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We've created a series of game-related questions with no easy answers.
The co-creative directors for Dishonored share their thoughts on studio independence under the ZeniMax banner.
Watch as resident Sega expert Tim Turi struggles to defeat this game's bizarre final boss.
The creative directors for Dishonored discuss the importance of choice in modern gaming.
We take a look at some of the most significant gems of wisdom that have been bestowed upon us during our digital journeys.
Take a look back at the best collector's editions of the year, plus the ones that are still to come.
The 3DS' new price is attractive, but where will it take Nintendo?
Ben and I spent last week hanging out with the real Captain America at
Comic-Con. This week, we're back in the office and taking a look at the
new Captain America video game from Sega along with Reiner. What starts
as a discussion of Cap and his recent him turns into a wide-ranging talk
about superhero movies in general.
The creative directors at Arkane Studios discuss morality in gaming and how it applies to Dishonored.
I’m taking a break from shooters for a few months. Here's why.
In honor of Annette's departure from Game Informer, we play through some of the best and worst music games ever made.
In this edition of The[Crafty]Gamer, UK native Stuart Harris shares a
few of his incredible video game themed posters and explains the