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  • Blog Post: Camilla Luddington On Playing Lara Croft And The Difficulties Of Pretending To Drown

    Many will recognize Camilla Luddington from her recurring roles on shows like Grey's Anatomy , Californication , or True Blood , but gamers know her as Lara Croft. Luddington provided Lara's voice and motion capture performance for the 2013 reboot, and lent a new level of grounded believability... More
  • Blog Post: Seven Things That Will Make The Tomb Raider Film A Blockbuster

    Movies are generally made by committee, meaning it takes a lot of great ideas to make a generic piece of Hollywood drivel. With that in mind, let us offer up some suggestions for Warner Bros., GK Films, and MGM as they produce the new Tomb Raider movie. Daugherty hangs out on the set of Teenage Mutant... More
  • Blog Post: A Growing Guide Of Easy Achievements For Xbox One

    I thought I was done with Microsoft's achievements. I no longer hunted down games with easily obtainable points. No longer stuck with bad games just to get the big 50- or 10-point achievements upon completing them. No longer felt the desire to stay a good 100,000 points ahead of my friends, who clearly... More
  • Blog Post: Test Chamber – Dragon Ball Xenoverse

    Dragon Ball Z's first foray into the world of new-generation consoles launches today, and we took at look that game's opening moments and character customization options. Join myself (an admitted Dragon Ball Z fan) and Andrew Reiner (a very, very casual Dragon Ball Z fan) as we make our own character... More
  • Blog Post: Review In Progress – Resident Evil Revelations 2

    Capcom's approach to the release of Resident Evil Revelations 2 is a new one for the series, as it takes an episodic form with new installments weekly. Since the wait between episodes is short, much like a TV show, we decided to provide weekly impressions, leading up to one official review and score... More
  • Blog Post: Test Chamber – Screamride Demo

    If you've ever played Roller Coaster Tycoon and wished that you had the ability to cause even more mayhem, it looks like Screamride will be right up your alley. The demo released today, and it delivers a mix of Burnout-style crashes and more traditional coaster-building. Join me, Andrew Reiner, and... More
  • Blog Post: Evolve Tips And Tricks

    Evolve is out in the wild, and players are already honing their monster-hunting/hunter-monstering skills. We've compiled a list of tips to make you a better player. We know from Evolve's beta statistics that the monster and hunters are pretty evenly matched, but sometimes it may not feel that... More
  • Blog Post: Pachter: Nintendo "Still In Denial" About Failure of Wii U

    Each February, Game Informer travels to Las Vegas for the D.I.C.E. Summit, where industry leaders gather to discuss the trends cresting and surfacing in the interactive entertainment space. This year we sat down with Wedbush Securities managing director and former Pach Attack star Michael Pachter to... More
  • Blog Post: Five Mortal Kombat X Dream Guest Characters Our Readers Forgot To Suggest

    Yesterday, I posted a feature detailing more than 40 fictional and non-fictional guest characters that could appear in Mortal Kombat X as suggested by our readers. It was a big expansive list, but there were a few obvious ones I felt our readers neglected to mention. All of these fighter suggestions... More
  • Blog Post: Readers Tell Us Their Top 25 Dream Mortal Kombat X Guest Characters

    Though it didn't make any promises about who would be appearing, NetherRealm did recently confirm that guest characters will be appearing in Mortal Kombat X. We asked our readers who they would like to see appear in Mortal Kombat X, and though the responses were incredibly varied, there were quite... More
  • Blog Post: Ominous Beauty – Exclusive Rise Of The Tomb Raider Concept Art Gallery

    Concept art is an unsung hero in the game development process. It's often the first thing created for a video game and serves to direct the tone and style of the entire project. Before pressing the A button ever makes a character jump, or pushing the control stick makes a character move, concept... More
  • Blog Post: The Definitive (But Evolving) List Of New-Gen Remasters

    The PS4 and Xbox One are capable of delivering new and surprising experiences, but some of the best games available for the consoles are the ones you’ve played already. New features, better performance, and improved visuals provide more than enough of a reason to revisit older games, and we’ve... More
  • Blog Post: 11 Simple Changes Bungie Could Make To Improve Destiny

    We're not game developers, but we put together a list of 11 simple changes that would improve the Destiny experience. Sure there are bugs with Crota or other encounters, but these changes raise the quality of life across the board for all players. 1. Increase Vault Space Fighting with item space... More
  • Blog Post: Test Chamber – Riptide GP2

    Riptide GP2 is a sequel to a popular mobile game that has graduated to Xbox One, and we decided to see how it fares on its new platform. Join me, Andrew Reiner, Jeff Cork, and renowned water-physics expert Ben Reeves as we jump on our wave runners and ride. First impressions recall the Nintendo 64 launch... More
  • Blog Post: Keeping Promises: Seven Things That Need To Happen In 2015

    It's tough to make a promise when it comes to video game development. So many things can happen when it comes to a title or feature being completed, to say nothing of nailing a release date. That being said, there have been some...assurances, shall we say...that companies have made about their games... More
  • Blog Post: Test Chamber – Funk Of Titans

    Funk of Titans by A Crowd of Monsters combines 70's funk and modern pop culture with ancient Greece. It's an odd mash up, but before you know it you'll be sporting a Stormtrooper mask with a giant boombox while smashing the faces of Greek soldiers. Most of the levels borrow from the endless... More
  • Blog Post: Test Chamber – Halo 5's Breakout Mode

    The Halo 5 multiplayer beta continues with the addition of a new game mode called Breakout. It’s a fast-paced, close-quarters style of match that feels a little more like Counter Strike than our beloved Halo. But despite the lack of rockets and warthogs, we’ve been enjoying it. Join Kyle... More
  • Blog Post: Opinion – 2015 Is Anyone's Year

    Going into 2014, the PlayStation 4 had a clear advantage. While Sony’s latest console flew off shelves during its launch window in late 2013, Microsoft’s Xbox One couldn't attain the same sales under the weight of a higher price tag and unclear pre-release brand messaging. At the same... More
  • Blog Post: Looking Back At The Conversations Of 2014

    On January 1 this year, I spent some time putting together what I thought would be the biggest issues of this gaming year . Now that we are nearing the end of the fall rush, it’s time to look back and re-evaluate where we are. Early Access Continues To Evolve As Kickstarter begins to plateau and... More
  • Blog Post: Zampella Discusses Titanfall's Future And Respawn's Mystery Project

    We caught up with Respawn CEO Vince Zampella to talk about the first year of Titanfall , the future of the franchise, and what effect the hire of God of War III director Stig Asmussen has had on the studio. Zampella, as always, was candid , and if you pay attention there is always something to read between... More
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