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  • Blog Post: Afterwords: Thief Devs Shed Light On Long Loads, Dishonored Similarities

    Thief is a fairly traditional stealth game that pays homage to its original series class roots. While some people felt that it might not have been innovative enough, we had a lot of fun sneaking through its shadows. We spoke to senior producer Stéphane Roy about the game’s much debated development... More
  • Blog Post: Retrospective Review – Thief: Deadly Shadows

    I’ve been with Game Informer for over 10 years, which means that I’ve had the chance to review a wide variety of games from everywhere on the quality spectrum. In Retrospective Reviews, I pick up an old game I reviewed a long time ago and give it another look. I’m not changing the original... More
  • Blog Post: Test Chamber - Thief

    Thief just released today, and while the reviews have been all over the board, we think it offers fans of stealth games a good chance to live out their thieving dreams. Reiner, Dan, and I played through a bit of the game to show off the game's slow-paced, but intense action. I really enjoyed Thief... More
  • Blog Post: Kato's Titles That Excite In 2014

    It's always fun to catch the buzz on a game. You discover details on a title and your mind starts to explore all the possibilities and where the game is going to take you. So far, 2014 looks to be another year capable of filling us with such wonder. Here's a list of titles I'm earmarking... More
  • Blog Post: Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World

    The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010... More
  • Blog Post: The World Of Thief

    We spoke with Thief game director Nicolas Cantin about the look and feel of the environments that Garrett will be creeping around in. Cantin speaks of his alternate take on steampunk, the challenge of working in a dark world, and more. Be sure to click on the images below for bigger versions and to look... More
  • Blog Post: Replay – Thief: The Dark Project

    In the mid '90s, Looking Glass Studios innovated on the FPS genre by creating a slow-placed stealth game fraught with tension. The game won numerous awards and was praised by critics, but does this innovative title still hold up a decade and a half later? We find out. Watch Andrew Reiner, Ben Hanson... More
  • Blog Post: Eidos-Montreal And The Overshadowing Thief Legacy

    Eidos-Montreal is no stranger to fan expectations. In 2011, it released Deus Ex: Human Revolution, a prequel to one of the greatest games of all time . Now a separate team within the studio is working on a reinvention of Thief, the classic stealth game from Looking Glass. While many fans are excited... More
  • Blog Post: Looking Back At Thief, A Series That Defined The Stealth Genre

    Nineteen ninety-eight saw the release of two landmarks in the stealth genre. The most notable was Metal Gear Solid, a game that is considered one of the best stealth games in history. However, there was another title that came out shortly after Metal Gear that played an important role in defining the... More
  • Blog Post: The History Of Thief's Long Walk Out Of The Shadows

    Back in 2009 the general manager for Eidos-Montreal announced that the studio was creating the next entry in the long-dormant Thief series. Then the studio was silent. Rumors of cancellation and leaked videos kept fans on pins and needles for the next four years. Our cover story announcing the Thief... More
  • Blog Post: Resurrecting The Master Thief: Meet The New Garrett

    Redesigning a classic character is an incredibly difficult challenge. Stay too close to the original and the design seems antiquated and maybe even boring, while straying too far will alienate your most passionate fan-base . Thief's game director Nicolas Cantin was heavily involved in the redesign... More
  • Blog Post: Watch The Creation Of A Scene From Thief

    In the middle of what looks like a construction zone, the team behind Thief is using a brand new motion-capture studio from a company called Game On in Montreal to capture both the game's animations and voice work. Both Game On and Square Enix were kind enough to let us bring in our cameras and film... More
  • Blog Post: The Goals And Inspirations For Thief

    When rebooting a franchise, the developers can't help but look outside the original games for inspiration. While the team at Eidos Montreal is confident that they understand why the older Thief games are held in such high regard and are bringing those elements to the new game, the long production... More
  • Blog Post: Exclusive Thief Screenshots

    Our recently announced Thief cover story is loaded with details and imagery, but there are two screens you haven't seen anywhere else. Be sure to click on the images to see them blown up in full detail. The screen above shows Garrett doing what he does best. This ornate bottle is one of the many... More
  • Blog Post: Watch Our Thief Trailer For The Upcoming Month Of Coverage

    Every month we travel to a development studio for our magazine's cover story. This month we had the honor of visiting Eidos Montreal to get a look at the development of their reboot of the much-beloved Thief franchise. Throughout the next month we will be updating our content hub ( that can be found... More
  • Blog Post: The Evolution Of Steampunk In Video Games

    A multitude of video games have delved into the steampunk genre throughout the history of the medium. This was inevitable, based on the success authors and screen writers have had adapting the style to their respective fields. As new games emerge, showcasing the unique aesthetic, it’s interesting... More
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