The lights are on
A game’s concept art tells the story of its development. This is the story of Enslaved: Odyssey to the West.
What influenced the team in their design decisions, early hints at what we can expect
from the next game in the StarCraft II trilogy, and more.
Before Ninja Theory even began working on it’s new action title
Enslaved it spent weeks building up a fictional timeline of events.
A lot of work goes into birthing a new character for a video game. Here's what sets Enslaved's protagonist apart from other video game action grunts.
We chat with Visceral Games producer Scott Probst about challenges of crafting a multiplayer campaign, comparisons to Left 4 Dead, campaign details, and more.
Take a trip down memory lane as we look back at the PlayStation for its
15-year anniversary and the console's place in video game history.
For some reason, video game characters seem to almost always have terrible dads. Here are the worst.
These terrible video game slogans
will make you wish you were a fly on the wall at marketing brainstorm
Check out GI and Irrational talking about the process that led up to making the “She & Him” cover.
FF XIII’s ending was an odd one. Even if you played the game in one sitting, you might not know what’s up with the story.. Let us spoil it for you.
We call out our most anticipated games for what's left of the year. Check out our selections and then join in the discussion.
We at Game Informer want you to look back on this Labor Day not as
just another day off, but rather that awesome vacation day when you beat
an awesome game in one sitting.