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  • Blog Post: Test Chamber – Depth

    Diving for long lost treasure in the oceanic depths is already a bold venture, but add a team of great white sharks hungry for human flesh in the mix and you’ve got “Depth”. Players can assume the role of either diver or shark in this asymmetrical multiplayer game for Steam . Watch... More
  • Blog Post: 12 Familiar Franchises You Didn't Realize Went Free-to-play

    Free-to-play may not be the total future of the video game industry, but it is absolutely a crucial part of it. From brand new brands to – as this list oulines – established franchises with a fanbase already in place, so many games have adopted the model that it's hard to keep up. These... More
  • Blog Post: Thinking Without Portals – How The Portal 2 Gel Mod Aperture Tag Came To Exist

    Recently released on Steam , Aperture Tag rests somewhere between a substantial mod, DLC, and a full game release. It uses Portal 2's assets and and setting, but takes one if its mechanics – the use of the blue and orange gel – to create a completely original experience forcing you to... More
  • Blog Post: Game Informer Live – Dark Souls II

    Join PC Editor Daniel Tack on a journey of Hearthstone, WildStar, and more! We’ll kick things off with some Hearthstone Arena and switch off to other games – Feel free to discuss suggestions in chat and we’ll boot up almost anything to play! The action goes live at 2:30 CT and will... More
  • Blog Post: Are Sales Bad For Sales? These Publishers And Developers Don't Think So

    Last week, indie developer of Inside a Star-Filled Sky and the upcoming Castle Doctrine Jason Rohrer wrote a lengthy post on his personal blog on the impact of sales on developers and fans. He lead his thesis with a simple statement, “Sales screw your fans.” We reached out to developers and... More
  • Blog Post: Full Breakdown Of All Fourteen Steam Machines

    Yesterday Valve unveiled it's full list of fourteen Steam Machine partners, however, not each Steam Machine is created equal. Here's a deeper dive into what you can expect from each system. Valve has taken a fairly hands off approach with it's hardware partners, allowing each one of design... More
  • Blog Post: Opinion: Consoles Should Mimic Steam’s Library Feature

    The Xbox 360 and PlayStation 3 have been out for eight years now. For those of us that purchased them at launch, digital libraries have grown with the advent of Games on Demand, PlayStation Plus, and more compelling digital-only titles. If you’re like me, after eight years (especially with the... More
  • Blog Post: Connection Failed: Troubled Online Launches

    Games are more connected than ever. Many of the world's most popular games are now exclusively online, and an increasing number blur the line between single- and multiplayer. Times are changing, but one thing has remained constant: Launching a large-scale online game is a difficult proposition -... More
  • Blog Post: Test Chamber – The Stanley Parable

    Released years ago as a clever mod in the Source engine, The Stanley Parable has followed in the footsteps of games like Dear Esther in becoming an expanded stand-alone game. The less you know about this game going in, the better. If you have any interest in a game playing around with the concept of... More
  • Blog Post: Afterwords – The Stanley Parable

    Galactic Cafe's standalone release of The Stanley Parable defies easy classification, but that hasn't stopped the experiment in interactive fiction from being a runaway success, selling 200 thousand copies in under a month. We talked with creator Davey Wreden to get his thoughts on the final... More
  • Blog Post: Opinion: Don’t Write Off The Steam Controller Yet

    Valve’s new Steam Controller is weird. It eschews traditional thumb sticks in favor of touch-based trackpads that incorporate vibration to give players a more tactile experience. Valve also says the controller will work with every game in the Steam library. The company’s odd gamepad is unusual... More
  • Blog Post: Opinion: The Ups And Downs Of Valve's SteamOS Announcement

    Expect a lot of news, opinion, and solicitation of feedback on Valve and Steam this week. The company is rolling out three announcements tied to a push into the living room. Today saw the first, with the reveal of SteamOS . There are both strengths and weaknesses in Valve's announcement. While the... More
  • Blog Post: Test Chamber – DuckTales: Remastered

    Capcom's remake of the original NES DuckTales game releases tomorrow on PSN, Wii U's eShop, and Steam (the XBLA version is coming September 11). To give fans of Scrooge McDuck a taste of what they can expect, we played through the new prologue scenario of DuckTales: Remastered. The thieving Beagle... More
  • Blog Post: Test Chamber – Shadowrun Returns

    We recently took a look back at the SNES version of Shadowrun on Replay . Now zap forward two decades to the release of Shadowrun Returns on PC, a project which began with a Kickstarter campaign. Matt Miller has already praised the game in his review , but we decided to show off the turn-based strategy... More
  • Blog Post: The XBLA Exodus: Can Microsoft Reinvigorate Xbox Live Arcade?

    Microsoft has a mixed track record with indie games on its XBLA platform. As indie developers flock to other platforms, can Microsoft reinvigorate Xbox Live Arcade? Note: This article originally appeared in Game Informer issue 242. Brian Provinciano knew he did not want to release his game, Retro City... More
  • Blog Post: How To Bring Linux Into Mainstream Gaming

    An open operating system that you don't have to buy sounds like a win-win for gamers and developers, but many obstacles prevent Linux from moving past its current niche status. Here's what needs to happen to break Windows' dominance of computer gaming. As awesome as a Linux-driven future... More
  • Blog Post: Linux Gaming: Open-Source Is Better For Everyone

    The open-source operating system has long been the exclusive domain of programmers and other DIY computer nerds, but big players like Valve have recently begun making real progress in supporting Linux for heavy-duty gaming. Here's why you should cheer for those efforts rather than laughing them off... More
  • Blog Post: Test Chamber – Impire

    Cyanide Studios hopes to recall Dungeon Keeper with this PC strategy game. This episode of Test Chamber has plenty of info in the game to help you decide for yourself if Impire meets that lofty goal. Host Jeff Cork is joined by Matt Miller and Adam Biessener in the video below. The full review should... More
  • Blog Post: The Man And Story Behind I Get This Call Every Day

    Every once in a while, gamers are regaled with the uplifting, rags-to-riches story of an indie developer who is successful enough to turn their passion for game development into a full-time career. David Gallant's story is decidedly different. As a customer-service representative for the Canada Revenue... More
  • Blog Post: The Steam Greenlight List

    Valve’s Steam Greenlight is a community-focused publishing system that allows users to decide what independent games should be made digitally available. This list chronicles all the titles that have been made available via Valve’s new publishing method and will be updated as more are added... More
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