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recent news
EA Backpedals, Games In Development For 'The Nintendo Console'
May 22 2013 09:36 AM
EA Sports Ignite Engine Shown Wasn't Gameplay
May 22 2013 09:15 AM
Sorry, Indies, You'll Still Need A Publisher For Xbox Live
May 22 2013 08:38 AM
Working With In-Development Hardware A 'White-Knuckle Ride,' Says Activision's Eric Hirshberg
May 21 2013 10:10 PM
Xbox One Won't Separate Games Into Live Arcade, Indie, And Retail Categories
May 21 2013 09:10 PM
Conflicting Stories Emerge On Xbox One's Connection Needs
May 21 2013 08:42 PM
Retailers Allowing Customers To Receive Notifications For Xbox One Reserves
May 21 2013 08:05 PM
Update: Microsoft Confirms Mandatory Game Installation, Talks 'Always Online,' Has Plan For Used
May 21 2013 08:05 PM
Microsoft Promises 'Historic' Franchise Reappearance From Rare At E3
May 21 2013 06:50 PM
The Tech Spec Test: Xbox One Vs. PlayStation 4
May 21 2013 05:19 PM
tags
Blog Post:
What Xbox Franchises Should Return On The Next Xbox?
by
Matt Miller
on May 20, 2013 at 06:35 PM
With the reveal of the next-generation Xbox less than a day away, we've chosen nearly 20 games we'd like to see come back on the console. We've picked only games that were either Xbox or Xbox 360 exclusives, or those that were best known for their presence on a Microsoft console. Then we...
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Blog Post:
The Complete History Of Xbox Live (Abridged)
by
Mike Futter
on May 19, 2013 at 12:00 PM
As the sun begins to set on the Xbox 360 and the second generation of Xbox Live, we thought it would be good to look back at the service to see how far it's come. Achievements, avatars, gamerscore, DLC, and Netflix are all part of the evolution, but where did it all begin? In the beginning…...
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Blog Post:
The Best And Worst Games Of The Xbox And Xbox 360 Launch Lineups
by
Dan Ryckert
on May 18, 2013 at 12:01 PM
We’re on the verge of learning our first official bits of information about Microsoft’s follow-up to the Xbox 360, and it has us thinking about the company’s previous console launches. Like most launches, Microsoft has seen its share of rushed stinkers and standout gems. Take a look...
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Blog Post:
In The Box: If You Want Gamers To Use It, Include It
by
Matt Helgeson
on January 04, 2013 at 01:00 PM
Often, seemingly small decisions have a profound impact. This is true in life, and doubly true for companies that manufacture video game consoles. Since the beginning of this generation, tech experts and journalists have spent thousands of words breaking down the difference between the Xbox 360 and PlayStation...
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Blog Post:
Xbox Creator Speaks On Ouya
by
Ben Reeves
on November 26, 2012 at 07:10 PM
Ed Fries started his career working for Microsoft, where he worked up to become the head of Microsoft’s Game Division. Now Fries is acting as an advisor on the Kickstarter-funded Ouya project – which aims to put a custom-based Android operating system into a console box. The system is set...
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Blog Post:
Same Title, Different Game
by
Matthew Kato
on November 07, 2012 at 04:10 PM
Tuesday, Ubisoft CEO Yves Guillemot said the company would put out games like Watch Dogs on both current and next-gen consoles. Similarly, Nintendo's Wii U will feature titles like Assassin's Creed III and Mass Effect 3 that are already out on other systems. This kind of straddling between two...
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Blog Post:
My Big Dumb Recap Of Halo's Ridiculous Story
by
Jeff Marchiafava
on November 02, 2012 at 02:30 PM
If you're like me, Halo's confusing plot has always taken a backseat to blasting aliens. Still, if you want a refresher before jumping into Halo 4, here's what I remember. You're welcome. If you're looking for a more serious explanation of Halo's complex lore, Miller's got...
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Blog Post:
Replay – Stubbs The Zombie
by
Dan Ryckert
on September 08, 2012 at 08:00 AM
A few years before zombie games (and the zombie obsession in overall pop culture) became the rage, developer Wideload introduced gamers to an odd gaming protagonist: a chain-smoking, lovestruck member of the undead community. Armed only with flatulence and a hunger for brains, we stepped into his dirt...
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Blog Post:
Replay – Darkwatch
by
Tim Turi
on July 21, 2012 at 08:00 AM
Before Highmoon Studios was tackling licenses like The Transformers and Deadpool , it created a new IP about a vampiric cowboy with a thirst for blood and murder. We saddled up this 2005 original Xbox title to see how she looks after all these years, and we were surprised by what we found. Join Joe Juba...
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Blog Post:
Replay – Psi-Ops
by
Dan Ryckert
on June 30, 2012 at 08:00 AM
Gamers have always loved the idea of using the Force to destroy enemies, but developers have rarely nailed the feeling we've hoped for. Star Wars games have been notoriously hit and miss, but a 2004 Midway title did a damn good job of presenting the telekinetic powers we've always wanted. While...
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Blog Post:
Replay – 50 Cent: Bulletproof
by
Phil Kollar
on February 18, 2012 at 10:00 AM
Sometimes on Replay we reminisce about old games that we love, and other times we function as therapy. On this week's episode, Tim Turi, Kyle Hilliard, and I are joined by special guest Haydn Dalton, the lead designer of Darksiders II. Haydn was also involved in developing a notoriously flawed but...
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Blog Post:
The 10 Year Anniversary Of The Original Xbox
by
Kyle Hilliard
on November 15, 2011 at 04:35 PM
Today marks the 10 year anniversary of the original Xbox. It’s odd to recall that at one time the system was the underdog in the console race. The idea of Microsoft entering the home console war seemed like a suicide mission a decade ago, but with the help of Master Chief and a few very important...
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Blog Post:
Replay – Splinter Cell
by
Phil Kollar
on April 09, 2011 at 08:30 AM
Fans of this classic Tom Clancy-branded stealth series, prepare to be frustrated! On this week's episode of Replay, Dan Ryckert, Tim Turi, Andrew Reiner, and I revisit the Xbox release that started the Splinter Cell series. Unfortunately, it's been a while since we've played this game --...
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Blog Post:
Replay – Robocop
by
Phil Kollar
on March 05, 2011 at 09:00 AM
Freeze, punk! On this week's episode of Replay, I'm joined by Robocop fans Joe Juba, Andrew Reiner, and Dan Ryckert to check out an Xbox interpretation of the classic film franchise. This atrocity was created in 2003 by none other than Titus Software -- the same dastardly developers behind the...
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Blog Post:
E3's History Of Surprises
by
Dan Ryckert
on June 08, 2010 at 05:04 PM
For the last fifteen years, the Electronic Entertainment Expo has been the place for gaming's biggest news, reveals, and announcements. With E3 2010 less than a week away, we take a look back at the biggest surprises from years past. 1995: Sega drops a Saturn bombshell For months, Sega had touted...
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