Join
Sign in
Switch Lights
The lights are on
GameInformer
What's Happening
VinsanityV22
commented on
Mike Futter's
post about
Denis Dyack Denies Allegations, Admits He 'Made A Lot Of Mistakes'
.
Raodin
commented on
Wes Carroll's
post about
re: Activision Releases 7-Second Vine Sneak Preview Of Call Of Duty: Ghosts
.
Tim Gruver
commented on
Kyle Hilliard's
post about
Ouya's E3 Presence Is In A Parking Lot And Open To The Public
.
Tim Gruver
commented on
Mike Futter's
post about
Denis Dyack Denies Allegations, Admits He 'Made A Lot Of Mistakes'
.
wowfan94
commented on
tk575's
post about
re: Iwata Teases Smash Bros., 3D Mario game, And Mario Kart For Upcoming Nintendo Direct
.
Warrior
commented on
Kyle Hilliard's
post about
Iwata Teases Smash Bros., 3D Mario game, And Mario Kart For Upcoming Nintendo Direct
.
Azurekite619
commented on
emptyseatcushion's
post about
re: Guilty Gear Xrd -SIGN- Breaks The Franchise's Four-Year Absence
.
Jake the WHo
commented on
a fleabag's
post about
re: Microsoft's Hits and Misses With The Xbox 360 Hardware
.
Jake the WHo
commented on
Brandon's
post about
re: Microsoft's Hits and Misses With The Xbox 360 Hardware
.
Tim Gruver
commented on
Kyle Hilliard's
post about
Activision Releases 7-Second Vine Sneak Preview Of Call Of Duty: Ghosts
.
The Destroyer
commented on
john kellogg's
post about
re: Denis Dyack Denies Allegations, Admits He 'Made A Lot Of Mistakes'
.
Cybernut930
commented on
jmpittman860220's
post about
re: Mircosoft's Hits and Misses With The Xbox 360
.
Tim Gruver
commented on
Kyle Hilliard's
post about
Assassin's Creed Movie Releasing In 2015
.
wowfan94
commented on
Blade of the Fallen's
post about
re: Iwata Teases Smash Bros., 3D Mario game, And Mario Kart For Upcoming Nintendo Direct
.
emptyseatcushion
commented on
Kyle Hilliard's
post about
Guilty Gear Xrd -SIGN- Breaks The Franchise's Four-Year Absence
.
Home
Platforms
Nintendo Wii
Nintendo DS
PlayStation 3
PC
PSP
Xbox 360
3DS
Wii U
PlayStation Vita
PlayStation 4
All
News
Reviews
Previews
Explore
Features
Guides
Site Activity
Editor Blogs
Podcasts
Review Archive
The Vault
Site Help
Take Part
Blogs
Forums
Guides
Contests
Groups
Polls
Newsletter Sign-up
Magazine
Read Current Issue
iPad App
Subscribe
Contact Us
Review Archive
Cover Gallery
Hubs
Infamous
Arkham Origins
Thief
The GI Show
Replay
Gamer Culture
Test Chamber
CosBlog
Spoiled!
Impulse
Respec Radio
More...
Tags
214
230
Assassin's Creed
bethesda
cover reveal
DLC
editorial
Elder Scrolls
Elder Scrolls Online
Feature
Interview
june
Mass Effect 3
massive
massively multiplayer online role-playing game
mmo
mmorpg
oblivion
PC
PlayStation 3
PS3
the elder scrolls
The Elder Scrolls V: Skyrim
video interview
Xbox 360
recent news
Activision Releases 7-Second Vine Sneak Preview Of Call Of Duty: Ghosts
May 19 2013 04:03 PM
Guilty Gear Xrd -SIGN- Breaks The Franchise's Four-Year Absence
May 19 2013 03:40 PM
Denis Dyack Denies Allegations, Admits He 'Made A Lot Of Mistakes'
May 19 2013 03:19 PM
Iwata Teases Smash Bros., 3D Mario game, And Mario Kart For Upcoming Nintendo Direct
May 19 2013 02:22 PM
Ouya's E3 Presence Is In A Parking Lot And Open To The Public
May 19 2013 12:20 PM
Among The Sleep Kickstarter Ends Nearly $50,000 Past Its Goal
May 19 2013 10:37 AM
Deathstroke Playable In Batman: Arkham Origins
May 19 2013 10:24 AM
Capcom Has Been Working With Disney Since 2010 On DuckTales Remastered
May 18 2013 05:16 PM
Assassin's Creed Movie Releasing In 2015
May 18 2013 02:08 PM
Zelda Oracle Of Ages And Seasons Coming Soon, On Sale
May 18 2013 12:43 PM
tags
Blog Post:
Ten Comical Video Game Music Videos
by
Kayla Herrera
on March 29, 2013 at 12:00 PM
There's nothing I love more than wasting time exploring the seemingly infinite offerings from YouTube and discovering hilarious videos, and some I wish I had never seen. Among these trips into the dark corners of YouTube, I enjoy checking out video game videos to see if anything catches my eye. Here...
