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  • Blog Post: Replay – Gex 3: Deep Cover Gecko

    While the N64 rightfully receives a ton of praise for its library of acclaimed 3D platformers, the original PlayStation had some great franchises of its own. From Crash Bandicoot to Spyro the Dragon, fans of PlayStation had plenty to enjoy when it came to polygonal platform jumping. One of the games... More
  • Blog Post: An Incredibly Stupid Way To Beat Star Wars: Battlefront's Survival Mode On Endor

    Being a topnotch FPS player doesn't just require catlike reflexes and perfect aim – you also need to be an expert strategist and tactical planner. That, or you can hide in a log like a pair of idiots. Battlefront's co-op survival mode pits you and a friend against 15 waves of increasingly... More
  • Blog Post: Watch 24 Hours Of Insanity With Our Extra Life 2015 Archive

    This weekend we raised over $38,000 for Gillette Children's Specialty Healthcare in St. Paul, MN thanks to the generous donors watching our 24-hour Extra Life stream. We couldn't have done it without you all, so you have our eternal thanks. We had a lot of fun on the stream, from eating way too... More
  • Blog Post: Test Chamber – Dragon Ball Z: Extreme Butoden

    A new Dragon Ball Z game released this week for 3DS, so Game Informer's biggest Dragon Ball fans decided to take it for a spin. Join myself and Ben Hanson as we try out the game's alternate story mode, play as a wide variety of characters, and bring non-fighters like Chi Chi and Oolong into the... More
  • Blog Post: Test Chamber – Watch Us Exterminate Insecticons In An Hour Of Transformers: Devastation

    PlatinumGames is well-known for its brand of hyperactive action. After developing stylish titles like Bayonetta and Metal Gear Rising: Revengeance, the Japanese action gurus turned their focus to a few of our favorite robots in disguise. Our early impressions of the game are fairly positive, but you... More
  • Blog Post: Watch Us Play A Bunch Of Super Mario Maker Levels Designed By Our Community

    Last week , we put out a call for your Super Mario Maker levels. Today we played a whole bunch of them. The story where we asked our community to send us their levels generated more than 100 comments with level codes, so unfortunately, we were not able to play them all. During the extended video below... More
  • Blog Post: Test Chamber – Rare Replay

    Rare Replay releases tomorrow, August 4, but we took an early look at the game in this extended Test Chamber video. Join myself, Andrew Reiner, and Jeff Cork as we try to respond to as many questions as possible from the community that we asked for last week. We're prepping some video for @RareLtd... More
  • Blog Post: Watch 20 Minutes Of Unedited Halo 5: Guardians Warzone Gameplay

    Warzone is Halo 5's newest multiplayer pillar, offering large battles with A.I. opponents jumping into the mix, and we have a uncut video of a full match. You can check out the video below, which is totally unedited. You will see the loading screens as well as the intermittent successes and frequent... More
  • Blog Post: The Fall And Resurrection Of Licensed Games

    While our June cover story on Disney Infinity 3.0 covers Avalanche Software's next big release, while visiting the studio we spoke to its general manager John Blackburn about the turbulent history of licensed games based on animated films. The studio was put in a relatively dire situation around... More
  • Blog Post: Exclusive Gameplay Of Disney Infinity 3.0's Space Battles

    While some Star Wars fans were bummed to learn that this year's Battlefront from DICE won't include space combat , Disney is making space flight and interstellar dogfights a key component of the Star Wars playsets in Disney Infinity 3.0. Players can leave planets behind and freely fly to other... More
  • Blog Post: Exclusive Gameplay Of Star Wars Combat In Disney Infinity 3.0

    When visiting Avalanche Software for our June cover story on Disney Infinity 3.0 , one of the team's big talking points was how they've tapped the minds of Ninja Theory to help deepen the game's combat . Disney provided us with gameplay footage showing off some of the Star Wars characters'... More
  • Blog Post: Classic Star Wars Vs. Prequel Trilogy In Disney Infinity 3.0

    While the debate about which Star Wars trilogy reigns supreme is relatively lopsided at this point, Avalanche Software was forced to rekindle the debate when deciding which trilogy's playset would come bundled with the game. During our studio visit for our June cover story on Disney Infinity 3.0... More
  • Blog Post: Star Wars Meets Disney: Designing Infinity's New Toys

    Jeff Bunker never thought he would be a toy designer. As vice president of art development within Avalanche Software, the rise of Disney Infinity has forced him to become an expert on designing and manufacturing millions of figures. While visiting the studio for our cover story on Disney Infinity 3.0... More
  • Blog Post: We Test Our Luck With Mortal Kombat X's Gameplay Modifiers

    Battles in Mortal Kombat X can get pretty crazy, but that craziness pales in comparison to what players can experience in the Kustom Kombat and Test Your Luck modes. In these modes, players are able to fight using various gameplay modifiers that greatly affect how the battles play out. In some cases... More
  • Blog Post: Watch A Fatality From Every Mortal Kombat X Fighter

    Mortal Kombat has always had a strong reputation as a great fighting franchise, but we all know that the fatalities are one of the coolest parts of every game since the original arcade title. With Mortal Kombat X hitting stores, we wanted to give fans a quick glimpse at what to expect, by recording a... More
  • Blog Post: Watch The First Trailer For The Flame In The Flood

    We just gave the world the first information on the promising new Kickstarter game The Flame in the Flood. Now, you can see the game in action. This is the Molasses Flood's Kickstarter video for The Flame in the Flood. For more on the game, read our feature on the game and its development. Related... More
  • Blog Post: Test Chamber – Roundabout

    With its full-motion video cutscenes and rotating limousine gameplay, Roundabout is a bizarre experience. Inspired by the strange Game Boy Advance game Kuru Kuru Kururin and from the mind of Dan Teasdale (formerly of Harmonix and Twisted Pixel) and his new indie studio, No Goblin, Roundabout is a game... More
  • Blog Post: Can Assassin's Creed Unity Pull Off A Love Story?

    We've already focused on the new gameplay that can be found in Assassin's Creed Unity , but for last week we wanted to highlight the game's story. You can learn much more about the characters of Arno and Elise in our dedicated profiles that we posted. While visiting Ubisoft Montreal for our... More
  • Blog Post: What's New In Far Cry 4

    With Far Cry 4, Ubisoft Montreal recruited a fresh creative director. Alex Hutchinson had just wrapped up Assassin's Creed III , and his passion for creating systemic, player-driven narrative meshed well with the interests of the Far Cry development team. While there was a lot to love about the gameplay... More
  • Blog Post: Embracing Chaos: Far Cry 4's New Approach To Narrative

    The team at Ubisoft Montreal is very proud of Far Cry 3 ( with good reason ), but the lead developers of Far Cry 4 are focused on improving this game's narrative. Far Cry 3 fell into controversy surrounding racial tropes and a significant disconnect between the player's experience and the motivations... More
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