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  • Blog Post: Hands On With Doom's SnapMap

    Id Software has released the source code for most of its games dating back to the original Doom, granting PC players the means to create their own maps, modes, and mods. Even with no defined set of rules as to how content could be created and shared, Doom's modding community erupted in popularity... More
  • Blog Post: Doom: A New Vision Of Hell

    If you walk through a video game development studio, you'll likely run into a wall dedicated to concept art. Id Software has such a wall, but it looks out of place, almost like it was stolen from a heavy metal music label. Much of the wall's pieces, like the image above, looks like album covers... More
  • Blog Post: A Legend Reborn: Hands-On With Doom's Single Player

    When we arrived at the Richardson, Texas headquarters of id Software last December, I thought we accidentally walked into the wrong office. Id’s familiar logo is painted on the wall, but the lobby doesn’t reflect the history or vibe the studio is known for. Intense white lights shine down... More
  • Blog Post: Doom: 10 Badass Moments From Our Hands-On Session

    When you play Doom, you have to discard a decade’s worth of first-person shooter conditioning. If your weapon is low on ammo, don’t even think about tapping a button to reload it, you can’t – the only way to replenish ammo is by picking it up. The tendency to duck behind cover... More
  • Blog Post: Ignoring Amiibos And The Video Game Collector Itch

    Like most kids growing up, I only got a few games a year on birthdays or Christmas. I would inhale video game magazines to try and soak up information about every video game I could, confident I would only truly get to play a few. It was my way of getting as close to playing a video game without actually... More
  • Blog Post: The Great Video Game Developer Exodus Of 2014

    Recently, and especially last week, there were a surprising number of noteworthy video game developers who left their positions at the companies where they made names for themselves. The video game industry is changing as small-scale development becomes much more attractive, and the backing of a major... More
  • Blog Post: I Want An Akira Video Game

    Akira (Amiga/CD32, 1994) One of my favorite movies and comics of all time is Akira . I got my feet wet with anime like Dragon Ball Z when I was young, but Akira was the first time I realized what the medium was capable of. After watching the movie dozens of times, I pursued the comics, and then watched... More
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