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Update Tomorrow Re-Enables Features In SimCity
May 22 2013 09:20 PM
Rockstar Bringing The Warriors To PSN Next Week As PS2 Classic
May 22 2013 05:01 PM
Metro: Last Light Season Pass Available, First DLC In June
May 22 2013 03:24 PM
Remedy's Sam Lake Addresses Alan Wake Fans In Video Message, Humble Bundle Launches
May 22 2013 01:38 PM
Mortal Kombat Komplete Edition Is Coming To PC In July
May 22 2013 01:07 PM
Don't Panic: The Gamer's Guide To The Xbox One Reveal
May 22 2013 11:54 AM
Crytek's Ryse Confirmed For Xbox One, CryEngine 3 Already Running On System
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Is There A New Need For Speed Coming?
May 22 2013 10:26 AM
EA Backpedals, Games In Development For 'The Nintendo Console'
May 22 2013 09:36 AM
EA Sports Ignite Engine Shown Wasn't Gameplay
May 22 2013 09:15 AM
tags
Blog Post:
Test Chamber – Doritos Crash Course 2
by
Dan Ryckert
on May 08, 2013 at 06:02 PM
Some of you may remember the original Doritos Crash Course, a free download on Xbox Live Arcade. Fans of free achievements can rejoice again today, as its sequel is now available for download. Andrew Reiner and myself decided to take the avatar-based platformer for a spin, and you can watch it below...
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Blog Post:
Test Chamber – Special Forces: Team X
by
Dan Ryckert
on February 08, 2013 at 05:29 PM
With Gotham City Impostors, Section 8: Prejudice, Counter-Strike: Global Offensive, and more, XBLA has started offering multiplayer shooters at a steady rate in the last couple of years. Next up in the genre is Special Forces: Team X. It's available now for 1200 Microsoft points, and we're taking...
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Blog Post:
Red Bull: Crashed Ice – Exposing People To A New Sport Via Kinect
by
Kimberley Wallace
on February 01, 2013 at 02:45 PM
Ice is unpredictable. For as long as I can remember, any sport that used ice skating as its backbone has fascinated me. Every time a competitor steps on it, not only do they have to navigate the ice’s own obstacles, but they’re usually adding on stunts. Whether it’s landing a triple...
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Blog Post:
The Skulls Of The Shogun Strategy Guide
by
Matthew Kato
on January 30, 2013 at 03:57 PM
Every general needs an advisor to help them to victory every now and again, so heed this advice if you want to become the shogun of the Undead in Skulls of the Shogun. The XBLA-exclusive game is a turn-based isometric strategy title without the grid. Skulls' free-ranging movement system not only...
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Blog Post:
Test Chamber – Skulls Of The Shogun
by
Matthew Kato
on January 30, 2013 at 11:55 AM
The strategy genre isn't super well served in the XBLA downloadable games space, but that's going to change with Skulls of the Shogun. Take a look at the turn-based strategy title in action and pick up some useful tips in this episode of Test Chamber. The level below is taken from the middle...
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Blog Post:
Video Preview: BattleBlock Theater
by
Tim Turi
on December 03, 2012 at 01:30 PM
The Behemoth, the creators of downloadable favorite Castle Crashers, have a new game on the way. BattleBlock Theater is all about working with a friend to complete puzzling platforming levels. It also has a chaotic, 4-player arena mode which pits players against one another in creative competitive platforming...
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Blog Post:
Director's Cut: Interview With Robot Entertainment's Patrick Hudson
by
Matt Helgeson
on April 18, 2012 at 01:15 PM
In the current issue of Game Informer, we published an interview with Robot Entertainment's Patrick Hudson. The company, formed by ex-Ensemble veterans has left Age of Empires behind in favor of innovative downloadable and mobile games like Orcs Must Die and Hero Academy. Unfortunately, there just...
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Blog Post:
Reiner And Phil Play Alan Wake's American Nightmare
by
Phil Kollar
on February 22, 2012 at 07:30 PM
Reiner and I were both big fans of the sometimes frustrating, always intriguing dark mystery introduced in the first Alan Wake in 2010. Now Remedy has released a new downloadable game starring Wake in a new setting. Join us for a quick tour of the creepy locale of Night Springs. In this video, we jump...
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Blog Post:
The Zen Of Twisted Pixel: An Interview With Michael Wilford
by
Matt Helgeson
on September 15, 2011 at 07:43 PM
[Photo by Lance Rosenfield] Twisted Pixel Games is a tight-knit studio in Austin founded by ex-High Voltage developers Michael Wilford, Josh Bear, and Frank Wilson. The studio is known for humorous, challenging XBLA games like The Maw, Splosion Man, and the upcoming retail Kinect game, The Gunstringer...
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Blog Post:
Everything You Need To Know About Summer Of Arcade
by
Matt Miller
on July 19, 2011 at 03:30 PM
With XBLA's summer promotion now beginning, we take a brief tour of each game to help you decide which ones you'll use to hold off the summer gaming doldrums. 2011's Summer of Arcade begins tomorrow, July 20th, with the release of Bastion. Traditionally, Microsoft has reserved some of the...
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Blog Post:
Video Hands-On With Crimson Alliance
by
Ben Hanson
on June 09, 2011 at 08:15 PM
After several glowing recommendations, Phil Kollar and I grabbed a camera and trekked across the E3 show floor to find a surprising hit called Crimson Alliance. An action-RPG from a small studio with close ties to Bungie, it's games like this that are a real treat to discover at E3. Check out the...
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Blog Post:
Video Interview: Greg Kasavin On Bastion
by
Phil Kollar
on May 27, 2011 at 03:30 PM
Last week I had my first opportunity to go hands-on with Bastion, a beautifully animated and overwhelmingly charming Xbox Live Arcade title in the works from Supergiant Games. After playing for 15 minutes or so, I was joined by Supergiant creative director Greg Kasavin, who answered some of my questions...
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Blog Post:
Here's To The Little Guys
by
Jeff Marchiafava
on December 22, 2010 at 02:10 PM
Every year development budgets balloon to unprecedented levels, as the industry's top designers strive to deliver the next big blockbuster. But not every studio has to spend millions of dollars to create a memorable gaming experience, and this year more independent developers made their mark on the...
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Blog Post:
Games With Great Post-Release Support
by
Tim Turi
on August 19, 2010 at 06:00 PM
Sequels are a dominant force in video games. Publishers want to create blockbuster franchises that reliably rake in cash, and that means sequels. In the rush to pump out new games, sometimes developers forget people are still playing their previous titles. That’s why we appreciate when game makers...
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Blog Post:
Red Dead Redemption: Legends And Killers DLC Impressions
by
Tim Turi
on August 10, 2010 at 06:35 PM
When Red Dead Redemption released back in May, Rockstar blew gamers’ boots out of the water with its rich and vivid Wild West saga. While the single-player campaign had people buzzing about the riveting quests and dramatic conclusion, the capable multiplayer hooked its spurs into online gamers...
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