More
Blog Post:
Comparing The Open World Of The Witcher 3: Wild Hunt
by
Ben Hanson
on February 15, 2013 at 02:00 PM
Some fans might be worried about The Witcher 3's leap to an open world, that the tightly-constructed narrative of previous entries might be sacrificed to appease a growing trend in the industry. Rest assured, the development team at CD Projekt RED is confident that they have created the perfect fusion...
More
Blog Post:
Character Building
by
Mike Mahardy
on December 13, 2012 at 05:30 PM
Due to the recent release of Skyrim’s Dragonborn DLC, I’ve been spending a lot of time in Bethesda’s massive world again. After playing for an unhealthy amount of time, I realized that I wasn’t paying too much attention to the developer’s story. However, I was still following...
More
Blog Post:
Weekend Warrior 12/7/2012
by
Mike Mahardy
on December 07, 2012 at 07:00 PM
It's snowing here in Minneapolis. To most people that means icy roads, itchy scarves, and bad drivers, but to us it's just a great excuse to stay in and play video games. Andrew Reiner: If I don't shoot a handful of endangered animals in Far Cry 3, this weekend is a failure. If you haven't...
More
Blog Post:
Attention to Detail: 10 Things That Make Any Game Better
by
Joe Juba
on November 22, 2012 at 04:12 PM
Great ideas are the foundations of great games, and no one can deny that developers today create many entertaining concepts. Even so, sometimes the simple things get overlooked. Every gamer has stopped in the middle of playing and wondered why a developer failed to include an obviously useful feature...
More
Blog Post:
Stopping To Smell The Roses
by
Mike Mahardy
on November 02, 2012 at 06:53 PM
This console generation is filled with stunning open worlds. Entire games have been based around settings like Skyrim and Rapture, where the environments are characters in themselves. Particle effects and dynamic lighting make them all the more believable while the narratives draw you into the fold....
More
Blog Post:
How Bethesda Can Bring Me Back Into Skyrim
by
Adam Biessener
on November 02, 2012 at 04:51 PM
I love Skyrim. Bethesda’s exceptional RPG was my personal 2011 game of the year. After a hundred-plus hours in-game and a year of real time, though, I’ve moved on. Here’s what the DLC the company is teasing can do to convince me to return to the frozen north of Tamriel. Craft Some New...
More
Blog Post:
Watch Your Backlog: This Console Generation's Infamous Release Weeks
by
Mike Mahardy
on October 12, 2012 at 06:00 PM
A special kind of anxiety accompanies being a gamer. Every once in a while a week like this one comes along when there is an excess of good games to play such as Dishonored and XCOM: Enemy Unknown. It’s not a bad problem to have, but it can make our back logs more intimidating. No matter their...
More
Blog Post:
The Good And Bad Of Skyrim's Hearthfire DLC
by
Joe Juba
on September 05, 2012 at 07:17 PM
Yesterday, Bethesda released Hearthfire , the second piece of DLC for Skyrim. Unlike Dawnguard , which featured a lengthy questline, Hearthfire involves less structured content that allows players to slowly construct their own homesteads. Is this enough to draw players back into the vast world of Skyrim...
More
Blog Post:
Using Kinect In All The Wrong Places
by
Jeff Cork
on June 29, 2012 at 02:43 PM
I was watching a movie on my Xbox 360 the other night, when I had to go upstairs. The controller had long turned itself off. My hands were full of empties. Rather than drop everything onto the floor (my immediate instinct), I just said “Xbox, pause,” and the system obediently put the action...
