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  • Blog Post: Richard Garriott, Felicia Day, and Greg Kasavin Talk Ultima

    Above the South Hall of E3 2014, where legendary game designer Richard Garriott was showing off his new game Shroud of the Avatar: Forsaken Virtues , we arranged for a conversation between Garriott and the creative director of Supergiant Games Greg Kasavin. Kasavin credits Ultima as the reason he entered... More
  • Blog Post: Mastering Transistor – Tips From The Developer

    I am a big fan of Supergiant Games’ latest game, Transistor . However, wrapping your head around the game’s complex skill and upgrade system can take some time. At this point, there’s obviously no one more versed in the art of mixing and matching functions than the team that created... More
  • Blog Post: Test Chamber – Transistor

    It's been a long wait for a new game from Supergiant Games. Andrew Reiner and I sat down today for a brief look at Transistor, the latest release from the creators of Bastion, which released today on PS4 and PC after much anticipation. The video offers a glimpse at the broad variety of powers that... More
  • Blog Post: Afterwords: Bastion

    Like a lot of the folks who played this summer’s Bastion from Supergiant Games, we came away extremely impressed . Now that the game has been out for several weeks, we wanted to ask creative director Greg Kasavin about the experience of making the game. He had lots of cool details to share. A portion... More
  • Blog Post: Video Interview: Greg Kasavin On Bastion

    Last week I had my first opportunity to go hands-on with Bastion, a beautifully animated and overwhelmingly charming Xbox Live Arcade title in the works from Supergiant Games. After playing for 15 minutes or so, I was joined by Supergiant creative director Greg Kasavin, who answered some of my questions... More
  • Blog Post: Indie Week Day Four: Excellence In Audio

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Try to imagine Star Wars without the music of John Williams. Or consider... More
  • Blog Post: Indie Week Day One: Excellence In Visual Art

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] A unique art direction can set a game apart from the throng in a sea... More
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