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  • Blog Post: Life After Game Over: Pro Gamers Face Retirement

    Professional gaming, the loose confederacy of leagues, organizations, and tournaments that fall under the large banner of “eSports,” has experienced dizzying growth in the last decade. Once little more than glorified LAN parties with some sponsors and prize money, the popularity of watching... More
  • Blog Post: Test Chamber – StarCraft II: Heart Of The Swarm

    Jeff Cork, Ben Hanson, and myself sat down today to dig into Heart of the Swarm following my recent review of the game . We dive into one of the early campaign missions, and discuss the cool features on display in Blizzard’s new expansion. We also jump around in the later section of the video and... More
  • Blog Post: How To Enjoy Competitive StarCraft

    StarCraft II is an incredibly deep and complex game of strategy. For those new to the game or for those who have never played StarCraft, it can be difficult to comprehend the action on-screen. This guide gives you the tools you need to appreciate professional StarCraft II play. The Basics One of the... More
  • Blog Post: Moments: Betrayal At New Gettysburg

    The StarCraft series is one of the most prominent in the real-time strategy genre, beloved both for its meticulously balanced gameplay and engaging lore. While the story is filled with impressive moments, few can match the impact of what happens to Kerrigan on Tarsonis. Warning: Spoilers Ahead! Throughout... More
  • Blog Post: Afterwords: StarCraft II

    “Outstanding. A truly elite title that is nearly perfect in every way.” That’s how the GI review scale describes a game that receives a 10, and it’s also a description that I think fits quite comfortably with StarCraft II: Wings of Liberty. But a game of this level of quality... More
  • Blog Post: What’s Next For StarCraft II?

    Some players were disappointed when they first learned that StarCraft II would play out across three distinct games, and particularly that the Protoss and Zerg would play a smaller role in the initial release. Now that the first installment is out, it’s hard to argue with the high quality offering... More
  • Blog Post: An Extensive Interview With StarCraft II's Design Director

    Dustin Browder, the design director for Blizzard Entertainment's upcoming mega-RTS StarCraft II: Wings of LIberty, took time out of his busy Zerg-nerfing schedule to speak with us about the philosophy behind the game. Strap yourselves in, because we're in for several pages of exclusive info on... More
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