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  • Blog Post: Opinion – Batman: Arkham Knight Is A Brilliant Use Of An Unpopulated Open World

    Batman: Arkham Knight delivers on many fronts, including the best narrative found in the series to date and improvements to the already stellar combat mechanics of Arkham games past. Following the feeling of emptiness of Arkham City’s open world, however, Rocksteady’s use of Gotham City in... More
  • Blog Post: 10 Things Mad Max: Fury Road Shares With The Upcoming Game

    Mad Max: Fury Road released last weekend to rave reviews. George Miller's fourth Mad Max film firmly grabs viewers, straps them to the front of the raging cinematic convoy, and doesn't relent until the two nonstop, high-octane hours pass. Avalanche Studios, the team behind the Just Cause series... More
  • Blog Post: Watch Us Play The First Three Hours Of The Witcher 3: Wild Hunt

    Yesterday, the Game Informer crew streamed their first few hours with The Witcher 3: Wild Hunt . In case you missed it when they were live, you now have the chance to watch the whole archived stream. Join Brian, Dan, Joe, and Wade as they play the game, give their impressions, and field hundreds of questions... More
  • Blog Post: CD Projekt Explains The Witcher 3's Ever-Changing Weather With Exclusive Screenshots

    Today our review went live for The Witcher 3: Wild Hunt, and one of its main attractions is its vast world, which contains new discoveries around every corner. CD Projekt RED wanted the world to feel as real as possible, bringing back its day/night system and creating a dynamic weather system. Both of... More
  • Blog Post: Behind The Wheel Of Mad Max's Vehicular Combat

    You're road kill if you don't have a vehicle in the cut-throat, wide-open Wasteland. Fans of George Miller's Mad Max films know this, and we learned the importance of being behind the wheel firsthand in Avalanche Studio's game when we visited its studio in Stockholm, Sweden for our March... More
  • Blog Post: Welcome To Chaos: Where Shadow Of Mordor’s World Hits The Mark

    We often hear the phrase, "a living and breathing world" describing open-world games, and yet very few actually feel that way. NPCs look vacant, enemies follow easy-to-predict patterns, and events rarely happen as organically as they should. I've been playing Middle-earth: Shadow of Mordor... More
  • Blog Post: Test Chamber – Middle-earth: Shadow of Mordor

    Video games based off the Lord of the Rings universe have been somewhat hit or miss, but Middle-earth: Shadow of Mordor is one of the biggest releases the franchise has seen in years. With a combination of Batman: Arkham City’s combat and Assassin’s Creed’s open world exploration, Shadow... More
  • Blog Post: Who Is Arkham Knight?

    When we revealed Rocksteady’s final entry in the Arkham series, Batman: Arkham Knight, its title didn’t draw much scrutiny. It had Arkham in the name, and it was a clear nod to Batman. At least, that’s what we thought before getting our demo of the game. After seeing it in action, we... More
  • Blog Post: The Blockbuster Rule: Why The Future Belongs To Mega-Franchises

    [Note: This article originally appeared in issue #251 of Game Informer ] In Anita Elberse's new book, Blockbusters: Hit-Making, Risk-Taking, and The Big Business of Entertainment , the veteran professor at the prestigious Harvard Business School argues that, despite claims that digital distribution... More
  • Blog Post: Crafting The Black Lands: The Art Of Shadow Of Mordor

    In The Lord of the Rings trilogy, Mordor is a land so corrupt with evil that few even dare speak its name. The Dark Lord Sauron dwells behind its Black Gates, building up power to conquer Middle-earth. The Mordor we revealed in our cover story of Monolith Production’s Middle-earth: Shadow of Mordor... More
  • Blog Post: Exploring Shadow Of Mordor's Place In Middle-earth

    Update: Shortly after publishing this story filled with conjecture about the events of Middle-earth around the time Shadow of Mordor takes place, the official Twitter account for the game revealed that the game begins "...the night Sauron returns to Mordor." This revelation adds exciting new... More
  • Blog Post: Wraith And Ranger: Shadow Of Mordor's Talion

    In Tolkien's Lord of the Rings series, Aragorn and the other Rangers of the North - along with their counterparts in Gondor - have a mysterious and alluring quality. These scouts live off the land and steer clear of the civilizations they silently protect. On the opposite end of Tolkien's good... More
  • Blog Post: Creating The Best Lego Cutscenes

    Who would have thought that the mild-mannered Duncan Kinnaird was the director for some of the most entertaining cutscenes in all of gaming. Putting a bizarre, comedic twist on famous scenes or characters has always been a staple of the Lego series from TT Games, and Duncan has been steering the evolution... More
  • Blog Post: How To Get Paid For Playing With Legos

    Carl Greatrix and the rest of the model team at Traveller's Tales ensure that every Lego model in the games can be built by fans. Using official Lego pieces, they construct everything that you see in the game by hand or with digital recreations. It seems like a great job, but it's not without... More
  • Blog Post: Playing Spider-Man In Lego Marvel Super Heroes

    Choosing to branch out from the Marvel film universe and include the entire brand's cast of characters in Lego Marvel Super Heroes was a bold move for TT Games. Arguably the biggest question was what to do with a Lego version of Spider-Man. The team at Traveller's Tales decided to embrace the... More
  • Blog Post: Darth Maul to Deadpool: Designing Lego Characters

    Character artists Neil Crofts and Will Thompson spend their days staring into icy black eyes. Fortunately, those eyes belong to adorable Lego figures. Neil and Will have years of experience bringing figures to life, both through adapting the official Lego designs to work within the games and creating... More
  • Blog Post: Designing The Stark Tower Level in Lego Marvel Super Heroes

    With a healthy mix of action and puzzles, the Lego games have refined their level design with every new game. The wealth of characters in Lego Marvel Super Heroes gives the designers plenty of options when designing puzzles and obstacles for the player to overcome. While visiting Traveller's Tales... More
  • Blog Post: Your Video Primer For Lego Marvel Super Heroes

    Intrigued by the idea of TT Games and Lego tackling the Marvel universe but are hungry for more information? We've got you covered. While visiting the Traveller's Tales studio for this month's cover story, game director Arthur Parsons and producer Phil Ring explained the high level challenges... More
  • Blog Post: Animating The Incredible Hulk In Lego Marvel Super Heroes

    Lego designed their version of the the Incredible Hulk when creating the sets for their Lego Marvel Super Heroes toy line, but now the development team at Traveller's Tales has to animate him. As the first of Lego's "big figs," the Hulk was a satisfying challenge for Paul Munro and... More
  • Blog Post: How TT Games Began In A Galaxy Far Away

    Starting with Lego Star Wars in 2005, TT Games has created a juggernaut in gaming. While visiting the Traveller's Tales studio in Knutsford, England for the Lego Marvel Super Heroes cover story we took the opportunity to learn the full history of TT Games and the popular Lego games. Watch the video... More
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