The lights are on
We put our avatars to the test in the sequel to the free Xbox Live Arcade platformer.
In this video feature, Sucker Punch explains why they chose to leave Cole behind and what changes are in store for the new game.
We take a deep look at Telltale's upcoming adventure based on Bill Willingham's Fables comic book series from Vertigo.
is the short list of great indie games you shouldn't miss that are already available on the PlayStation Network.
HumaNature Studios' first game, tentatively titled Doki-Doki Universe, gives players fun and creative ways to interact with one another.
Sony's Foster City Studio and independent developer Dynamighty are teaming up to create Counterspy, a 2D cover-based shooter set during the Cold War.
Santa Monica Studio's latest indie collaboration is Hohokum, a colorful and creative 2D sandbox game from developer Honeyslug and artist/designer Richard Hogg.
Darth Clark may not be the editor-in-chief that video game journalism deserves, but he's the editor-in-chief that video game journalism needs right now. Actually, we probably deserve him too.
Our next issue features over thirty pages that focus on Sony's upcoming PlayStation 4.
The Sims 4 was announced today, and these are our expansion pack concepts that would never make it to production.
These aren't the kinds of tweaks and features that will get stage time at E3, but I still want them.
In honor of Star Wars Day, we're sharing this with you again. We picked the developers we think are the best fit for some of LucasArts' most valuable franchises.