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Joe Danger PC Trailer Shows Minecraft And Team Fortress 2 Additions
Jun 19 2013 10:27 AM
See The PlayStation 4 Interface In Action
Jun 19 2013 10:11 AM
PlayStation 3 Update Version 4.45 Causing Problems
Jun 19 2013 09:23 AM
Seven More Titles Get The Steam Greenlight
Jun 18 2013 08:17 PM
Free-To-Play Steel Diver On The Way From Nintendo
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The Controllers Were The Best In Mobile At E3
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Congressmen File Bill To Regulate DVRs And Other Monitoring Devices
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Jun 18 2013 03:44 PM
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Blog Post:
Peter Molyneux Dissects Telltale's The Walking Dead With Its Writer
by
Ben Hanson
on June 18, 2013 at 05:26 PM
Two years ago at E3 I shot a one-on-one interview between Bethesda's Todd Howard and Mojang's Notch . It was an odd pairing, but I continue to receive a lot of positive responses to the video. This year at E3 I decided to schedule more videos that have developers that are fans of each other's...
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Blog Post:
Microsoft E3 2013 Booth Tour
by
Jason Oestreicher
on June 13, 2013 at 05:00 PM
We took some time to run through Microsoft's booth with a camera, in order to give you a good idea of what it's like to experience the insanity that is E3. You'll see what Microsoft had on display and get a sense of what it's like to be here. Check out the video below. Be sure to check...
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Blog Post:
Nintendo E3 2013 Booth Tour
by
Jason Oestreicher
on June 13, 2013 at 03:49 PM
We took some time to run through Nintendo's booth with a camera, in order to give you a good idea of what it's like to experience the insanity that is E3. You'll see what Nintendo had on display, see some giant statues prime for photo-ops, and get a sense of what it's like to be here...
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Blog Post:
Sony E3 2013 Booth Tour
by
Jason Oestreicher
on June 13, 2013 at 03:00 PM
We took some time to run through Sony's booth with a camera, in order to give you a good idea of what it's like to experience the insanity that is E3. You'll see what Sony had on display, and get a sense of what it's like to be here. Check out the video below. Visit our E3 News Headquarters...
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Blog Post:
Watch A Full Match Of Assassin's Creed IV: Black Flag's Multiplayer
by
Ben Hanson
on June 12, 2013 at 08:30 PM
Ubisoft is allowing attendees of E3 2013 to compete in a custom-made multiplayer match of Assassin's Creed IV: Black Flag. The game mode is Wanted, and the video shows a very skilled player annihilating their competition. Watch the video below to see Assassin's Creed IV's multiplayer running...
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Blog Post:
Take A Video Tour Of E3 2013
by
Ben Hanson
on June 12, 2013 at 01:08 AM
Every year we like to invite those that can't make it to E3 on a grand tour of the show floor from Game Informer editors. This year we rounded up Dan Ryckert and Jeff Cork on opening day of the big show to give viewers a glimpse of what they are missing. Watch the video below to experience the insanity...
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Blog Post:
Video Recap - Ubisoft's E3 Press Conference
by
Ben Hanson
on June 11, 2013 at 01:40 PM
To spare you an hour of executives reading scripts and Aisha Tyler trying her hardest to be entertaining, we wanted to share our gut-reaction impressions of Ubisoft's E3 2013 press conference. Game Informer's Kim Wallace and Kyle Hilliard were slightly underwhelmed, but some interesting game...
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Blog Post:
Video Recap – EA's 2013 E3 Press Conference
by
Ben Hanson
on June 11, 2013 at 05:00 AM
EA started its press conference with a clever twist that revealed the next game from Popcap and continued to impress from that point on. From a tease for Star Wars: Battlefront to a new Mirror's Edge game from DICE, there was a lot to digest in this year's press conference from Electronic Arts...
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Blog Post:
Discussing The Best DS Games Of All Time
by
Ben Hanson
on June 11, 2013 at 04:44 AM
Now that the Nintendo DS is in the rear-view mirror, we wanted to run down a list of our all-time favorite games for the beloved system. You can find the full, ranked list in the latest issue of Game Informer, but the debate over the list became so heated that it spilled over into a bonus video. Rather...
