The lights are on
October 9 marks the release of two of this fall's biggest games. Which one are you going to play first?
Lorne Balfe, who created the music for Activision’s upcoming Skylanders Giants, has a diverse resume in both video game and film, including such projects as Call of Duty: Modern Warfare 2, Skylanders, and Megamind. In the second of our Game Music Spotlight features, we interview Balfe about his background, process, and work with legendary composer Hans Zimmer.
XCOM: Enemy Unknown's lead designer Jake Solomon discusses the game’s difficulty modes, robot tanks, and why losing is fun.
This week, a heated argument breaks out between the GI crew regarding this Rare classic's place in history.
We are now in the haunting month of October and the staff is feeling
the spirit. From blasting monsters in Resident Evil 6 to catching
monsters in Pokémon we will all have our hands full this weekend.
The Resident Evil remake for GameCube was a masterpiece and we want Capcom to give Resident Evil 2 the same treatment.
We take a look at the early careers of this year's crop of rookie QBs. Who takes their team to the playoffs, who goes to the Pro Bowl, and who ends up on the Jets.
Game Informer's Ben Reeves hits the streets to talk to random people about the Wii and what they have heard about the Wii U. Their answers may surprise you.
With the launch of the webisode series Halo: Forward Unto Dawn, we’ve collected several first episodes from other internet series.
This week in mobile sees an addicting new block game and a huge update to an RPG classic.
We had a chance to talk to Stewart Hendler, Halo 4: Forward Unto Dawn's director, about the show.
The GI crew sits down with Firaxis' almost-released tactical strategy game and show off what happens when XCOM finally gets its hands on laser weapons.