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[Update] Vivendi Tightens Hold On Ubisoft With Additional Stock Purchase, Ubisoft Responds
Apr 29 2016 06:58 PM
2016 Video Game Release Schedule
Apr 29 2016 03:11 PM
Sega's Shinobi Becoming A Feature Film
Apr 29 2016 03:06 PM
Did Teases For The Next Call Of Duty Just Appear In Black Ops III?
Apr 29 2016 12:50 PM
Ubisoft Addresses Cheating In The Division With A Huge Wave Of Bans And Suspensions
Apr 29 2016 12:22 PM
Firaxis Partners With Long War Studios For New XCOM 2 Mods
Apr 29 2016 12:00 PM
Battlefield Reveal Will Happen On May 6
Apr 29 2016 10:35 AM
John Romero’s Night Work Games Cancels Kickstarter For First-Person Shooter Blackroom
Apr 29 2016 10:02 AM
Xbox One Players Can Check Out Madden 16 At No Cost This Weekend
Apr 29 2016 09:37 AM
Rumor: Call Of Duty: Modern Warfare Remastered Comes With Campaign And Multiplayer
Apr 29 2016 09:34 AM
How The Original Deus Ex Changed The Face Of Gaming
on April 15, 2015 at 02:00 PM
In the early ‘90s, id Software flipped the gaming industry on its side when it popularized the first-person shooter with Doom and Wolfenstein 3D. Now shooters are one of the most common video game genres on the market, delivering everything from high-intensity shootouts like Call of Duty to thought...
Far Out: Reflections On The Far Cry Series
on June 30, 2014 at 04:00 PM
Video game series rarely stay the same over the decades. As a brand ages, it evolves. Far Cry is a perfect example. Crytek’s original shooter had players using their surroundings to lay traps and stalk opponents through a lush archipelago, but the series has grown into a larger open world experience...
E3 2012 Retrospective: The Littlest Big Show
on June 05, 2013 at 05:08 PM
At the end of last year's E3 conference, I was left feeling a little underwhelmed. In hindsight,it was worse than it seemed at the time. E3 2012 will likely be remembered (if at all) as one of the most uneventful shows in the conference's history. The Sound of Silence A year later, E3 2012 is...
Born With No Name: A Look Back At Q*bert
on November 28, 2012 at 10:00 AM
As an actor, Warren Davis has achieved small roles in shows like House M.D. and Criminal Minds . Before finding some success as an actor, Davis programmed arcade games – most notably the 1982 arcade hit Q*bert. In celebration of Q*bert’s 30 anniversary, we talked with the game designer turned...
Gameography: Dan Houser of Rockstar Games
on December 01, 2011 at 12:47 PM
Dan Houser, who helped found Rockstar Games with his brother Sam, has quietly assembled one of the most impressive careers in game writing history. Though he’s traditionally shied away from the spotlight, we were able to interview Houser for the latest issue of Game Informer (#225). To expand your...
A Warrior’s Quest: A Retrospective of Square-Enix’s Classic RPG Series
on February 14, 2011 at 05:30 PM
In the West, series like Call of Duty and Grand Theft Auto are about as big as a game can get, but in Japan, few franchises stand taller than Square-Enix’s Dragon Quest. First released in 1986, Dragon Quest is credited with establishing the basic template by which many RPGs would be made. Dragon...
A Vast Empire: The Dynasty Warriors Dynasty
on October 06, 2010 at 07:00 PM
The Dynasty Warriors franchise is so sprawling that it should have its own area code. In a little over a decade the series has amassed nearly two dozen unique entries (and that’s not counting the Samurai Warriors spin-off series). The series may be overextended, but it is still beloved by many...
Retrospective: Opening Remarks
on May 14, 2010 at 02:05 PM
One of the best things about working at Game Informer is our extensive library of classic and contemporary games, affectionately known as The Vault . In addition to being an invaluable resource for our everyday work, it’s a great place to find inspiration. The other day a few of us were talking...
Before Bulletstorm, There Was Painkiller
on April 16, 2010 at 10:37 AM
"Pfffff. Dude. That was 2002! Hang on, what was the idea? Hmm. I was drunk..." People Can Fly creative director Adrian Chmielarz is exactly what you might think the man behind Painkiller and Bulletstorm is like. The eccentric Polish studio head is one of the least rehearsed developers to ever...
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