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  • Blog Post: Space Elevators, Magnetic Boots, and AR: The Futuristic Tech Of Tacoma

    Gone Home transported players back to the ‘90s, putting them in a house full of audio cassettes, trapper keepers, and VHS tapes. Since Tacoma is set in 2088, Fullbright won’t have these nostalgic touchstones to establish a familiar setting. The mysterious space station immerses players in... More
  • Blog Post: Is Terminator: Genisys Worth Your Time?

    Terminator 2: Judgment Day is one of the greatest action films ever made. Maybe the best. The 1991 blockbuster set new standards in computer effects with the iconic liquid T-1000 while still hitting audiences with gritty, explosive practical effects. Unfortunately, Terminator 3: Rise of the Machines... More
  • Blog Post: Test Chamber – Blasting Off With Sid Meier's Starships

    Firaxis' Beyond Earth took the beloved Civilization formula and shot it into space where players got to terraform a planet and interact with exotic alien life. The only thing missing were epic space battles. Starships is a unique follow up that fills in that gap with more rich strategy and some highly... More
  • Blog Post: Hello Games Addresses No Man's Sky's Comparisons To Spore

    Throughout our month of coverage for the ambitious sci-fi exploration game No Man's Sky from Hello Games, I've noticed a lot of people commenting on how it reminds them of 2008's Spore from Maxis . While visiting Hello Games in England, we spoke to the studio's founder Sean Murray about... More
  • Blog Post: Fight For The Top 50 2014 - Alien: Isolation

    For last year's Fight for the Top 50 games of the year challenge, I championed a game all about a survivor trying to overcome an alien menace in the far reaches of space. Now I'm back again this year arguing why Amanda Ripley's harrowing adventure in Alien: Isolation deserves to be on 2014's... More
  • Blog Post: Opinion – Why Cassandra Is My New Garrus

    Everybody loves Garrus from Mass Effect. He knows that you need to break some eggs to make an omelet. He understands when you do something he doesn’t like. He’s always on your side. In short, he’s the perfect ally, and I couldn’t imagine anyone better by my side in an RPG. Then... More
  • Blog Post: Bungie's Chorus: How You Can Play Destiny This Week

    Even though you might not be at E3 2014, you can still play one of the most-anticipated games of the year this week from the comfort of your own home. Bungie has opened the door for people to sign up for the game's alpha. I spoke with Bungie's community manager David Dague about the process of... More
  • Blog Post: Indie Developers Tackle The Final Frontier

    Video games and science fiction were made for each other. Both deliver the thrill of discovering new worlds and doing things that simply aren't possible in our modern, boring lives. Studios like Bungie and BioWare have spent massive amounts of time and money creating sci-fi universes for players... More
  • Blog Post: Titanfall And Relatable Sci-Fi

    One of the questions we had for Respawn was why the studio wanted to go down the sci-fi route with Titanfall. The reason came down to simple pragmatism. “There’s only so far you can go if you’re portraying [a conventional] military,” says game director Steve Fukuda. “A big... More
  • Blog Post: Building A Better Sci-Fi Game

    When it comes to video games, sci-fi fans have always been blessed. Not only has there always been an abundance of games set in the final frontier, but select sci-fi franchises have played an important role in the industry. Shooters like Halo, Resistance, and Killzone have been trumpeted by Microsoft... More
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