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  • Blog Post: Exploring Freedom In Assassin’s Creed

    In honor of the 4th of July, we’re examining another angle on the concept of freedom – the video games that gave us a sense of freedom through story, gameplay, and controls. For me, few games have offered such a revelatory experience of free movement and exploration as the first time I played... More
  • Blog Post: Far Out: Reflections On The Far Cry Series

    Video game series rarely stay the same over the decades. As a brand ages, it evolves. Far Cry is a perfect example. Crytek’s original shooter had players using their surroundings to lay traps and stalk opponents through a lush archipelago, but the series has grown into a larger open world experience... More
  • Blog Post: What's New In Far Cry 4

    With Far Cry 4, Ubisoft Montreal recruited a fresh creative director. Alex Hutchinson had just wrapped up Assassin's Creed III , and his passion for creating systemic, player-driven narrative meshed well with the interests of the Far Cry development team. While there was a lot to love about the gameplay... More
  • Blog Post: History Lessons: The Road From Assassin's Creed III To Far Cry 4

    Back in early 2012, we spoke with creative director Alex Hutchinson about his hopes and plans for wrapping up Assassin's Creed III . Once the game shipped , Hutchinson moved away from the Assassin's Creed team within Ubisoft Montreal to be the creative director for Far Cry 4. While visiting the... More
  • Blog Post: The Rise And Future Of Far Cry

    While the series has been around for ten years, 2012's Far Cry 3 caught a lot of people by surprise and roped in plenty of new fans. While our cover story this month focuses on Far Cry 4 , we wanted to speak with the developers about the bringing Far Cry back into the top tier of gaming releases... More
  • Blog Post: Watch Tetris' Creators Meet The Designer Of Threes

    In honor of Ubisoft's upcoming Tetris Ultimate ( which you can read a preview of here ), E3 2014 was attended by the two men that made the original game happen. Also attending E3 2014 was the creator of the fantastic iOS game Threes , Asher Vollmer. Thanks to Ubisoft, we arranged for Tetris'... More
  • Blog Post: Embracing Chaos: Far Cry 4's New Approach To Narrative

    The team at Ubisoft Montreal is very proud of Far Cry 3 ( with good reason ), but the lead developers of Far Cry 4 are focused on improving this game's narrative. Far Cry 3 fell into controversy surrounding racial tropes and a significant disconnect between the player's experience and the motivations... More
  • Blog Post: Watch Dogs Tips And Strategies

    The complex mechanics of Ubisoft Montreal's newest open-world adventure can result in information overload for new players. Here's a spoiler-free list of tips and strategies I learned over the course of the game to help you get your bearing. Open Things Up Most open-world games try to strike... More
  • Blog Post: Live Stream – Watch Dogs

    Update : The live stream is over, but be sure to check out the archive. After being stripped from Xbox One and PlayStation 4's launch lineups, Ubisoft's Watch Dogs is finally upon us. Starting today at 3 p.m. CT, Game Informer's Dan Tack and Andrew Reiner are taking a look at the game's... More
  • Blog Post: Test Chamber – Child of Light

    Ubisoft Montreal is best known for its work on the Assassin's Creed and Far Cry series, but that doesn't mean the studio can't assemble a gorgeous and fun role-playing game. Child of Light is a downloadable, side-scrolling RPG with a storybook vibe, and we play the opening sequence in this... More
  • Blog Post: Breaking Down Watch Dogs' Multiplayer Modes – Will They Be Meaningful?

    Watch Dogs is only a month away and while we had extensive hands-on time with it, we haven't yet explored the online play. Today, Ubisoft Montreal released a 9-minute trailer showing off three different ways the game incorporates multiplayer. Here is a breakdown of what's shown and if we think... More
  • Blog Post: The Deleted Content Of South Park: The Stick Of Truth

    When we visited Obsidian for our January 2012 cover story, the development of the game was fairly early on. In fact, it didn't even have its subtitle yet (we were told to refer to it as South park: The Video Game for our story). As such, we were shown a good amount of material that didn't make... More
  • Blog Post: Live Stream – South Park: The Stick Of Truth

    It's over! But you can check out the archive below. Today marks the release of the hilarious South Park: The Stick of Truth, and we're big fans of the game here at GI. We wanted to show off some of its humor and gameplay, so we'll be going live with it a little later on this afternoon. Andrew... More
  • Blog Post: Afterwords – Assassin's Creed IV: Black Flag

    Even with a hood-wearing hero and hidden blades, Black Flag is a deviation from the series' tradition in many ways. It delivers a swashbuckling adventure more focused on gold and glory than previous installments, allowing players to plunder and pillage around the West Indies (read our review here... More
  • Blog Post: The Good And Bad Of Black Flag's Freedom Cry DLC

    This year’s installment of Assassin’s Creed is still inspiring some gamers to sail the seas and terrorize merchant vessels, but many have already completed the story. Freedom Cry is Ubisoft’s invitation for players to return to the world of Black Flag. This single-player DLC puts you... More
  • Blog Post: Top 50 Challenge – Splinter Cell: Blacklist

    I’ve always enjoyed this series’ slow and calculated gameplay, and thought Ubisoft’s reinvention of this formula in Splinter Cell: Conviction was fantastic. After reading Ben Reeves’ Blacklist review , which praised the story, customizable loadouts, and return of Spies Vs. Mercs... More
  • Blog Post: Quitting Assassin's Creed (For The Moment)

    I only played the beginning of the first Assassin's Creed title before losing interest. I don't remember turning away from it in disgust; I probably just got absorbed in something else more interesting at the time. I was slightly surprised, then, when I became excited for Assassin's Creed... More
  • Blog Post: Test Chamber – Assassin's Creed IV: Black Flag

    The latest installment in the Assassin's Creed series is a drastic departure from its predecessors, focusing on the high-seas adventures of the pirate Edward Kenway. Though the nautical setting is different, the sandbox elements – like collecting trinkets and expanding your influence –... More
  • Blog Post: Five Things We Want To See In Assassin’s Creed

    I haven’t yet played Assassin’s Creed IV: Black Flag, other than some brief time with multiplayer at E3 earlier this year. Nonetheless, I’m a big fan of the franchise, and I’m always excited to hear about what Ubisoft is going to do next. With that in mind, here are five things... More
  • Blog Post: Catching Up With Next-Gen’s Racing Games

    Detailed car models and sprawling tracks make racing games great demonstrations of a console’s power. No new console generation is complete without a few racers to show off. The impending launch of the PlayStation 4 and Xbox One come with a bevy of choices for gearheads. Microsoft’s exclusive... More
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