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Blog Post:
Video Recap - Microsoft's E3 2013 Press Conference
by
Ben Hanson
on June 10, 2013 at 04:50 PM
Microsoft's E3 press conference was all about the games. The company showed off a host of Xbox One exclusives, including Ryse: Son of Rome, Dead Rising 3, and a new Halo. Join editors Dan Ryckert and Jeff Cork as they break down the highlights from the show. The company also revealed the Xbox One's...
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Blog Post:
The Origins Of Infamous
by
Ben Hanson
on May 22, 2013 at 02:00 PM
Amidst our coverage of the upcoming Infamous Second Son, we thought that it would be interesting to look back on the creation of the original game in the ongoing series. As a stand-out new IP on the Playstation 3 and a studio-changing game for the talented team at Sucker Punch Productions, Infamous'...
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Blog Post:
Digitizing Seattle: Infamous Second Son's New Playground
by
Ben Hanson
on May 17, 2013 at 02:00 PM
Leaving behind the fictional cities of New Marais and Empire City, Infamous Second Son will task players with liberating the streets of Seattle as the new protagonist Delsin Rowe. While Sucker Punch wanted to make it clear that this was not a 1:1 recreation of the real-world city, the game's version...
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Blog Post:
What The PlayStation 4 Means For Infamous Second Son
by
Ben Hanson
on May 13, 2013 at 02:00 PM
As an exclusive to the new system from Sony, Infamous Second Son is planning on taking advantage of the console's unique strengths. Developer Sucker Punch Productions will not only use the advanced horsepower of the PlayStation 4, but they are also hoping to further immerse players by using the touchpad...
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Blog Post:
A New Beginning: Designing Infamous Second Son
by
Ben Hanson
on May 08, 2013 at 02:00 PM
In addition to taking the leap to the next console generation, the developers at Sucker Punch Productions are exploring within the Infamous universe by putting players in charge of a new protagonist named Delsin Rowe. Armed with smoke-controlling powers in the open-world environment of Seattle, Delsin's...
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Blog Post:
Batman By Way Of The Incredible Hulk: Ultimate Destruction And Prince of Persia
by
Ben Hanson
on May 03, 2013 at 02:00 PM
To end our month of coverage on Batman Arkham Origins, we wanted to look back at the games that defined the lead developers of the new game. Creative director Eric Holmes has previously worked on the great Incredible Hulk: Ultimate Destruction and Prototype, while senior producer Ben Mattes has spent...
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Blog Post:
Batman: Arkham Origins And The Lessons From Asylum And City
by
Ben Hanson
on April 24, 2013 at 02:00 PM
While an earlier video feature focused on Warner Bros. Games Montreal taking the reigns of development for the next Batman game, we wanted to take a deeper dive into the new team's thoughts on Rocksteady's Batman: Arkham Asylum and Batman: Arkham City. From their first experiences with Batman...
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Blog Post:
The Origins Of Batman's New Creative Director
by
Ben Hanson
on April 13, 2013 at 02:15 PM
Every hero has a beginning; look no further than the prequel to the Arkham series coming this fall with Batman: Arkham Origins to discover part of Batman's. Every comic book nerd has a beginning. As creative director for the upcoming game from Warner Bros. Montreal, Eric Holmes has a deep passion...
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Blog Post:
Up To Bat: How WB Montreal Is Building Arkham Origins
by
Ben Hanson
on April 12, 2013 at 02:00 PM
Over the past couple of years, Warner Bros. Montreal has been quietly recruiting top talent from the game industry to build a highly competitive studio. As head of production at Warner Bros. Montreal, Reid Schneider sees the studio as existing in a unique position to embrace the tumultuous future of...
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Blog Post:
Watch Steve Wozniak Dominate At Tetris
by
Ben Hanson
on April 11, 2013 at 01:10 PM
As the co-founder of Apple Computer, an original board member for Electronic Arts, and renowned philanthropist, Steve Wozniak has a lot to be proud of. But "Woz" holds one honor particularly close to his heart: claiming the high score in Nintendo Power magazine for Tetris on the original Game...
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Blog Post:
Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World
by
Ben Hanson
on March 27, 2013 at 02:00 PM
The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010...
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