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  • Blog Post: Test Chamber – Shadow Of Mordor: The Bright Lord

    Middle-earth: Shadow of Mordor was a favorite game for many of our editors in 2014, so the news that the final DLC would star the elf Celebrimbor had a lot of excited. This final DLC pack, entitled The Bright Lord, finally released this week, and we wasted no time in checking it out. Jeff Cork, Tim Turi... More
  • Blog Post: Test Chamber – Duelyst

    Counterplay Games' upcoming free-to-play digital collectible card game Duelyst combines style with tactical strategy as players face off and make plays on a grid. While the digital trading card game market is getting more and more popular, Duelyst is striking out with a tactical core that's not... More
  • Blog Post: Test Chamber – Blasting Off With Sid Meier's Starships

    Firaxis' Beyond Earth took the beloved Civilization formula and shot it into space where players got to terraform a planet and interact with exotic alien life. The only thing missing were epic space battles. Starships is a unique follow up that fills in that gap with more rich strategy and some highly... More
  • Blog Post: Test Chamber – Dragon Ball Xenoverse

    Dragon Ball Z's first foray into the world of new-generation consoles launches today, and we took at look that game's opening moments and character customization options. Join myself (an admitted Dragon Ball Z fan) and Andrew Reiner (a very, very casual Dragon Ball Z fan) as we make our own character... More
  • Blog Post: Test Chamber – Resident Evil Revelations 2: Episode 1

    Today marks the release of the first episode of Resident Evil Revelations 2 entitled Penal Colony. Capcom will debut new episodes weekly through March 17. For our review process, we're doing something different and offering impressions of each episode, leading up to a final, official review when... More
  • Blog Post: Test Chamber – Resogun Defenders

    It’s no secret around the Game Informer offices that Resogun is one of my favorite games of recent years. The gameplay arc and path to improvement in the game is significantly more sophisticated than it might seem at first. In addition, Housemarque has done a phenomenal job updating and improving... More
  • Blog Post: Test Chamber – Kirby And The Rainbow Curse

    Kirby finally returns to his line-riding antics after a decade. Kirby: Canvas Curse was an early hit on the Nintendo DS and an early pioneer of touch screen gameplay. Now Kirby and the Rainbow Curse brings the unique system back on a home console. You can read Kyle Hilliard's review here to learn... More
  • Blog Post: Test Chamber – The Order: 1886

    Ready at Dawn’s new shooter is finally out, and players can make up their own minds about whether the cinematic adventure is right for them. There has been a lot of debate ahead of the game’s launch about its distinct creative direction, which puts a high value on cinematic presentation,... More
  • Blog Post: Test Chamber – The Free-To-Play Pokémon Shuffle

    The Pokémon Company has embraced the free-to-play model with Pokémon Shuffle on 3DS, and we decided to take a look and see if the match-three puzzler is unnecessarily restrictive. Jeff Cork, our resident match-three expert and genre super-fan, and I played the game for a few minutes. The... More
  • Blog Post: Test Chamber – The Multiplayer Insanity Of Paparazzi

    Paparazzi usually get up close and personal with celebrities, going as far to invade their privacy and rattle off flash photography when they clearly don't want their pictures taken. Do you have what it takes to chase celebrities and snap pictures of them? Alternatively, if you are the celebrity... More
  • Blog Post: Test Chamber – Screamride Demo

    If you've ever played Roller Coaster Tycoon and wished that you had the ability to cause even more mayhem, it looks like Screamride will be right up your alley. The demo released today, and it delivers a mix of Burnout-style crashes and more traditional coaster-building. Join me, Andrew Reiner, and... More
  • Blog Post: Test Chamber – Monster Hunter 4 Ultimate

    Monster Hunter 4 Ultimate isn't the first game in the series I've tried to get into, but it's the one that finally stuck. Not only did MH4U suck me into it's world of perpetual gear upgrading and giant monster hunting ( read my review here ), it hooked GI editor Dan Tack as well . Dan... More
  • Blog Post: Test Chamber – Darkness Assault

    We sometimes give in to the demands of Game Informer's community. A few members of one of our more active and beloved communities, the I Watched the Entire Overblood Super Replay group on Facebook ( check out the harrowing video playthrough here ), sent us a few messages demanding that Tim Turi,... More
  • Blog Post: Test Chamber – Hyrule Warriors' Majora's Mask DLC

    Just in time for the release of Majora's Mask 3D on Friday, a new batch of Hyrule Warriors DLC adds Tingle and child Link from the Ocarina of Time sequel as playable fighters. Join myself, Ben Reeves, and Wade Wojcik as we take a perhaps too brief look at the new Termina adventure map (we weren't... More
  • Blog Post: Test Chamber – J-Stars Victory VS+

    What happens when some of the biggest characters in anime come together and battle it out? The result is J-Stars Victory VS, a unique fighter that released in Japan in 2014. Now, Bandai Namco Games is bringing the Spike Chunsoft title over to North America, and we decided to give it a spin. Join Brian... More
  • Blog Post: Test Chamber – Unleashing The Kraken In Evolve's Defense Mode

    The review embargo for Evolve is up, but we're still a few days away from posting our official verdict . In the meantime, you can join us for a look at Defense mode, the endcap to Evolve's five-round Evacuation campaigns. Fellow editors Matt Kato, Bryan Vore, and Jeff Cork join me as we take... More
  • Blog Post: Test Chamber – Apotheon

    Apotheon from developer AlienTrap Games combines Metroid game design and ancient Greek pottery art in a successful way. Join Matt Miller and Bryan Vore, who reviewed the game, as they take a look at some gameplay and marvel at the game's attractive art style. For our very positive review of Apotheon... More
  • Blog Post: Test Chamber – Riding Pandas And Minecarts In Gunman Clive 2

    A lone developer created this inexpensive lone gunman 3DS platformer, and we took a look at some of its strangest levels. Join myself, Ben Hanson, and intern Jon Gregory (who was nice enough to play and unlock a few levels in advance) as we start fending off enemies in collapsing saloons and end somewhere... More
  • Blog Post: Test Chamber – Life Is Strange: Episode 1

    Dontnod, the creators of Remember Me, are back with an episodic adventure series, Life is Strange. The game is grounded in reality, but comes with a twist: the ability to reverse time. In this edition of Test Chamber, we take a look at the opening of the first episode, Chrysalis. Join Ben Reeves, intern... More
  • Blog Post: Test Chamber – Salt And Sanctuary

    Ska Studios is back with a "Soulsvania" title heavily inspired by the Souls series and Castlevania/platformers, and we had a chance to take a beta build of Salt and Sanctuary out for a spin. With a robust selection of weapons and playstyles, players journey through an atmospheric world while... More
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