The lights are on
We pop in the Genesis platformer and spend a good amount of time talking about how much 7up sucks.
While Condemned made me jump plenty of times throughout my time playing it, there is one frightening moment that I remember more than any other.
Assassin’s Creed III and Need for Speed: Most Wanted both released this week, and both games will be receiving plenty of attention this weekend from the staff. There might also be some time for taking care of babies and dressing up in costumes. How will you be spending your weekend?
As far as writing in open worlds goes, I'm more interested in optional content than the main story.
Do you care that harnessing the unknown energies of a coffin buried for untold millennia might eat the very reason from your citizen’s minds even while it boosts your factories’ output tenfold?
Here’s what the DLC the company is teasing can do to convince me to return to the frozen north of Tamriel.
Why does Microsoft want to take us back to 1987 as part of its move toward a tablet-shaped future?
Game Informer's Andy McNamara, Joe Juba, and Kyle Hilliard discuss the multiple endings and overall story for Arkane's Dishonored.
If you're like me, Halo's confusing plot has always taken a backseat to blasting aliens. Still, if you want a refresher before jumping into Halo 4, here's what I remember. You're welcome.
It isn't perfect, but the hate directed towards the industry's most successful franchise is entirely unjustified. Here's why.
Get ready to pull out your phones and ignore all incoming calls and texts because this week keeps the hits coming. From Halo and Borderlands to Need for Speed and Chrono there is something new for everybody.
We stumble through Revolution-era New Orleans as the lesser-known (but still pretty cool) assassin Aveline.