The lights are on
A handful of small touches pull Infamous Second Son's narrative out of cutscenes in interesting ways.
Nintendo’s recent Tomodatchi Life presentation may be the weirdest thing the company has ever done.
The Showdown semifinalists take shots to the head and heart in this thrilling episode.
The Game Informer crew takes a look at this series' inaugural release.
From Crimson Skies to Freedom Fighters, we take a look at some ways game storylines have changed the past, and as a result, changed the future.
In this video feature, Game Informer's Andy McNamara, Dan Ryckert, and Jeff Marchiafava talk about their hands-on time with Epic's next big game.
Watch Darth Maul decapitate a Mandalorian in this gameplay video.
Publishers and platform holds need more convincing software to encourage players to jump to the new platforms.
Heavy Rain’s big antagonist reveal was a surprising moment and a great example of storytelling in video games.
In this video feature, the developers at Epic explain the basics behind their bold action-building game and their approach to releasing it as a free-to-play title.
This concept art gallery showcases many of the locations and NPCs proposed by Red Fly Studio's art team.
Game endings are a hot topic. We talked to Ken Levine, Neil Druckmann, Casey Hudson, and many creators about crafting a finale.