The lights are on
We spoke to SMT IV lead character designer Masayuki Doi to discover his approach to designing characters.
In this video interview, two leads from the studio behind No One Lives Forever, F.E.A.R., and Condemned explain how they arrived at the new game's bold direction.
In this video feature, the Game Informer crew journeys to an island in the Midwest to battle dozens of dinosaurs.
We tallied the votes from our recent reader discussion. Find out the top five.
Is it too late to change
our vote to one of these five video game presidents?
We clean up the streets of Mexico with rakes and cartwheels in this look at the insane 2005 Eidos title.
Ubisoft Montreal sheds light on its new approach to plot in Rainbow 6 Patriots.
Associate Editor Kim Wallace explores how her imagination enhances her experience with The Sims.
Kickstarter is based on trust, and Yu Suzuki has so far squandered it.
Vigil’s tech heads describe describe some of Darksiders II’s new features, and give
us a few examples of what never made it through the design
We plugged this quest starring the blue-haired hero, Ryu, into the Super Nintendo for a short ride.
We listen to Tidus' story one more time...