The lights are on
We spoke with Woolly World producer Takashi Tezuka about yarn, and if Yoshi's Island is a Mario game.
Released in 2003, fashion designer Marc Eckō proved he was also a
fairly capable game designer with Marc Eckō's Getting Up: Contents Under
Developers from Guerrilla Games talk extensively about one of E3 2015's biggest titles: Horizon Zero Dawn.
In this video feature, Game Informer's Ben Reeves asks people on the show floor about their highlight of the show.
Inspired by Jurassic World's box-office success, we breakdown what we would want to see in a modern Jurassic Park game.
Halo 5: Guardian's multiplayer designer Quinn DelHoyo to
give us a detailed tour of this new arena map.
Double Fine's Tim Schafer answers our nagging questions about how their adventure game wraps up and the increased puzzle difficulty.
The Elder Scrolls Online’s control scheme lends itself well to controller mapping and for combat.
Kickstarter is based on trust, and Yu Suzuki has so far squandered it.
This week's user blogs react to E3, talk about Metroid, and take on The Witcher 3.
We complied our most popular E3 2015 previews in case you missed out on reading or just wanted to get an idea of what really got people's attention.
334's founder discusses the ever-expanding Halo universe and how different media ties into the games.