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Your Xbox Reveal Headquarters
May 20 2013 08:05 PM
Illustrator Creates Advertisements For Fictional Pokémon Locales
May 20 2013 07:43 PM
All Of Our Xbox Retrospective Coverage In One Place
May 20 2013 06:48 PM
Activision Asks Black Ops II Players To Vote On New Personalization Packs
May 20 2013 06:30 PM
Former EA CEO John Riccitiello Has Suggestions For Sony And Microsoft
May 20 2013 02:26 PM
Update: Next Generation FIFA To Appear At Xbox Reveal, UFC Likely
May 20 2013 01:17 PM
A Day Before Microsoft's Party, Sony Teases PS4 Design
May 20 2013 12:29 PM
Batman: Arkham Origins' Creative Director Shares Vision For DLC
May 20 2013 12:05 PM
Zen Studios' CastleStorm Gets Release Date
May 20 2013 10:13 AM
Activision Releases 6-Second Vine Sneak Preview Of Call Of Duty: Ghosts
May 19 2013 04:03 PM
tags
Blog Post:
Opinion: Why Cliché RPGs Won’t Cut It Anymore
by
Kimberley Wallace
on May 17, 2013 at 01:30 PM
The role-playing game genre's focus on stories has always drawn me. Having a reason to play beyond "let's get to the end" is a powerful lure. For over two decades, I've enjoyed watching characters grow to save the world. The ending credits always matter so much more with the added...
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Blog Post:
Moments: Final Fantasy VII's Sephiroth Flashback
by
Joe Juba
on May 09, 2013 at 06:24 PM
The best game in the Final Fantasy series is a point of contention , but almost every fan acknowledges the significance (though not necessarily the superiority ) of Final Fantasy VII. With its mixture of 3D graphics, amazing cutscenes, and cool characters, Final Fantasy VII created a story that set the...
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Blog Post:
Moments: Final Fantasy Tactics’ Boss Battle Against Wiegraf
by
Louis Garcia
on April 24, 2013 at 05:15 PM
Getting decimated in a boss battle dozens of hours into a video game isn’t very fun. That’s exactly what happens in Final Fantasy Tactics when the player comes face to face with Wiegraf Folles. Wiegraf becomes a revolutionary after he isn’t paid for fighting in a war preceding the game...
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Blog Post:
Moments: Final Fantasy VI's Coin Flip
by
Kimberley Wallace
on April 08, 2013 at 01:13 PM
When we're young, nothing is more important than our pride. We want to do everything ourselves, and carve our own way in the world. However, with adulthood comes understanding that our previous triumphs only could have occurred with the invisible hands of those that we love. This rings true with...
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Blog Post:
Finishing Secret Of Mana – A Tribute To One Cool Grandpa
by
Kimberley Wallace
on April 04, 2013 at 03:37 PM
A technology barrier between kids and their stodgy elders is all too common, and games are no exception. So many times we try to share with our parents and grandparents the love we find in modern devices, only to have them written off immediately as unneeded or too complex. In my own experience, it's...
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Blog Post:
The World Of Thief
by
Bryan Vore
on March 25, 2013 at 02:20 PM
We spoke with Thief game director Nicolas Cantin about the look and feel of the environments that Garrett will be creeping around in. Cantin speaks of his alternate take on steampunk, the challenge of working in a dark world, and more. Be sure to click on the images below for bigger versions and to look...
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Blog Post:
Editorial: How Square Enix Can Save Final Fantasy
by
Joe Juba
on March 18, 2013 at 03:00 PM
Final Fantasy is one of the oldest series in the industry, but longevity doesn't guarantee success. This hardware generation hasn't been easy for Final Fantasy, but as a fan from the beginning, I don't think all hope is lost for the legendary role-playing franchise. With new consoles on the...
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Blog Post:
Replay – Parasite Eve
by
Kimberley Wallace
on March 09, 2013 at 08:00 AM
In this episode of Replay, we take a trek with the famed Aya Brea from Parasite Eve. A PS1 horror/RPG hybrid, Parasite Eve made its mark with its strong female lead and backdrop of New York City. In the video below, we take a look at the opening. Yes, that includes the infamous opera scene. So sit back...
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Blog Post:
Exclusive Thief Screenshots
by
Bryan Vore
on March 06, 2013 at 11:00 AM
Our recently announced Thief cover story is loaded with details and imagery, but there are two screens you haven't seen anywhere else. Be sure to click on the images to see them blown up in full detail. The screen above shows Garrett doing what he does best. This ornate bottle is one of the many...
