The lights are on
Most of the time that Reiner and I show off games in these videos, one
or both of us have had some time to play it off-camera. With Space
Marine, the latest video game release in the popular Warhammer 40,000
sci-fi universe, that is not the case. We got our retail copy in the
office and decided to roll into recording this video completely fresh.
We quizzed creative director Greg Kasavin on the origins of the game,
ideas (and weapons) that hit the cutting room floor, and whether there will ever be a sequel.
Welcome to the first GI Roast, a new series that takes a
look at some of gaming's favorite franchises and pokes fun where poking is due.
On this episode of Reiner and Phil, Reiner sweeps me away for a romantic
tropical vacation that is quickly interrupted by hordes of zombies and a
whole bunch of deaths.
We speak with Airtight Games' creative director Kim Swift about her stunning new puzzle game to learn about everything from cloned kitties to similarities and differences from Portal.
We finish up our month of exclusive Borderlands 2 features with a
treasure trove of wallpapers to gussy up your desktop.
Game Informer's Ben Reeves learns how to be a Hollywood stuntman on the PAX show floor in this ambitious sequel to Joe Danger.
Why Nintendo needs to give the superior Wa Brother his time to shine.
In our continuing series on tabletop games that are great for video
gamers, we take a look at the fast-paced one-on-one battles of Yomi.
We’ve prepared a few tips that will make starting your adventure on Banoi Island a
Despite the constant
declarations from gamers that zombies are long past their expiration date,
developers keep putting them in games, consumers keep buying them, and I can't
stop playing them. So why are zombies so popular?
We take a peek at some of the issues shaping the next round of consoles.