The lights are on
We saw a short teaser this morning of the Nintendo Switch, but we still have a lot of questions and concerns about what we hope to see.
Mafia III has debuted to mixed reviews but Editor Javy Gwaltney believes it's an important game. Here's why.
We take a look back at Pandemic Studios' last open-world experience.
In issue 283, we asked readers to share the nerdiest video game conversation they've ever had. Now it's your turn to get in on the self-deprecating revelry.
In this week's column, Andrew Reiner takes a look back at one of the year's most hyped and controversial games.
Last year, over the course of four months, we played through Shenmue for the Dreamcast in its entirety. Now it's time for part two.
Our shot-by-shot analysis of the trailer pulls any information we can about the highly anticipated sequel.
Ready at Dawn's co-founders discuss what went right and wrong with The Order's development and why they're now focused on multiplayer experiences.
We need questions for the lead developers behind Ubisoft's South
Park: The Fractured But Whole, so post your burning questions here!
Join Team Game Informer in preparing for our gigantic, bonkers stream for charity that's starting on November 5th.
We asked Pokémon Sun & Moon producer Junichi Masuda and director Shigeru Ohmori about the Go phenomenon and what’s new for the next game.
We spoke with Cal from Dirty Weasel Media about the state of modding as the game jumps to 64-bit PC and current-gen consoles.