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Having a child is like playing life on the hardest difficulty. It’s the
most rewarding and fulfilling way to play the game, but it makes
everything just a little bit harder.
The composer for TV shows Battlestar Galactica and The Walking Dead shares his thoughts on game scoring in our exclusive interview.
Linux could be the best thing to happen to PC gaming. Here's why.
Here are a few things I love doing when I play sandbox games – and when I get tired of this stuff, it’s probably time for me to stop gaming altogether.
Metal Gear Rising: Revengeance and its accompanying guide came out last week, and these are the good, bad, and ugly elements you can expect to find in its pages.
The upcoming game has a sister project TV show coming to Syfy. We spoke with acclaimed visual effects supervisor Gary Hutzel (Battlestar Galactica, Star Trek: Deep Space Nine) to learn more.
Want to revisit some PS1 RPGs? We highlight which ones stand the test of time.
The art style and the vast imagination of every detail of the world engrossed me into a retelling of what Wonderland was really capable of.
Lara Croft returns to gaming screens next week. Get a sneak peek at some of the action, and hear our thoughts on how the final game came together.
Auto run games have thrived in the mobile space, but they've made few inroads with consoles. See how Gaijin Games' latest pumps up the genre.
Activision was one of Atari’s
biggest supporters, but Atari saw them as an enemy from within.
Cyanide Studios hopes to recall Dungeon Keeper with this PC strategy game. This episode of Test Chamber has plenty of info in the game to help you decide for yourself if Impire meets that lofty goal.