The lights are on
The art director shares his insight on designing the new colorful environments and central antagonist of Borderlands 2.
Not every game can make it to our shores. Train simulators and anime dating games might not find an audience in the US, but what about other games?
This installment of our ongoing look at unlikely video game
licenses focuses on the seedy world games based on celebrities.
Borderlands 2 will place players in the shoes of four new characters, and Gearbox revealed one of them to us during our recent cover trip.
We've got the first video look at Borderlands 2, and you can check it out here.
In the year 2011, four Minnesotans went back to experience Florida during the 80s through the prism of a game developed seven years ago in Scotland. Let the chaos ensue.
The massive collection weapons in Borderlands 2 will now be more easily identifiable by brand. Learn what trademarks to recognize from each manufacturer.
We've already played all the way through the game, and have compiled a list of 10 things you should know about it.
Gaming marathons attract all kinds, both photographers in-house and creepy and/or awesome drawings from the outside world. Take a look.
We lay out our best-case scenario for the long-awaited sequel. The Force could be strong with this game.
The president and CEO of Gearbox Software sits down to talk about the big changes in store for Borderlands 2.
We've stuffed even more video game references into this month's Game Hunt picture. Think you can find them all?