The lights are on
In the first of four features, we introduce you to Markov, Evolve’s first assault-class hero.
The PlayStation 3 and Xbox 360 went out with a bang in 2013, as evidenced by the excellent action games that we call attention to here.
It's time to shine a spotlight on one of the most under-appreciated features in gaming.
From bank heists and laser fights to flying cities and underground settlements, 2013 was a diverse year for the shooter genre. Here we celebrate the best of the best.
It's been years since I've been seriously engaged with a racing game, but for some reason Forza 5 has its hooks in me.
Sony is bringing some of its best PSN games over to PlayStation 4. Here are seven Live Arcade games Microsoft should bring over to Xbox One.
We like to highlight the work of artists on Game
Informer who create impressive or innovative art based on the
video games we love. Here's a collection of some of our favorites from
We shake up the standard Replay formula by checking out the entire series of Nintendo titles featuring Firebrand.
With over 150,000 attendees and two million square feet of exhibit space there was a lot to
see at this year's CES. Even if you were there, you probably didn't see it all. Come with us as we take a blurry tour through
the four day conference.
Here are some upcoming titles from series that are still hanging around.
This hulking beast is the first playable monster revealed for Evolve. Learn more about him in this behind-the-scenes feature.
Destiny's art director tells the story behind the Easter egg that hinted at Destiny, the Traveler, and what Bungie would release five years down the road.