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  • Blog Post: We Played Dreamcast With Comedian Jackie Kashian

    The Game Informer offices are connected to the nationally renowned Acme Comedy Club , and from time to time we try to convince touring comedians to come by and play video games with us. On this occasion, we asked Jackie Kashian to come by. We played the little-known Dreamcast game Floigan Bros., and... More
  • Blog Post: Exploring The Deadly World Of Mad Max

    If you've played Just Cause 2 from Avalanche Studios, you understand the team's passion for creating gigantic worlds for players to explore. With their new game, Mad Max, players will be set loose in the Wasteland ( which kinda sorta isn't Australia ) and tasked with finding the resources... More
  • Blog Post: Why Darkest Dungeon Is A Great Early Access Game

    From a successful Kickstarter to near-universal acclaim in its early-access debut, Darkest Dungeon from Red Hook Studios successfully combines roguelike gameplay with the sensibilities of H.P. Lovecraft. Since the game is not yet released in its final form and with a PlayStation 4/Vita version on the... More
  • Blog Post: Designing The Gameplay Of Mad Max

    For our April cover story , we journeyed over to Avalanche Studios in Sweden to finally fully pull the veil off of the open-world Mad Max game. We have a full month of exclusive content that we'll be rolling out in our hub , but to start things off we wanted to give you a high-level idea of what... More
  • Blog Post: Exploring The New Setting Of Rise Of The Tomb Raider

    Stepping up from his role as art director for the last entry, Brian Horton is now the game director on Rise of the Tomb Raider and is paying a lot of attention to the look of Lara Croft's new environment . Rise of the Tomb Raider takes players to Russia as Lara seeks a long-lost city and answers... More
  • Blog Post: Our Hands-On Impressions Of The Witcher 3: Wild Hunt

    The third installment of The Witcher series is almost here , bringing a much-awaited conclusion to Geralt of Rivia's journey. Its developer, CD Projekt Red, promises to deliver a massive open world with countless choices to give the player an intimate connection with the story of Geralt. The team... More
  • Blog Post: Five Ways Rise Of The Tomb Raider Improves Upon The Reboot

    We're very excited to roll out a month of exclusive content for Rise of the Tomb Raider from Crystal Dynamics to go along with our extensive March cover story . The 2013 reboot really impressed us and we were curious about how the development team is looking to improve on that experience. While visiting... More
  • Blog Post: Coping With The Hype Of No Man's Sky

    Ever since No Man's Sky was unveiled during the Spike VGX awards in 2013, the internet's anticipation for this ambitious game has grown astronomically. The small studio Hello Games in Guildford, England is creating an entire galaxy, and the gaming community is starting to expect infinite possibilities... More
  • Blog Post: Amplitude's New Heights: Resurrecting The PlayStation Gem

    Long before the days of Rock Band and Guitar Hero, Harmonix released two games that had players constructing songs one instrument track at a time. 2001's Frequency and 2003's Amplitude were published by Sony but didn't find commercial success, resulting in the company's refusal to fund... More
  • Blog Post: Watch Myst Meet Infinity Blade In DrinkBox's Severed

    With incredibly impressive games under their belt like Tales From Space: About A Blob and Guacamelee , DrinkBox Studios is a name that should grab your attention. At the PlayStation Experience convention this weekend in Las Vegas, the team showed off an extended demo for their new game Severed . Launching... More
  • Blog Post: Take A Video Tour Of PSX 2014

    We've shot show floor tours of E3 , PAX , Gamescom , Tokyo Game Show , and now we can add the first annual PlayStation Experience to the mix. The show's debut was a success, with a large and enthusiastic crowd wandering the exhibit hall. Game Informer's Andrew Reiner and Kimberley Wallace... More
  • Blog Post: Full Video Playthrough Of Destiny's The Undying Mind

    As part of Destiny's upcoming expansion The Dark Below , PlayStation owners will receive the exclusive strike that takes place within the Black Garden on Mars called "The Undying Mind". Destiny fans in Las Vegas for PSX were able to play through the strike before it is released to the masses... More
  • Blog Post: Take A 30-Minute Behind-The-Scenes Tour Of No Man's Sky

    No Man's Sky is one of the most ambitious games ever made and we're excited to feature it as our cover story for the January issue . The small team out of Guildford, England is using procedural generation to create an entire galaxy worth of planets, asteroids, and space stations to explore. While... More
  • Blog Post: The Big Grapple: Just Cause 3's Mission To Kickstart New York

    While Avalanche Studios co-founder Christofer Sundberg doesn't like to draw a distinction between the original studio in Stockholm and the new branch, the developers in Avalanche Studios New York are on a larger mission than to just make a fun game with Just Cause 3 . Born and raised in the city... More
  • Blog Post: Final Fantasy VII And The Oddity Of Shinra Technologies

    Two months ago Square Enix announced that they were forming a new subsidiary with a focus on cloud gaming called Shinra Technologies. The internet was confused. Why would Square Enix name a company after the evil corporation they created for Final Fantasy VII? Did they realize how bizarre it is that... More
  • Blog Post: Creating The Sandbox Gameplay Of Just Cause 3

    Created by the recently-founded New York division of Avalanche Studios and led by the new game director Roland Lesterlin, Just Cause 3 is bringing the series' unique brand of chaos and fun to the Mediterranean. Our December cover story on the game covers our hands-on experience , but we spoke to... More
  • Blog Post: Watch The Insanity Of Our Extra Life 2014 Stream Archive

    Last weekend we had a lot of fun playing games and raising money for children's hospitals with our Extra Life stream. We streamed for 24-hours straight, so we understand if you may have missed a segment or two. We've compiled a rundown below of all of the segments, including when things got a... More
  • Blog Post: Our Hands-On Impressions Of Resident Evil Revelations 2

    While we've already featured an interview with the producer of Resident Evil Revelations 2 Michiteru Okabe that shared what he saw as the highlights of the game, but we wanted to offer Game Informer's thoughts after playing the first section. Tim Turi was able to play through a large portion... More
  • Blog Post: Behind The Scares: New Gameplay Footage For Resident Evil Revelations 2

    Yesterday we announced our November cover story on Resident Evil Revelations 2 , and while our upcoming month of coverage is a celebration of the entire series, we wanted to get out of the gate by showing the next game in action. While visiting Japan, we sat down with Resident Evil Revelations 2's... More
  • Blog Post: Dissecting The Horror Of The Evil Within's New Gameplay

    As part of our October cover story on the past and future of horror games , Game Informer executive editor Andrew Reiner played through and wrote extensively about the first five chapters of The Evil Within. You can learn more about the game from its creator Shinji Mikami of Resident Evil fame , or you... More
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