The lights are on
These are the best Achievements and Trophies that video games had to offer in 2012.
Zaeed's loyalty mission in Mass Effect 2 throws an unforgettable curveball.
In the early '90s, platformers like Super Mario Bros. were all the
rage, but by the end of the decade that style of game had declined in
favor of military/sci-fi shooters. Gaming tastes are constantly in flux.
Let's take a look had how they've evolved over the last several
Which sports games earned our praise this year? Read on to find out.
What can juggernaut developer/publisher Blizzard do to lure you away from your chosen game?
It was another busy year for gamers, and 2012 saw the release of several great action experiences.
I used to think the idea of intergalactic robots that turn into earth vehicles was idiotic. Then I sat down for a demonstration of High Moon Studio’s Transformers: Fall of Cybertron at E3 2012.
The surest way to keep me going on a game is providing a string of post-game content that presents new challenges and continues to change how I play.
We spoke with 10000000's lone developer Luca Redwood about the success of his game, what kind of updates are coming to it in the future, and how he chose the game's price-point.
How Telltale crafted one of this year’s most cherished characters.
While some see The Phantom Pain head-fake as a frustrating ego exercise by Kojima, I enjoy it because it’s also an expression of the kind of artistic vision that the developer has consistently exhibited with the Metal Gear series.
We reminisce about our first trip to the titular ring of the Halo series, and how it established a tone of mystery and wonder for the entire series.