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Make War Not Love With Deals On Three Sega Real-Time Strategy Franchises
Feb 14 2016 02:26 PM
Rise Of The Tomb Raider Bests Witcher 3 And Others To Claim Writers Guild Award
Feb 14 2016 12:58 PM
Hardcore Henry Is A First-Person Film With Explosions, Guns, And Kung Fu
Feb 14 2016 12:25 PM
Disney XD’s Lego Star Wars: The Resistance Rises Premieres Monday, February 15
Feb 14 2016 11:40 AM
Quantum Break Won’t Be Sold On Steam
Feb 14 2016 09:09 AM
Gears Of War 4 Action Figures Coming From McFarlane Toys This Year
Feb 14 2016 08:42 AM
Did You Know Gaming Unearths Trivia About Undertale
Feb 13 2016 06:58 PM
PSA: Ubisoft Humble Bundle Includes Call of Juarez: Gunslinger and Grow Home
Feb 13 2016 04:29 PM
Rumor: Alleged Evidence Of Knack Sequel Emerges
Feb 13 2016 03:42 PM
Reader Discussion: Do You Play Video Games With Your Significant Other?
Feb 13 2016 03:00 PM
Test Chamber - The Elder Scrolls Online
on April 04, 2014 at 05:55 PM
Bethesda's first foray into an Elder Scrolls MMO officially kicks off today with The Elder Scrolls Online for PC. In this Test Chamber we join a party to explore a mid-level dungeon and take down a boss at the end. Join Matt Miller and Daniel Tack as they take a dungeon dive into The Elder Scrolls...
The Elder Scrolls Online First Impressions
on April 04, 2014 at 03:11 PM
I’ve sunk a good 40 hours into Zenimax Online’s take on Tamriel, but MMORPGs require more time than others to fully evaluate. It may be too early to offer a definitive opinion on the latest iteration of the Elder Scrolls universe, but I have learned a lot from my time with the game so far...
How To Get Married In The Elder Scrolls Online
on April 02, 2014 at 06:12 PM
Looking to get married in the latest Elder Scrolls game? If you want to get married in The Elder Scrolls Online, the first thing you’ll need is access to a copy of the Imperial Edition of the game, digital Imperial Edition is $79.99 as compared to the digital Standard Edition at $59.99. You’ll...
Modeling Morality Pt 2: The Choices Of Dishonored
on July 29, 2011 at 11:56 AM
Continuing the discussion from part one , which focused on the morality system of Dishonored, Game Informer's Adam Biessener talks with co-creative directors Harvey Smith and Raf Colantonio about their emphasis on player choice. They discuss the power of player feedback in games and how Arx Fatalis...
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