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  • Blog Post: Right When You Think It's Over: Gaming's Best Fake-Out Endings

    Plenty of video game stories are predictable from beginning to end, so it's satisfying when developers try to shake things up a bit. In this feature, we take a look at points in games when you think the story is over - but there may be some more twists in store. Note: Spoilers follow for Red Dead... More
  • Blog Post: Time Sinks – Resident Evil 2

    I’ve spent plenty of time in expansive worlds like Azeroth, Hyrule, and Final Fantasy VII’s Gaia, but games like World of Warcraft and The Legend of Zelda series come with an expected, lengthy time commitment. The original PlayStation Resident Evil games can be beaten in considerably less... More
  • Blog Post: Five Things I Want In A Resident Evil 2 Remake

    Capcom recently teased that it would consider remaking Resident Evil 2 if fan demand is high enough. The Resident Evil remake on GameCube is regarded by fans as possibly the best example of the series’ classic survival horror formula. I know I speak for many fans with this list of things we’d... More
  • Blog Post: Eight Games That Changed Mid-Development

    During development, video games go through hundreds if not thousands of changes before making it to the consumer. It’s a regular part of the development of any game. For some games, however, we get to see them as they evolve, and by the time they release they look or feel much different than what... More
  • Blog Post: What We Want In Resident Evil 6

    This is an update to a story we originally posted on July 9, 2010. After checking out the recently revealed trailer for Resident Evil 6, we're revisiting our initial desires and predicting the probability that our wishes will come true. Original Story: Over the last fifteen years the Resident Evil... More
  • Blog Post: Super Replay – Resident Evil 2

    Popping in an old game and talking about our memories is always fun, and that's why it's a blast doing Replay every week. However, some games are so iconic that a simple 20-minute episode just wouldn't do them justice. That's why we do Super Replay, a feature in which we play through... More
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