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Remedy's Sam Lake Addresses Alan Wake Fans In Video Message, Humble Bundle Launches
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Mortal Kombat Komplete Edition Is Coming To PC In July
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Sorry, Indies, You'll Still Need A Publisher For Xbox Live
May 22 2013 08:38 AM
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May 21 2013 10:10 PM
Xbox One Won't Separate Games Into Live Arcade, Indie, And Retail Categories
May 21 2013 09:10 PM
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Blog Post:
Why I’m Excited For The Resident Evil 6 Camera Update
by
Tim Turi
on October 24, 2012 at 04:00 PM
Capcom announced today that Resident Evil 6 will be receiving an update that unlocks Ada’s campaign from the beginning of the game, adds a harder difficulty, and allows players to adjust the camera distance. I enjoyed Resident Evil 6 quite a bit, despite what others criticized as too-close-for...
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Blog Post:
Weekend Warrior 10/12/12
by
Jordan LaPorte
on October 12, 2012 at 07:00 PM
There were some great games released this week, so we’ll be spending the weekend trying to split our time between as many of them as possible. It’s not all about the new releases though, as a few older games will be getting some weekend lovin' as well. Joe Juba: I downloaded the Mechromancer...
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Blog Post:
Review Round-Up: Dishonored, XCOM, Pokémon, And More
by
Kyle Hilliard
on October 09, 2012 at 11:54 AM
It's getting to be that time of the year when every game we've been excited about releases within about twenty minutes of one another. In honor of the season, we've gathered all of our holiday release reviews into one place, Test Chambers included! Dishonored (PS3, Xbox 360, PC) – "...
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Blog Post:
Weekend Warrior 10/05/12
by
O'Dell Harmon
on October 05, 2012 at 07:00 PM
We are now in the haunting month of October and the staff is feeling the spirit. From blasting monsters in Resident Evil 6 to catching monsters in Pokémon we will all have our hands full this weekend. Kimberley Wallace: Every October, I devote myself to survival horror games. Right now, I’m...
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Blog Post:
Resident Evil 6's Four-Player Co-op & Agent Hunt Mode Impressions
by
Tim Turi
on October 01, 2012 at 07:00 PM
Resident Evil 6 tinkers with the series’ formula by allowing players to move and shoot, fire from the ground, and choose between three separate campaigns. It also experiments with bursts of four-player co-op and a competitive multiplayer mode built into the campaign. While the additional options...
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Blog Post:
Test Chamber – Resident Evil 6
by
Tim Turi
on October 01, 2012 at 03:00 PM
You've already read our review of Resident Evil 6 , but here's a closer look at the second chapter of Jake Muller's campaign. Watch Jake, the melee dynamo, plow through dudes with his fists and comically slide down an icy mountain pass. Ben Reeves and Andrew Reiner join in on the video preview...
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Blog Post:
Weekend Warrior 9/28/12
by
Mike Mahardy
on September 28, 2012 at 07:00 PM
Borderlands 2 is still taking up a lot of our time, but that doesn’t mean we can’t throw a few other games into the mix. Advanced copies of Resident Evil 6, unborn babies, and already-born babies will also demand some time this weekend. Tim Turi: This weekend I hope to keep plugging away...
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Blog Post:
Preparing Yourself For Resident Evil 6
by
Tim Turi
on September 25, 2012 at 06:00 PM
A bioterrorism outbreak of global proportions is just around the corner. Chris Redfield, Leon S. Kennedy, and the rest of our heroes will travel across China, a sleepy U.S. town, and Eastern Europe to stop it. Prepare yourself for the impending outbreak of the c-virus with this handy primer. Know The...
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Blog Post:
Resident Evil 6 Producer Talks Story, Combat, & Multiplayer
by
Tim Turi
on July 21, 2012 at 02:00 PM
The latest Resident Evil 6 game is shaking up the series’ formula in the most significant way since Resident Evil 4. Overhauled controls, an intertwining narrative thread, and four-player co-op are coming together for a very new experience. As a diehard fan of the series, these changes have raised...
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Blog Post:
Every Known Plot Point About Resident Evil 6
by
Tim Turi
on July 13, 2012 at 06:00 PM
Capcom has been releasing increasingly plot-heavy trailers for Resident Evil 6 since the game was announced earlier this year . Many of the big reveals in these trailers feel like outright spoilers, so we already know quite a bit about Resident Evil 6’s plot even before the game’s October...
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Blog Post:
Test Chamber – Resident Evil 6 Demo
by
Tim Turi
on July 03, 2012 at 10:49 AM
Purchasers of Capcom's Dragon's Dogma have an extra treat today. A code to unlock an exclusive Resident Evil 6 demo came with new copies of the game, and it's now active. The demo allows players to try out healthy chunks of Leon, Chris, and Jake's campaigns. This is the exact same demo...
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Blog Post:
What We Want In Resident Evil 6
by
Tim Turi
on January 19, 2012 at 05:10 PM
This is an update to a story we originally posted on July 9, 2010. After checking out the recently revealed trailer for Resident Evil 6, we're revisiting our initial desires and predicting the probability that our wishes will come true. Original Story: Over the last fifteen years the Resident Evil...
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