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Blog Post:
Test Chamber – Tomb Raider
by
Matt Miller
on February 26, 2013 at 01:45 PM
Lara Croft returns to gaming screens next week. Get a sneak peek at some of the action, and hear our thoughts on how the final game came together. It's been a long wait, but the Tomb Raider reboot is finally arriving, and we’ve had the opportunity to play the final game ( click here to read...
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Blog Post:
The PlayStation 4’s Big Unanswered Questions
by
Tim Turi
on February 21, 2013 at 06:40 PM
We’ve learned a lot about the PlayStation 4 since Sony revealed the console yesterday . New details concerning the system’s Blu-ray player and compatibility with second-hand games continue to trickle in, but we’re still left with some big questions. The remaining mysteries include things...
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Blog Post:
The Games Of PlayStation 4
by
Tim Turi
on February 20, 2013 at 08:00 PM
From new Killzone and Infamous titles to Bungie's Destiny and Blizzard's Diablo III, companies announced a slew of games at Sony's PlayStation 4 presentation today. Here's a round-up of every story we wrote about the known PlayStation 4 games. Deep Down - Capcom Deep Down is a fantasy...
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Blog Post:
Places – The Gold Saucer
by
Tim Turi
on February 13, 2013 at 02:00 PM
Characters in the Final Fantasy series are almost always in do-or-die situations. The actions of these chosen few affect the entire world. Generally, the job of stopping a madman or an earth-scorching apocalypse rests on the shoulders of these adventurers. Cloud, Aeris, Tifa, and the rest of the gang...
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Blog Post:
Places: Sleeping Dogs’ Hong Kong
by
Kimberley Wallace
on February 08, 2013 at 01:00 PM
Only a few games have immediately immersed me in the world, but that’s exactly what happened when I stepped into Sleeping Dogs’ Hong Kong. As someone who has never been to Hong Kong, it felt like I was instantly transported there and found myself focusing more on the backdrops than driving...
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Blog Post:
Final Fantasy All The Bravest Is A Travesty
by
Matt Miller
on January 17, 2013 at 05:45 PM
It’s rare that I have such a visceral and immediate reaction to a game as I have to Final Fantasy: ATB, which just released for play on iPhone and iPad. It's rarer still that reaction is so vehemently negative. However, as a longtime Final Fantasy enthusiast, the latest attempt by the franchise...
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Blog Post:
Uncover The Latest On Tomb Raider
by
Matt Miller
on December 04, 2012 at 08:30 AM
On the list of most-anticipated games in 2013, few titles are higher on the list than Tomb Raider. The return of Lara Croft looks like one of the most dramatic reinventions of a game series ever, even while it maintains many of the features that originally popularized the series. We chatted with studio...
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Blog Post:
Dead Island Devs On Surviving Minecraft, DayZ, And Zombie Fatigue
by
Ben Hanson
on October 31, 2012 at 03:00 PM
The developers behind Dead Island and Dead Island: Riptide have been thinking about zombies on a daily basis for years. Resident Game Informer zombie expert Tim Turi can't stop pouring zombie and survival fiction into his mind. We thought it would be a good idea to get them all together in a casual...
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Blog Post:
How Dead Island: Riptide Improves The Zombie Formula
by
Ben Hanson
on October 17, 2012 at 03:30 PM
Dead Island was one of the sleeper hits of 2011, and the developers surprised fans again with the June announcement of Dead Island: Riptide. As the fully-featured successor to the first Dead Island, the new game boasts a new environment, playable character, and more. Watch the video interview below with...
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Blog Post:
My Favorite Gaming Collections
by
Jeff Marchiafava
on October 11, 2012 at 05:02 PM
In honor of today's official announcement of the Rockstar Games Collection, let's take a look at other collections that offer players absurd amounts of gameplay. The Rockstar Games Collection is a one-stop shop for the revered developer's biggest games this generation. All four included games...
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Blog Post:
Square's Unsung Opus: Reflecting On The Secret Of Mana
by
Tim Turi
on October 03, 2012 at 05:30 PM
Square is the undisputed king of 16-bit role-playing games. The legendary Final Fantasy titles, the time-bending adventures of Chrono Trigger, and the good, clean fun of Super Mario RPG have cemented the Japanese company’s legacy. Another gem often gets overlooked while recounting Square’s...
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