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  • Blog Post: Moments: “White Phosphorus” In Spec Ops: The Line

    Spec Ops: The Line is a game that routinely takes your expectations and blasts them to pieces. A simple and straightforward military shooter on the outside, the game’s exterior is hiding a spot-on critique of military shooters and what it means to be a “hero” in a violent scenario where... More
  • Blog Post: Six Wild Japanese Games Set In Other Cultures

    A page from the manual of Ganbare Gorby! Japanese developers often have a knack of incorporating their own creative ideas into idiosyncratic settings and stories. Perhaps they want to have space sheriffs in the American west. Perhaps they want to put the U.S. president in a mech suit. Some developers... More
  • Blog Post: Gaming's War On Christmas

    There's a war being waged on Christmas, and I'm not talking about the one that political pundits are always blabbing about – this one is real, and some of our favorite video game characters are behind it. Don't believe me? Check out this incontrovertible evidence. Exhibit A: Mario Beheaded... More
  • Blog Post: Test Chamber – Darksiders II

    If you are still on the fence after reading my Darksiders II review , this Test Chamber episode breaks down almost everything you need to know about this sequel. Dan Ryckert joined me for this gameplay session, and within the span of five minutes, proved once and for all that he's terrible at video... More
  • Blog Post: The Tech That Built Darksiders II

    It’s not easy to build a game. A lot of features and technology get left on the cutting room floor as developers rush to get a game out the door. Vigil’s Darksiders franchise is no different. We sat down to chat with Vigil’s tech heads, and they explained how Vigil’s development... More
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