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Reader Discussion: What Got You Into Pokémon?
Feb 08 2016 08:46 PM
Pokémon's First Movie Mewtwo Strikes Back Is Currently Streamable Online For Free
Feb 08 2016 06:48 PM
PSA: Destiny's Crimson Days Event Begins Tomorrow
Feb 08 2016 05:59 PM
All Of Your Amiibos Will Have Use In Pokken Tournament
Feb 08 2016 05:03 PM
GOG Adds Adventure Mystery Kôna: Day One To ‘Games In Development’ Roster Tomorrow
Feb 08 2016 02:54 PM
Rock Band 4 Co-Publisher Mad Catz Sees CEO And Board Chairman Depart One Day Before Earnings Report
Feb 08 2016 01:10 PM
2016 Video Game Release Schedule
Feb 08 2016 10:12 AM
New Releases This Week: February 7 Through February 13
Feb 08 2016 08:33 AM
[Update] Red Dead And Others Appeared As Backward Compatible By Accident
Feb 08 2016 07:51 AM
Heroes Rage In New Captain America Trailer, Ant-Man Shows Up
Feb 07 2016 06:02 PM
Interactive Ant Farm: Exploring XCOM’s HQ
on February 03, 2012 at 11:00 AM
Little kids will watch wandering bugs with an intensity most of us only display during an online deathmatch. Firaxis wanted to recapture that childlike sense of wonder and fascination with the HQ management portions of XCOM: Enemy Unknown. This is why the studio has dubbed XCOM’s new headquarters...
Advanced Tactics: Exploring XCOM's Combat, Part 2
on January 28, 2012 at 01:00 PM
In the world of XCOM: Enemy Unknown, players will need much more than brute strength and Rambo tactics. Would-be generals will need to implement precise coordination between all of their elite soldiers. Take note as we walk you through some sample tactics, this time we explore flanking. [This feature...
Advanced Tactics: Exploring XCOM's Combat, Part 1
on January 26, 2012 at 11:00 AM
In the world of XCOM: Enemy Unknown, players will need much more than brute strength and Rambo tactics. Would-be generals will need to implement precise coordination between all of their elite soldiers. Take note as we walk you through some sample tactics, featuring a three-person squad. [This feature...
Alien Breeds: The Evolution Of XCOM’s Enemies
on January 18, 2012 at 11:01 AM
Humanity has been staring at the stars and dreaming for centuries, but it’s not easy to envision what alien life might actually look like. It’s also not easy to resist the urge to try. The designers at Firaxis have the advantage of building off an existing framework, but redesigning 18-year...
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