The lights are on
Rod Fergusson explains the lessons they are applying to Gears of War: Judgment.
Richard Iggo of Telltale Games gives us a sneak peek of Episode 2 of The Walking Dead.
The director of production explains why the studio is creating an action-RPG.
Don't write off this less-powerful version of the game yet; check out our surprising Replay first.
An interview on the history of the Protoss Mothership how it has changed for the upcoming release.
Often, the memories of our favorite video games can be distilled to one
specific moment. Here's a classic.
Summer is officially here, which means it's time to start planning a vacation. Just don't travel to these video game worlds.
If you thought Yoda being a part of Soul Calibur's roster was a strange
crossover, wait until you see Nintendo's happy-go-lucky Pokémon invade
What makes over eight million people tune in to live streams to watch other people play video games?
We spoke with Epic's senior QA manager about the process of making the franchise so polished.
There are good games with good sequels, and then there are good games with phenomenal sequels.
Designers for the MMO explain how they are incorporating monsters from past games.