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  • Blog Post: The Fallacy Of Free Mods - Paying Creators, Developers, And Valve Is The Right Move (And May Return)

    The past two weeks have been tumultuous for PC gamers, as Valve announced (and quickly terminated) a mechanism that allowed modders to charge for their work. While the dust has mostly settled, there are important lessons from the aborted attempt and how we might better discuss this issue in the future... More
  • Blog Post: Why Darkest Dungeon Is A Great Early Access Game

    From a successful Kickstarter to near-universal acclaim in its early-access debut, Darkest Dungeon from Red Hook Studios successfully combines roguelike gameplay with the sensibilities of H.P. Lovecraft. Since the game is not yet released in its final form and with a PlayStation 4/Vita version on the... More
  • Blog Post: Test Chamber – Offworld Trading Company

    Mohawk Games' fast-paced real-time strategy title Offworld Trading Company is currently in early access on Steam, shooting for an official launch sometime next year. We couldn't wait that long, so we've taken a quick dive into the economic RTS to see what it's like playing Wall Street... More
  • Blog Post: Test Chamber – Darkness Assault

    We sometimes give in to the demands of Game Informer's community. A few members of one of our more active and beloved communities, the I Watched the Entire Overblood Super Replay group on Facebook ( check out the harrowing video playthrough here ), sent us a few messages demanding that Tim Turi,... More
  • Blog Post: Test Chamber – GRAV

    Join Daniel Tack and Andrew Reiner for a look at BitMonster's space sandbox GRAV, where players explore planets, hunt aliens, craft, build attempt to survive and thrive, and kill each other! Conceptually it appears to be a little bit Minecraft and a little bit Rust or DayZ with aliens and a space... More
  • Blog Post: Opinion – Valve's Wasted Year

    The beginning of 2014 started well enough for Valve and its initiative to bring Steam fully into the living room with the SteamOS, controller, and Steam Machines. However, with Valve delaying Steam Machines and the controller into 2015, what momentum there was for Valve's plans have dissipated; further... More
  • Blog Post: Test Chamber – Depth

    Diving for long lost treasure in the oceanic depths is already a bold venture, but add a team of great white sharks hungry for human flesh in the mix and you’ve got “Depth”. Players can assume the role of either diver or shark in this asymmetrical multiplayer game for Steam . Watch... More
  • Blog Post: 12 Familiar Franchises You Didn't Realize Went Free-to-play

    Free-to-play may not be the total future of the video game industry, but it is absolutely a crucial part of it. From brand new brands to – as this list oulines – established franchises with a fanbase already in place, so many games have adopted the model that it's hard to keep up. These... More
  • Blog Post: Thinking Without Portals – How The Portal 2 Gel Mod Aperture Tag Came To Exist

    Recently released on Steam , Aperture Tag rests somewhere between a substantial mod, DLC, and a full game release. It uses Portal 2's assets and and setting, but takes one if its mechanics – the use of the blue and orange gel – to create a completely original experience forcing you to... More
  • Blog Post: Game Informer Live – Dark Souls II

    Join PC Editor Daniel Tack on a journey of Hearthstone, WildStar, and more! We’ll kick things off with some Hearthstone Arena and switch off to other games – Feel free to discuss suggestions in chat and we’ll boot up almost anything to play! The action goes live at 2:30 CT and will... More
  • Blog Post: Are Sales Bad For Sales? These Publishers And Developers Don't Think So

    Last week, indie developer of Inside a Star-Filled Sky and the upcoming Castle Doctrine Jason Rohrer wrote a lengthy post on his personal blog on the impact of sales on developers and fans. He lead his thesis with a simple statement, “Sales screw your fans.” We reached out to developers and... More
  • Blog Post: Full Breakdown Of All Fourteen Steam Machines

    Yesterday Valve unveiled it's full list of fourteen Steam Machine partners, however, not each Steam Machine is created equal. Here's a deeper dive into what you can expect from each system. Valve has taken a fairly hands off approach with it's hardware partners, allowing each one of design... More
  • Blog Post: Opinion: Consoles Should Mimic Steam’s Library Feature

    The Xbox 360 and PlayStation 3 have been out for eight years now. For those of us that purchased them at launch, digital libraries have grown with the advent of Games on Demand, PlayStation Plus, and more compelling digital-only titles. If you’re like me, after eight years (especially with the... More
  • Blog Post: Connection Failed: Troubled Online Launches

    Games are more connected than ever. Many of the world's most popular games are now exclusively online, and an increasing number blur the line between single- and multiplayer. Times are changing, but one thing has remained constant: Launching a large-scale online game is a difficult proposition -... More
  • Blog Post: Test Chamber – The Stanley Parable

    Released years ago as a clever mod in the Source engine, The Stanley Parable has followed in the footsteps of games like Dear Esther in becoming an expanded stand-alone game. The less you know about this game going in, the better. If you have any interest in a game playing around with the concept of... More
  • Blog Post: Afterwords – The Stanley Parable

    Galactic Cafe's standalone release of The Stanley Parable defies easy classification, but that hasn't stopped the experiment in interactive fiction from being a runaway success, selling 200 thousand copies in under a month. We talked with creator Davey Wreden to get his thoughts on the final... More
  • Blog Post: Opinion: Don’t Write Off The Steam Controller Yet

    Valve’s new Steam Controller is weird. It eschews traditional thumb sticks in favor of touch-based trackpads that incorporate vibration to give players a more tactile experience. Valve also says the controller will work with every game in the Steam library. The company’s odd gamepad is unusual... More
  • Blog Post: Opinion: The Ups And Downs Of Valve's SteamOS Announcement

    Expect a lot of news, opinion, and solicitation of feedback on Valve and Steam this week. The company is rolling out three announcements tied to a push into the living room. Today saw the first, with the reveal of SteamOS . There are both strengths and weaknesses in Valve's announcement. While the... More
  • Blog Post: Test Chamber – DuckTales: Remastered

    Capcom's remake of the original NES DuckTales game releases tomorrow on PSN, Wii U's eShop, and Steam (the XBLA version is coming September 11). To give fans of Scrooge McDuck a taste of what they can expect, we played through the new prologue scenario of DuckTales: Remastered. The thieving Beagle... More
  • Blog Post: Test Chamber – Shadowrun Returns

    We recently took a look back at the SNES version of Shadowrun on Replay . Now zap forward two decades to the release of Shadowrun Returns on PC, a project which began with a Kickstarter campaign. Matt Miller has already praised the game in his review , but we decided to show off the turn-based strategy... More
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