The lights are on
We spoke with Ubisoft San Francisco about what it's like to work with Trey Parker and Matt Stone.
We asked Pokémon Sun & Moon producer Junichi Masuda and director Shigeru Ohmori about the Go phenomenon and what’s new for the next game.
Several Game Informer editors weigh in on what they want from Rockstar's upcoming sequel.
Andrew Reiner discusses this week's news, and offers reviews for Loading Human and Reborn.
This week's entry has something for everyone, whether you're looking for a laugh, info, or an impressive array of kicks.
In our exclusive video interview, Ubisoft San Francisco talks about the difficult journey of consulting on Petz games to creating an ambitious RPG.
Watch us compete with the creators of some of the best party games around in a deadly trivia competition, make some butt jokes, and more.
We play Grasshopper Manufacture's first game and make up weird accents like it's 1999.
Last year, over the course of four months, we played through Shenmue for the Dreamcast in its entirety. Now it's time for part two.
The First World War was complicated. These games can help you understand it better.
The second edition of this cooperative Lovecraftian adventure features a remarkable melding of board game mechanics facilitated by digital narrative tools.
Classes are changing for the Fractured But Whole, and we also look at how your character sheet will work.