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  • Blog Post: Understanding Autism Through Stardew Valley

    A sense of relief pours over me as I set my day in motion in Stardew Valley. I wake up from bed at the call of the rooster, tend my crops, and bustle around completing my mental to-do list with a spring in my step. This calmness stems from a comforting, habitual gameplay that rewards me for sticking... More
  • Blog Post: Story of Seasons Producer Talks Innovation, Farming, And Romance

    The name Harvest Moon is synonymous with peaceful farming simulation. The series, called Bokujō Monogatari in Japan, was just rebranded Story of Seasons in North America (though Natsume is continuing to make its own games under the Harvest Moon banner). The name may be new, but fans will feel right home... More
  • Blog Post: Test Chamber – The Sims 4

    The Sims 4 is out today, and though our review needs some extra time , that won't stop us from checking out the latest entry in the life simulation series from EA. Kim Wallace and I are the biggest Sims fans in the office, and she walks me through the opening moments – including character creation... More
  • Blog Post: Exploring Freedom In The Sims

    All today, we’ve been exploring games that make us feel free . When this idea was presented to me, The Sims instantly came to my mind for the creative freedom it offers. Whether I’m building a new house or making my sim’s life decisions, I just let my imagination run wild. I like building... More
  • Blog Post: Test Chamber – Goat Simulator

    Goat Simulator is an game to appraise. The developers at Coffee Stain Studios understand that their product is a silly, glitchy mess. But they're inviting gamers to join in on the joke and mess around in a little sandbox playground and create havoc. While the game isn't so great in the long run... More
  • Blog Post: Guilty Pleasure: Harvest Moon – Why I Keep Tilling Lands

    I've never envied the life of a farmer. Early mornings alongside tending crops and raising unpredictable animals doesn't exactly scream "fun." I still can't remember what drew me to rent the first Harvest Moon game. Perhaps it was boredom or the cute anime art style, but little... More
  • Blog Post: Steampunk Meets Lovecraft: Clockwork Empires May Have The Perfect Setting

    Do you care that harnessing the unknown energies of a coffin buried for untold millennia might eat the very reason from your citizen’s minds even while it boosts your factories’ output tenfold? Then I submit to you, sir, that you are no bureaucrat fit to run a colony for this glorious empire... More
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