The lights are on
This week we're strapping on blue and red 3D glasses, saving some babies, and fighting monsters in Zombies Ate My Neighbors.
This collection of photos from my first day at the show focuses on the bombastic booths and hordes of gamers itching to play unreleased games.
We may not have a lot of solid information about Grand Theft Auto V,
but that doesn't mean we can't draw our own conclusions.
Game Informer editors talk about the highlights of the game in this video and how it compares to Final Fantasy VII.
Growl- what? We answer the burning questions about what this under-the-radar strategy/RPG series is all about.
Are a lot of sequels coming out this year? Absolutely. Does that signal the creative death of video games? Nope. We’re due for an influx of innovation.
You probably beat Mass Effect 3 when it originally released, and again when the extended ending came out. Is Leviathan good enough to warrant suiting up as Shepard again?
Let’s explore games that tweak traditional battle systems, what new franchises can learn from them, and discuss why this battle system still works.
In this latest Test Chamber, Matthew Kato's game gets ugly while Matt Bertz and host Andrew Reiner look on.
EA restructured Madden's franchise mode (now called Connected Careers). We're here to help you build a championship team.
We analyze the most absurd characters in Tekken's extensive cast of fighters and try to figure out what the heck is going on.
The visual effects lead shows off the destructive capabilities and talks about the future of the engine within EA.