The lights are on
Developers are increasingly using a technique that shifts perspective from the protagonist to another character.
We had a chance to talk to acclaimed game developer Shigeru Miyamoto about Wii U development, the Mario and Zelda franchises, and Pikmin 3.
We try to recreate the biggest sports trades of the past seasons in NBA 2K13, NHL 13, and Madden NFL 13. Which, if any, series gets it right?
In this video feature, Game Informer's Ben Reeves wanders the streets of Minneapolis to get an idea of what people are saying about the new console war.
There was a period, during the winter of 1998, where my sleeping habits began to suffer. From the outside, it might have looked like I was going through an awful bout of depression, but I was actually having the time of my life.
My time in Skyrim was marked by grand adventures and epic fights, but also by extensive inventory management. Crazy? That's just the way I play.
Nintendo didn't invent Picross, but an argument can be made that it perfected it, and now I can't stop playing.
Only a select few RPGs have inspired me to pursue multiple playthroughs, complete every sidequest, and beat every optional boss. Radiata Stories is one of them.
While most of my colleagues have no doubt warmed your heart with tales of their love and devotion to a particular game, I'm here to peer back into the abyss of failure and frustration.
I would go to war all over again if Sega and FromSoftware made Chromehounds 2 a reality.
Many games over the years have captured hours of my attention, but few match up to the sheer scope and dedication I put into Rock Band.
Rudimentary by today's standards, Phantasy Star Online brought a highly addictive and revolutionary social experience to the Dreamcast.