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  • Blog Post: The XBLA Exodus: Can Microsoft Reinvigorate Xbox Live Arcade?

    Microsoft has a mixed track record with indie games on its XBLA platform. As indie developers flock to other platforms, can Microsoft reinvigorate Xbox Live Arcade? Note: This article originally appeared in Game Informer issue 242. Brian Provinciano knew he did not want to release his game, Retro City... More
  • Blog Post: Microsoft E3 Press Conference Analysis

    Microsoft's E3 press conference is over, and for all of you wishing the Xbox One reveal last month was more about software, the company did not disappoint this time around. But will it be enough? Of course, the big talker after the press conference was the price of the Xbox One: $499 (£429... More
  • Blog Post: Opinion – The High Barrier To Entry Of Video Games

    I can't believe that more people don't play video games. When I think of all the fun times I've had playing games, I'm surprised that more people don't want to join our ranks. Then I think about the high barrier to entry for home console gaming, and I realize it's no wonder more... More
  • Blog Post: Cult Classics – Test Drive Unlimited 2

    It's hard to imagine what to do in a car game except race other cars, and yet with Test Drive Unlimited 2, developer Eden Games found a way to expand the genre's horizons enough to offer an experience that's slightly different from your average racer. Eden's ambition came with a cost... More
  • Blog Post: Cult Classics – The Saboteur

    As we approached its December 8th release date in 2009, I remember talking with several other editors in the office about the curious timing for the launch of The Saboteur. With fondly remembered games like Full Spectrum Warrior, Mercenaries, and Star Wars: Battlefront in Pandemic Studio’s back... More
  • Blog Post: Cult Classics – Alan Wake

    Despite being a big fan of Remedy’s Max Payne series, Alan Wake’s announcement floated by me relatively unnoticed. I’m thankful the game grabbed my attention during a Microsoft press event, or I may have missed out on a great action game with a heavy dose of mystery. The warmly received... More
  • Blog Post: Cult Classics – El Shaddai: Ascension of the Metatron

    El Shaddai is trippy. As Andrew Reiner wrote in his review about the 2011 release, it's as close as he'll ever get to knowing to what it's like to be on hallucinogenic drugs. The experience of playing El Shaddai is unmatched; it's a testament to how the developers let their imaginations... More
  • Blog Post: Live Stream – Resident Evil: Revelations And Xbox One

    This morning is bringing huge news on the next generation front, and we'll be discussing it during our live stream of the newest Resident Evil release. Kyle Hilliard and I will be starting from the beginning of the Capcom title, and we're looking forward to answering your questions and discussing... More
  • Blog Post: Interview With Xbox One's Chief Product Officer Marc Whitten

    Game Informer visited Microsoft's campus weeks ago for an early look at the next Xbox console. The day after the company explained the Xbox One, we had some follow-up questions for the console's chief product officer Marc Whitten. Game Informer's senior features editor Matt Helgeson sat down... More
  • Blog Post: What Xbox Franchises Should Return On The Next Xbox?

    With the reveal of the next-generation Xbox less than a day away, we've chosen nearly 20 games we'd like to see come back on the console. We've picked only games that were either Xbox or Xbox 360 exclusives, or those that were best known for their presence on a Microsoft console. Then we... More
  • Blog Post: Test Chamber – Sanctum 2

    As you can see in my recent review , I was pleasantly surprised with Sanctum 2 – Coffee Stain Studios' newest tower defense game with FPS mechanics. The blend between thinking ahead and in-the-moment kept me on my toes. Right now, you can get Sanctum 2 on PC and Xbox 360, so we wanted to you... More
  • Blog Post: The Best Of The Kinect

    On the eve of what’s coming next for Microsoft and the Xbox on Tuesday, May 21 , we reflect on one of 360’s experiments: the Kinect. It’s debatable whether it was a successful or not. Finding items for this list wasn’t easy once you got past the few greatest hits, but it currently... More
  • Blog Post: The Complete History Of Xbox Live (Abridged)

    As the sun begins to set on the Xbox 360 and the second generation of Xbox Live, we thought it would be good to look back at the service to see how far it's come. Achievements, avatars, gamerscore, DLC, and Netflix are all part of the evolution, but where did it all begin? In the beginning…... More
  • Blog Post: Microsoft's Hits and Misses With The Xbox 360 Hardware

    With Microsoft revealing its next system on Tuesday , the time is ripe to explore what Microsoft did right with the Xbox 360 and where it could have improved. Whether or not the new console carries on the legacies of its predecessor, it's fun to reminisce about these hits and misses as Microsoft... More
  • Blog Post: The Best And Worst Games Of The Xbox And Xbox 360 Launch Lineups

    We’re on the verge of learning our first official bits of information about Microsoft’s follow-up to the Xbox 360, and it has us thinking about the company’s previous console launches. Like most launches, Microsoft has seen its share of rushed stinkers and standout gems. Take a look... More
  • Blog Post: Microsoft: First-Party, Next Generation

    In preparation of the next Xbox's big unveiling, we take a look at Microsoft's stable of first-party developers and what each studio is likely working on. While Microsoft hasn't released a lot of internally developed games this generation, the company has been quietly opening new studios... More
  • Blog Post: Test Chamber – Metro: Last Light

    Metro 2033 captivated players with a grueling struggle for survival in the underground subway tunnels of a post-apocalyptic Moscow. The sequel picks up Artyom's quest to save humanity, and while the difficulty has been dialed down a bit, some top-notch gunplay and stealth mechanics make it well worth... More
  • Blog Post: Test Chamber – Way Of The Dogg

    Snoop Dogg's rhythm/fighting game, Way of the Dogg, is the kind of game Test Chambers are made for. It surprised us all with its sudden release, and the only way to learn more is to just dive right in. Join Andrew Reiner, Jason Oestreicher, and myself, as we follow America Jones on his journey to... More
  • Blog Post: Test Chamber – Dragon's Dogma: Dark Arisen

    One of my favorite things about Dragons Dogma is how quickly things can get out of hand if you aren't careful. Fortunately for you, the viewer, that very thing happens as I show off the game's expansion to Tim and Reiner. Watch and learn how to cheese your way through an early menace. Capcom... More
  • Blog Post: Test Chamber – Dead Island Riptide

    The latest installment in the Dead Island series is out today, and it’s a good time despite its many flaws . Written reviews can only say so much, however, so we’re showing off the first chaotic section of the game. I play as John Morgan, a hand-to-hand specialist fighting his way off a doomed... More
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