The lights are on
Ben Reeves and Bryan Vore take viewers on a full tour of the sights and sounds to be found at PAX 2011.
We apply a critical eye to the available info, and craft a picture of
what players can look forward to in 343 Industries’ highly anticipated
Get a good look inside Gearbox as the CEO takes you on guided tour of what is one of the coolest office on Earth.
We revisit a certain PSone era title featuring a soul-sucking vampire named Raziel.
GI's very own dynamic duo has been on a bit of a break due to my
traveling and Reiner getting lost in a desert. But now we're back (if
slightly sunburned), and to celebrate we're checking out the release
that's kicking off the flood of 2012 games: Deus Ex: Human Revolution.
Learn the effects of playing Smash Bros. for over 27 hours straight as four Game Informer editors attempt to set a Guinness world record.
Learn how the team at Gearbox designs the sounds of guns and monsters and what improvements are in store for Borderlands 2.
We speak with Borderlands 2's game design director Paul Hellquist and game designer Jonathan
Hemingway about co-op.
While the price drop will help spark sales, and better games are on the way, I believe the 3DS's problems go deeper than that.
Check out some concept art from Borderlands 2, and read our impressions on what we saw of the game.
We relive the unnerving PSone survival horror classic. Has it retained its creepiness, or has time mellowed it?
Perhaps better than any other medium, video games are capable of recreating long past
cultures and time periods. Here are the best.