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Rockstar Bringing The Warriors To PSN Next Week As PS2 Classic
May 22 2013 05:01 PM
Metro: Last Light Season Pass Available, First DLC In June
May 22 2013 03:24 PM
Remedy's Sam Lake Addresses Alan Wake Fans In Video Message, Humble Bundle Launches
May 22 2013 01:38 PM
Mortal Kombat Komplete Edition Is Coming To PC In July
May 22 2013 01:07 PM
Don't Panic: The Gamer's Guide To The Xbox One Reveal
May 22 2013 11:54 AM
Crytek's Ryse Confirmed For Xbox One, CryEngine 3 Already Running On System
May 22 2013 11:01 AM
Is There A New Need For Speed Coming?
May 22 2013 10:26 AM
EA Backpedals, Games In Development For 'The Nintendo Console'
May 22 2013 09:36 AM
EA Sports Ignite Engine Shown Wasn't Gameplay
May 22 2013 09:15 AM
Sorry, Indies, You'll Still Need A Publisher For Xbox Live
May 22 2013 08:38 AM
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Blog Post:
The Storyline Of Batman: Arkham Origins
by
Ben Hanson
on April 17, 2013 at 02:00 PM
With this year's upcoming release of Batman: Arkham Origins, the new team at Warner Bros. Games Montreal is winding back the clock on the Arkham series and investigating Batman's early years in Gotham. Guided by Geoff Johns and the rest of DC Comics, the new game is being written by Dooma Wendschuch...
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Blog Post:
Capturing The Animations And Combat For The Witcher 3
by
Ben Hanson
on February 22, 2013 at 02:45 PM
While visiting the studio for this month's cover story, CD Projekt RED was eager to show off its new in-house motion capture studio. While the main actors and cutscenes are recorded elsewhere, lead animator Tomasz Zawada is taking advantage of the new space and equipment to ensure that The Witcher...
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Blog Post:
The Story Of The Witcher 3: Wild Hunt
by
Ben Hanson
on February 13, 2013 at 02:00 PM
CD Projekt RED has been lauded for the studio's implementation of a mature and gripping storyline throughout The Witcher and The Witcher 2: Assassins of Kings. Despite the new open-world structure for the third and final game in the trilogy, the writers behind The Witcher 3: Wild Hunt are hoping...
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Blog Post:
Character Building
by
Mike Mahardy
on December 13, 2012 at 05:30 PM
Due to the recent release of Skyrim’s Dragonborn DLC, I’ve been spending a lot of time in Bethesda’s massive world again. After playing for an unhealthy amount of time, I realized that I wasn’t paying too much attention to the developer’s story. However, I was still following...
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Blog Post:
Secret Ingredients: How Insomniac Crafted The Story Of Fuse
by
Ben Hanson
on October 15, 2012 at 03:00 PM
Leaving the world of Ratchet and Clank behind, creative director Brian Allgeier and senior writer TJ Fixman were tasked with creating a universe to house Insomniac's new game, Fuse. The tone of the game has shifted through the last couple of years, but the team at Insomniac is now confident that...
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Blog Post:
Storytelling In Gears Of War: What Epic Has Learned From Pixar And Its Past
by
Ben Hanson
on June 25, 2012 at 03:00 PM
There's no doubt that the Gears of War series is incredibly popular, people rave about the combat design and technical achievements that the series has to offer. It's fair to say that one of the less heralded aspects thus far in the series has been the storytelling. We spoke to the director of...
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Blog Post:
Max Payne: The Story So Far
by
Matt Helgeson
on April 02, 2012 at 03:14 PM
For those of you gearing up to play Rockstar’s upcoming crime thriller Max Payne 3, we’ve prepared this primer on the plots of the first two games and a look into what's coming up in the third. Whether you’re new to the series or a veteran looking for a refresher, this is everything...
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Blog Post:
Larger Than Life: Designing Fall of Cybertron's Set Piece Moments
by
Ben Reeves
on October 31, 2011 at 06:21 PM
Two competing storytelling philosophies exist in video games. One states that a game should be filled with a series of scripted cutscenes that narrate an overarching plot. The other believes a game should never take control away from a player, thereby creating a kind of simulated fiction where the player...
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