The lights are on
In this video feature, Sucker Punch sheds light on the full production of the original game in the series, including their other pitches to Sony and the struggles along the way.
How accurate was the pre-reveal speculation surrounding the Xbox One? We take a look at the facts and the fiction.
Join us today at 4pm Central to see us play the new RE release and discuss Xbox One.
We still have a lot to learn at E3, but what's stopping us from talking about which console looks more appealing?
In this video interview, we get more clarification on the system's horsepower, operating systems, cloud processing, and the new controller.
We highlight a range of Xbox and Xbox 360 games we'd like to see come back on the next Microsoft console, then tell you how likely it is that each might happen.
Right now, you can get Sanctum 2 on PC and Xbox 360, so we wanted to you to get a chance to see this tower defense/FPS hybrid up close.
The animator talks lessons from working on Mark of Kri, Jak and Daxter, and Infamous 2.
We speak with Sony's vice president of publisher and developer relations Adam Boyes to find out how what PlayStation 4 will offer independent developers.
On the eve of what’s coming next for Microsoft and the Xbox, we reflect on one of 360’s experiments: the Kinect.
From MechAssault to movies on Netflix, we've compiled the story of Xbox Live's evolution.
With Microsoft revealing its next system on Tuesday, the time is ripe to explore what Microsoft did right with the Xbox 360 and where it could have improved.