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  • Blog Post: Revisiting Shenmue: A First-Timer's Experience With The 15 Year-Old Classic

    In July of 2015, I began what would eventually turn into a three-month journey to play the Dreamcast classic Shenmue to completion for the first time in a video series . I went in with few expectations (we didn’t even commit to finishing the game until a few episodes in) and walked away generally... More
  • Blog Post: Shenmue Super Replay

    Update: Now that our playthrough of Shenmue is complete, we're moving it from the Chronicles video section to Super Replay. With Shenmue 3's Kickstarter officially funded, numerous people in Game Informer's community sent in requests for complete Super Replay playthroughs of the first two... More
  • Blog Post: Yu Suzuki Discusses Shenmue III And How His Dream Project Became A Reality

    The gripping tale of Ryo Hazuki’s quest for vengeance captivated Dreamcast audiences when it released to widespread critical acclaim in 2000. Though Yu Suzuki’s masterpiece was beloved by fans, the astounding cost of its first two entries and poor sales of Shenmue II drove Sega to cancel... More
  • Blog Post: Opinion – Sony And Suzuki Need To Come Clean On Shenmue Budget And Funding

    Last night, Shenmue creator Yu Suzuki posted an update to the Shenmue III Kickstarter. The note amounted to an apology for deception regarding the game’s budget and outside investors, including Sony, who invited Suzuki to announce the project during its E3 press conference. It doesn’t go... More
  • Blog Post: David Cage, Metal Gear Solid 4's Producer, And Shenmue's Director Talk Storytelling

    Listening to Camouflaj Radio , the podcast that chronicles the development of the game Republique , is a great way to learn about the challenge of game development and the struggle for a game to tell a coherent story. The game's director Ryan Payton was the assistant producer on Metal Gear Solid... More
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