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Apr 29 2016 03:11 PM
Sega's Shinobi Becoming A Feature Film
Apr 29 2016 03:06 PM
Did Teases For The Next Call Of Duty Just Appear In Black Ops III?
Apr 29 2016 12:50 PM
Ubisoft Addresses Cheating In The Division With A Huge Wave Of Bans And Suspensions
Apr 29 2016 12:22 PM
Firaxis Partners With Long War Studios For New XCOM 2 Mods
Apr 29 2016 12:00 PM
Vivendi Tightens Hold On Ubisoft With Additional Stock Purchase
Apr 29 2016 11:03 AM
Battlefield Reveal Will Happen On May 6
Apr 29 2016 10:35 AM
John Romero’s Night Work Games Cancels Kickstarter For First-Person Shooter Blackroom
Apr 29 2016 10:02 AM
Xbox One Players Can Check Out Madden 16 At No Cost This Weekend
Apr 29 2016 09:37 AM
Rumor: Call Of Duty: Modern Warfare Remastered Comes With Campaign And Multiplayer
Apr 29 2016 09:34 AM
Moments: “White Phosphorus” In Spec Ops: The Line
on April 16, 2014 at 03:46 PM
Spec Ops: The Line is a game that routinely takes your expectations and blasts them to pieces. A simple and straightforward military shooter on the outside, the game’s exterior is hiding a spot-on critique of military shooters and what it means to be a “hero” in a violent scenario where...
Six Wild Japanese Games Set In Other Cultures
on March 31, 2014 at 04:25 PM
A page from the manual of Ganbare Gorby! Japanese developers often have a knack of incorporating their own creative ideas into idiosyncratic settings and stories. Perhaps they want to have space sheriffs in the American west. Perhaps they want to put the U.S. president in a mech suit. Some developers...
Gaming's War On Christmas
on December 25, 2013 at 12:00 PM
There's a war being waged on Christmas, and I'm not talking about the one that political pundits are always blabbing about – this one is real, and some of our favorite video game characters are behind it. Don't believe me? Check out this incontrovertible evidence. Exhibit A: Mario Beheaded...
Test Chamber – Darksiders II
on August 14, 2012 at 04:39 PM
If you are still on the fence after reading my Darksiders II review , this Test Chamber episode breaks down almost everything you need to know about this sequel. Dan Ryckert joined me for this gameplay session, and within the span of five minutes, proved once and for all that he's terrible at video...
The Tech That Built Darksiders II
on June 13, 2011 at 01:00 PM
It’s not easy to build a game. A lot of features and technology get left on the cutting room floor as developers rush to get a game out the door. Vigil’s Darksiders franchise is no different. We sat down to chat with Vigil’s tech heads, and they explained how Vigil’s development...
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