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  • Blog Post: Test Chamber – Final Fantasy X/X-2 HD Remaster

    Next Tuesday marks the release of Final Fantasy X/X-2 HD Remaster for PlayStation 3 and Vita. We thought we'd give you a glimpse into the experience in our latest test chamber. Today, our review went live, but we wanted you to see the visual upgrades for yourself. As such, Andrew Reiner and Joe Juba... More
  • Blog Post: Reflecting On Persona’s Growth And New Ventures

    This week, Atlus USA confirmed four new Persona games are coming to our shores. From another fighting game to a dance-party rhythm title, these spin-offs are showing just how much the franchise has grown throughout the years. While Persona will always be entrenched in its RPG roots, it’s interesting... More
  • Blog Post: RPG Spotlight: Atelier

    One of the questions readers ask me most is if they would like a particular series. As a way to provide the answer and celebrate beloved franchises, RPG Spotlight gives a concise overview of the elements that give a franchise its heart and soul. In this edition, I take a look at Gust’s Atelier... More
  • Blog Post: Pachter: 3DS Will Survive In Diminished Market, Vita To 'Die Slow, Painful Death'

    In the light of Nintendo's recent lowered forecasts for 3DS sales, We asked Wedbush Securities' outspoken analyst Michael Pachter for his take on the current handheld market. As usual, he didn't mince words. On whether he was concerned about Nintendo lowering its 3DS sales projections: No... More
  • Blog Post: Analysis – Where Are The First Party Vita Games?

    At the end of last week, Nintendo released a revised forecast for its current fiscal year . The bad news inevitably lead to conversation about the future of the Wii U (and steps Nintendo might take to expand the install base). This got us thinking about the Vita, which also suffers from mismatched potential... More
  • Blog Post: Kim's Anticipated RPGs For 2014

    As many know, I love my role-playing games. Every year, I look at what's on the horizon, and I find there's more awaiting me than I initially realized. This year a variety of RPGs are scheduled; Final Fantasy is closing out Lightning’s story in Lightning Returns, the team behind Disgaea... More
  • Blog Post: How To Make One of Tearaway's Papercraft Models

    Media Molecule's Tearaway is one of the year's best games, and it's also got the year's coolest unlockables: real life papercraft models that you can print out and make in real life. Though I'm not particularly crafty, I decided to give it a go. As you play Tearaway, you'll unlock... More
  • Blog Post: The Beginner’s Guide To Dragon’s Crown

    Today marks the release of Dragon’s Crown, the latest title from Vanillaware, the developer behind Odin Sphere and Muramasa. The 2D fantasy brawler/RPG has been praised by many critics ( including us ), whipping fans of the genre into a fever pitch. You are probably eager to jump right in and start... More
  • Blog Post: PlayStation Vita At A Crossroads

    The PlayStation Vita has had a rough time in its year-plus in existence. Will the PlayStation 4 give the handheld a new lease on life or will it have unintended consequences for the system? Vita gamers have been waiting for the handheld to take off in terms of must-have software as well as sales, but... More
  • Blog Post: Race Against The Doomsday Clock In Counterspy

    SCE Foster City Studio has a history of collaborating with Sony's first-party developers on triple-A franchises like Uncharted, Infamous, and Resistance. Now the studio is expanding into the downloadable space, teaming up with indie developers to help bring unique and innovative projects to Sony's... More
  • Blog Post: Test Chamber – Guacamelee

    Gamers across the internet love to argue about just about any topic, but there are two things that are impossible to hate: "Metroidvania" games and Mexican lucha libre pro wrestling. Luckily for the world, these incredible elements have finally been brought together into one gaming experience... More
  • Blog Post: Music Spotlight: Sly Cooper Composer Peter McConnell

    Sanzaru Games’ Sly Cooper: Thieves in Time is one of the early gaming highlights of 2013, no small thanks to the excellent score which balances a jazzy, big-band feel with elements of historical and world music. We recently spoke to composer Peter McConnell about Thieves in Time’s score,... More
  • Blog Post: Test Chamber – Assassin's Creed III: Liberation

    Assassin's Creed III isn't the only entry in Ubisoft's juggernaut franchise to release this week. People may not be talking about it as much, but Assassin's Creed III: Liberation came out on Vita, attempting to provide the full Assassin's Creed experience in a smaller package. Join... More
  • Blog Post: Import-Friendly Japanese Games

    How many times do we see a game that piques our interest and then curse that it's not being released in North America? When all hope is completely dashed, importing is your only opportunity to experience the game. The decision brings a slew of challenges, especially that pesky language barrier. After... More
  • Blog Post: Inafune On Sacrifice, Japanese Gaming, And More

    Keiji Inafune isn't one to mince words. The former Capcom creative lead made headlines a few years back after proclaiming that Japanese game development was dead. He's since left the company to work on a number of new projects, including the upcoming Vita game Soul Sacrifice. We sat down with... More
  • Blog Post: The Best And Worst Of Gamescom Today

    Three jet-lagged Game Informer editors are crisscrossing Cologne, Germany to bring you the most important news coming from the pre-convention press conferences today. See what looks awesome – and what looks worse than Wonderbook – inside. Adam Biessener The best thing I saw at Gamescom today... More
  • Blog Post: Nintendo 3DS XL Unboxing And Comparison

    We've got a 3DS XL in the office, and we snapped a bunch of pictures of it next to other handhelds for all your comparison needs. First up, a comparison of the box. The system may be larger than the original model 3DS, but Nintendo has been able to use their collective Tetris skills to make everything... More
  • Blog Post: Return Of The Pixel: The Call For An Old-Fashioned Final Fantasy

    No game in my must-play backlog can beat the gravitas and hype of Final Fantasy VI. A few weeks ago, I finally downloaded the RPG onto my Wii and started playing. My Final Fantasy-loving friends were ecstatic when I revealed I was playing it for the first time. I’ve invested many hours into my... More
  • Blog Post: Top 10 Trends Of E3 2012

    Every year, E3 shapes perceptions about the current state of the industry and where it is going next. From the games on display to the initiatives being pushed by the console manufacturers, E3 gives gamers an opportunity to see upcoming trends. So, what did we learn this year? The following list outlines... More
  • Blog Post: Assassin's Creed III Liberation Interview

    We've known for almost a year that there might be an Assassin's Creed game coming to Vita, but Ubisoft has finally lifted the curtain on just what the game will be. Read on in our interview with producer Martin Capel to learn about where and when the game is set, and exactly who you'll be... More
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