More
Blog Post:
Daedra, Werewolves, And Vampires: The Creatures Of The Elder Scrolls Online
by
Ben Hanson
on June 21, 2012 at 02:57 PM
While our month of coverage for The Elder Scrolls Online is over, we wanted to share with you a section cut out of our combat video that focuses on the monsters. Pulling from Morrowind, Oblivion, and Skyrim, some of the creatures inhabiting the online world of Tamriel will be familiar to fans of the...
More
Blog Post:
The Stylized Art Of The Elder Scrolls Online
by
Ben Hanson
on May 30, 2012 at 03:00 PM
How do you create an art style that unifies the worlds of Morrowind, Cyrodiil, and Skyrim? As the art director for The Elder Scrolls Online, Jared Carr is spearheading the unification of Tamriel as it enters the realm of the MMO. Watch the video below to learn why the team chose a stylized approach and...
More
Blog Post:
The Tactical Combat Of The Elder Scrolls Online
by
Ben Hanson
on May 29, 2012 at 03:00 PM
The Elder Scrolls Online has a multi-pronged strategy to separate its combat from other MMOs on the market. With an emphasis on fewer, more powerful skills and rewarding tactical maneuvers like creating synergy bonuses between two players, the team at Zenimax Online Studios is attempting to create a...
More
Blog Post:
Why The Elder Scrolls Online Isn't Using HeroEngine
by
Adam Biessener
on May 25, 2012 at 03:00 PM
Elder Scrolls Online developer Zenimax Online Studios licensed MMO middleware HeroEngine, which is also used in Star Wars: The Old Republic, shortly after the studio's 2007 founding. After we announced the game with our June cover story, a vocal set of fans wasted no time in making their concerns...
More
Blog Post:
Exploring Quests In The Elder Scrolls Online
by
Ben Hanson
on May 23, 2012 at 03:00 PM
Fans of MMOs have killed their fair share of monsters. They've collected enough pelts and have returned plenty of missing items to quest-givers. The team behind The Elder Scrolls Online has the challenge of creating thousands of quests for their MMO that will hook players and share similarities with...
More
Blog Post:
Creating The Story For The Elder Scrolls Online
by
Ben Hanson
on May 21, 2012 at 03:00 PM
Over the course of five core games, the Elder Scrolls series has accumulated enough lore to keep fans buried. The team behind The Elder Scrolls Online decided to wind back the clock in order to add to the series rich history. Through a combination of careful research, conversations with Bethesda Game...
More
Blog Post:
What Makes The Elder Scrolls Online A Modern MMO
by
Ben Hanson
on May 17, 2012 at 04:45 PM
With such long development cycles, it's difficult to create an MMO that feels modern. As the game director of The Elder Scrolls Online, Matt Firor wants to ensure that the game is heeding lessons from past MMOs. Working extensively in this one genre, Firor thinks that he has pinpointed several key...
More
Blog Post:
Dissecting The Auto-Generated Music Of The Elder Scrolls Online
by
Ben Hanson
on May 12, 2012 at 11:05 AM
While we regretfully aren't able to share any of the music from The Elder Scrolls Online with you, we wanted to give fans of the series a glimpse into the team's approach to music in the game. We talked with the game director Matt Firor and lead gameplay designer Nick Konkle and asked them to...
More
Blog Post:
The Origins Of The Elder Scrolls Online
by
Ben Hanson
on May 09, 2012 at 03:00 PM
Matt Firor has spent twenty years in the game industry thinking about and creating online games. Once a leading voice at Mythic Entertainment and a producer on the beloved MMO Dark Age of Camelot, Firor left that studio and began the monumental task of taking The Elder Scrolls series online. With Oblivion...
More
Blog Post:
The Challenge Of Elder Scrolls Online: An Interview With The Creative Director
by
Ben Hanson
on May 07, 2012 at 03:00 PM
Paul Sage is working on his dream project. As a rabid fan of the Elder Scrolls series, Paul finally has a chance to help craft the land of Tamriel. The only downside is that every other fan of the series is eager to critique his work. Game Informer's Adam Biessener sat down with Paul Sage to talk...
More
Page 1 of 3 (42 items)
1
2
3