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  • Blog Post: Designing The Future Of Assassin's Creed

    We hope you've enjoyed our month of coverage on Assassin's Creed Rogue and Unity , and we're closing things out with a look to the future. While visiting Ubisoft Montreal for our cover story, we spoke with the creative director and brand content manager for the series, Jean Guesdon, about... More
  • Blog Post: From Revelations To Unity: Creative Directing Assassin's Creed

    Every year we hear about the increasing team sizes that develop the Assassin's Creed games. Expanding beyond Ubisoft Montreal to become a synchronized global development, creating each entry in the series is a gigantic and complicated task that always manages to land on its feet. Leading the charge... More
  • Blog Post: Exploring The Concept Art Of Assassin's Creed Unity

    Establishing the themes and mood for games in concept art is essential. These ideas often give birth to even more creative implementations. Assassin's Creed Unity is no different. The French Revolution drove much of its initial art and introduced some of the important conflicts the writers wanted... More
  • Blog Post: Watch The Largest Crowd Assembled In Assassin's Creed Unity

    During E3 2014, Ubisoft showed off its new gameplay footage of Assassin's Creed Unity that had a crowd of 5,000 NPCs gathered around a guillotine. We were all very impressed, but had no idea that was just a fraction of what the game's engine was capable of. While visiting Ubisoft Montreal for... More
  • Blog Post: Get To Know Elise From Assassin’s Creed Unity

    So far, we’ve only seen a small slice of Elise De LaSerre in her reveal trailer , but it was enough to get people speculating, especially the revelation that she’s a Templar. When we visited Ubisoft Montreal for our cover story , Ubisoft opened up about the enigmatic red-head and her role... More
  • Blog Post: Get To Know Arno From Assassin’s Creed Unity

    Assassin’s Creed Unity takes place during the French Revolution, but that’s not the only battle new protagonist Arno Dorian has to face. The ideals and extremism of the time merely provide a compelling backdrop for Arno’s personal struggles. France is full of shades of gray, forcing... More
  • Blog Post: Assassins Unite: Our Hands-On Impressions Of Assassin’s Creed Unity

    For the first time, the Assassin's Creed series will introduce seamless cooperative play into the mix with Assassin's Creed Unity. This was one of the most requested features from fans and something Ubisoft was just as passionate about including. During our recent cover story trip to Ubisoft... More
  • Blog Post: The New Gameplay Of Assassin's Creed Unity

    While visiting Ubisoft Montreal for our September cover story on Assassin's Creed Unity and Rogue , the lead developers on the new-gen title Unity emphasized that they were reworking the core pillars of the franchise to go along with their full leap to the next generation. We spoke with creative... More
  • Blog Post: Exploring Freedom In Assassin’s Creed

    In honor of the 4th of July, we’re examining another angle on the concept of freedom – the video games that gave us a sense of freedom through story, gameplay, and controls. For me, few games have offered such a revelatory experience of free movement and exploration as the first time I played... More
  • Blog Post: Far Out: Reflections On The Far Cry Series

    Video game series rarely stay the same over the decades. As a brand ages, it evolves. Far Cry is a perfect example. Crytek’s original shooter had players using their surroundings to lay traps and stalk opponents through a lush archipelago, but the series has grown into a larger open world experience... More
  • Blog Post: What's New In Far Cry 4

    With Far Cry 4, Ubisoft Montreal recruited a fresh creative director. Alex Hutchinson had just wrapped up Assassin's Creed III , and his passion for creating systemic, player-driven narrative meshed well with the interests of the Far Cry development team. While there was a lot to love about the gameplay... More
  • Blog Post: History Lessons: The Road From Assassin's Creed III To Far Cry 4

    Back in early 2012, we spoke with creative director Alex Hutchinson about his hopes and plans for wrapping up Assassin's Creed III . Once the game shipped , Hutchinson moved away from the Assassin's Creed team within Ubisoft Montreal to be the creative director for Far Cry 4. While visiting the... More
  • Blog Post: The Rise And Future Of Far Cry

    While the series has been around for ten years, 2012's Far Cry 3 caught a lot of people by surprise and roped in plenty of new fans. While our cover story this month focuses on Far Cry 4 , we wanted to speak with the developers about the bringing Far Cry back into the top tier of gaming releases... More
  • Blog Post: Watch Tetris' Creators Meet The Designer Of Threes

    In honor of Ubisoft's upcoming Tetris Ultimate ( which you can read a preview of here ), E3 2014 was attended by the two men that made the original game happen. Also attending E3 2014 was the creator of the fantastic iOS game Threes , Asher Vollmer. Thanks to Ubisoft, we arranged for Tetris'... More
  • Blog Post: Embracing Chaos: Far Cry 4's New Approach To Narrative

    The team at Ubisoft Montreal is very proud of Far Cry 3 ( with good reason ), but the lead developers of Far Cry 4 are focused on improving this game's narrative. Far Cry 3 fell into controversy surrounding racial tropes and a significant disconnect between the player's experience and the motivations... More
  • Blog Post: Watch Dogs Tips And Strategies

    The complex mechanics of Ubisoft Montreal's newest open-world adventure can result in information overload for new players. Here's a spoiler-free list of tips and strategies I learned over the course of the game to help you get your bearing. Open Things Up Most open-world games try to strike... More
  • Blog Post: Live Stream – Watch Dogs

    Update : The live stream is over, but be sure to check out the archive. After being stripped from Xbox One and PlayStation 4's launch lineups, Ubisoft's Watch Dogs is finally upon us. Starting today at 3 p.m. CT, Game Informer's Dan Tack and Andrew Reiner are taking a look at the game's... More
  • Blog Post: Test Chamber – Child of Light

    Ubisoft Montreal is best known for its work on the Assassin's Creed and Far Cry series, but that doesn't mean the studio can't assemble a gorgeous and fun role-playing game. Child of Light is a downloadable, side-scrolling RPG with a storybook vibe, and we play the opening sequence in this... More
  • Blog Post: Breaking Down Watch Dogs' Multiplayer Modes – Will They Be Meaningful?

    Watch Dogs is only a month away and while we had extensive hands-on time with it, we haven't yet explored the online play. Today, Ubisoft Montreal released a 9-minute trailer showing off three different ways the game incorporates multiplayer. Here is a breakdown of what's shown and if we think... More
  • Blog Post: The Deleted Content Of South Park: The Stick Of Truth

    When we visited Obsidian for our January 2012 cover story, the development of the game was fairly early on. In fact, it didn't even have its subtitle yet (we were told to refer to it as South park: The Video Game for our story). As such, we were shown a good amount of material that didn't make... More
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