their stories, but nobody expected the truth behind the Sith Lord, Revan.
though the series finale aired two years ago, Lost still gets
referenced all the time. These are our favorite ones.
With the 3DS's Mirror of Fate and Lords of Shadow 2 on the spooky, moonlit horizon, Matt Miller and I discuss the promising trilogy.
We interview creative director Maxime Beland and learn what will set Splinter Cell Blacklist apart from its predecessors.