The lights are on
Android owners still might not have as many gaming options as their iPhone-using friends, but here's a list of addictive titles to keep you busy.
We have a few suggestions on how to improve the Xbox Live user experience.
The office is divided on whether we’ll see a new name for the Wii successor in a few weeks. Check out our arguments for and against.
The next big game from Konami's flagship studio needs to be a hit, and it's about time we heard more about this unannounced title.
Sega fans didn't have a ton of Contra games, but they did have Gunstar Heroes. And that counts for a lot.
We look at some of the different issues the ESA is facing and talk to those involved to gauge how the organization is serving its constituents and the industry at large.
With Max Payne 3 out the door, we assume Rockstar Studios is now shifting its focus to Grand Theft Auto V. E3 sounds like a natural place to drum up enthusiasm for the long-awaited sequel. So why are we so confident that Rockstar won’t be there?
We asked Matt Firor to clarify what his studio uses HeroEngine for and why the developer licensed it. The answers may not be what you expect.
The creators of Call of Duty on their shocking dismissal, the court case, and the future.
The cat is out of the bag about Bungie’s new project, but will it be at this year’s E3?
Both Microsoft and Sony have stated they won't debut new consoles at this year's E3, but we still expect to hear some next-gen talk during the show.
The creative director and lead content designer talk about their approach to quests and the main storyline.