The lights are on
Whether it’s vampires, werewolves, or headless horsemen, 19th century horror takes center stage in this brilliant adventure board game.
Watch Game Informer editors battle it out for the honor of choosing the next Super Replay in the semifinal round of Super Replay Showdown.
We chatted with Wayside creation director Vince Talenti and writer Zack
Finfrock about their newest Portal inspired web series, Aperture R&D.
The second part of the single-player DLC is out, but a mixed bag of cool powers, poor missions, and stilted story don’t come together well.
Learn more about how Eidos-Montreal is crafting the dark, atypical steampunk environments that Garrett will creep around in.
As part of last week's mobile lineup, Kingpin Lanes leads in the week's mobile gaming apps.
Most of the gaming world is in blackout mode, avoiding info about BioShock Infinite until it releases tomorrow. If you want a small taste of what to expect, then this Test Chamber is for you.
Thief: The Dark Project won
numerous awards and was praised by critics when it released in the mid '90s, but does this innovative title still hold up a decade and a half later?
We speak with Colin Woodard, the historian who literally wrote the book on the golden age of piracy, about what to expect in the upcoming game.
We take a humorous look at the enemies of BioShock Infinite and assess which ones are the most dangerous.
Sony has made promises about the PlayStation 4. Which ones are most likely to come true?
With BioShock Infinite releasing next week, now is the perfect time to look back on the original 2007 title from Irrational Games. Warning: spoilers follow!