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  • Blog Post: Replay – The Peace Keepers

    Replay often veers off into strange discussions unrelated to the featured game. In this week's episode, our discussion fixates on figuring out which iconic game music best fits The Peace Keepers' brawling action. This isn't a weird test on our part: When Jaleco localized The Peace Keepers... More
  • Blog Post: Replay – Xenosaga: Episode I

    If you love complex stories, science-y acronyms, and long cutscenes, then you should watch us play the first episode of this ambitious PS2 RPG series. Join me, Andrew Reiner, Kyle Hilliard, and Kim Wallace as we give you a true representation of the core Xenosaga experience: mostly cutscenes with a little... More
  • Blog Post: Replay – Super Smash Bros.

    Super Smash Bros. has finally returned, and as you may have read, it's pretty darned good . To mark this occasion, the Replay crew decided to set their clocks back to 1999 and check out the original Nintendo 64 game that started it all. Have the visuals aged well? Is it still fun? Will the editors... More
  • Blog Post: Replay – The Legend Of Zelda: Majora's Mask

    With Nintendo's announcement of the 3DS remake of Link's creepiest adventure , we decided to look back at the original. Released shortly after the groundbreaking Ocarina of Time, Majora's Mask reuses characters and assets from the first 3D Zelda title to create the surreal, dreamlike world... More
  • Blog Post: Replay – Mega Man X2

    This week we're taking a look at X's sophomore effort in Mega Man X2. This 1994 SNES sequel to the fantastic Mega Man X series reboot stars the titular hero on his continuing journey to track down the renegade Marverick robots, steal their varying powers, and turn them against them in order to... More
  • Blog Post: Replay – Time Commando

    In Time Commando, Stanley must explore a simulation of the past to save the present by collecting yellow triangles, fighting bears, and battling Loy. Armed with only our awkward yellow jumpsuit and a powerful forward leap, it's up to us to do some sort of ambiguous heroics. To be honest, we're... More
  • Blog Post: Game Informer's Next Super Replay Is...

    If we play our cards right, we will release three new Super Replays between now and December 31. The first of these three is already complete, consisting of 11 episodes that will release every Friday and Sunday starting on October 31. What game is it? We usually come right out and tell you, but we decided... More
  • Blog Post: Replay – Banjo-Tooie

    On this episode of Replay, we dive back into Rare's impressive library of games on Nintendo 64. Having looked at Banjo-Kazooie two years ago , we figured it was time to see how its sprawling sequel holds up. I was fortunate enough to review the game back in the day, giving it a 9 out of 10 and saying... More
  • Blog Post: Replay – Star Wars: Rogue Squadron Spectacular

    We're just an hour away from this year's Extra Life livestream marathon , and we've got 24 hours of gaming shenanigans all lined up. In order to celebrate, we thought we'd kick things off with a special edition of Replay, in which we take a look at all three titles in Factor 5's Rogue... More
  • Blog Post: Replay – Contra: Hard Corps

    Contra is one of the most beloved series in all of 8- and 16-bit gaming, but it's usually associated with Nintendo consoles. However, one unsung Sega Genesis entry in the series, Contra: Hard Corps, is just as fun and even more over-the-top than its Nintendo brethren. Cyborg werewolves with sunglasses... More
  • Blog Post: Replay – Vib-Ribbon

    Released exclusively in Japan and Europe on Dec. 12 1999, Vib-Ribbon for the PS1 is a bizarre entry into the pre-Guitar Hero music-rhythm genre. Tim Turi guides the rabbit heroine Vibri through a myriad of 2D obstacles, proving his sense of rhythm once and for all (after a few tries). Host Andrew Reiner... More
  • Blog Post: Replay – The Lord Of The Rings: The Third Age

    The recent release of Middle-earth: Shadow of Mordor has put us in a Tolkien kind of mood. Since Reiner won't let us play a new release and slap on the Replay name (we tried!), we dug into the vault and pulled out the 2004 RPG The Lord of the Rings: The Third Age. Join our fellowship as we fight... More
  • Blog Post: Replay – WinBack

    Resident Evil 4 may have done it better, but Omega Force's military shooter WinBack pioneered third-person laser targeting. Check out our latest episode of Replay to see our hero Jean-Luc take on the evil forces of the Crying Lions terrorist organization – clunky cover and all. Tim Turi played... More
  • Blog Post: Replay – Dynasty Warriors 2

    Before Dynasty Warriors earned the reputation of being a series of repetition, it was a showpiece of next-generation technology for the PlayStation 2 launch. With Hyrule Warriors hitting next week, and Kyle Hilliard giving it a fair amount of praise in his review , we decided to take a look back at the... More
  • Blog Post: Replay – Tomba!

    Some memories are better left in the past. On this episode of Replay, fond memories of yesteryear are trampled to death by a pink-haired jerk. Whoopee Camp's 1998 PlayStation action/platformer, Tomba!, looks charming, and sounds charming, but ends up beating me senseless and driving me nearly to... More
  • Blog Post: Replay – Ghostbusters

    Don't cross the streams! Prepare to get slimed! Get ready to listen to the Game Informer crew wax nostalgic as they discuss Ghostbusters and '80s movies in this week's episode of Replay! In this episode, we take a look at the Wii version of Ghostbusters. This iteration is developed by Red... More
  • Blog Post: Replay – Michigan: Report From Hell

    Here's something you might not have expected: We're playing a horror game on Replay! This time, we're revisiting one of Suda 51's early games, the PlayStation 2 title Michigan: Report From Hell. Even though it's set in the U.S., this one never made it to North America. It's too... More
  • Blog Post: Replay – Space Station Silicon Valley

    The studio that brought us Lemmings is also responsible for Grand Theft Auto. Before Rockstar North became the juggernaut developer of titles that sell in excess of 20 million units, the studio was known as DMA Design, and the development focus was all over the place. One of the strangest games released... More
  • Blog Post: Bonus Replay – Crash Team Racing

    It is a bright, new day for Replay. After outsmarting the Replay staff (and sneaking into Game Informer's office in the middle of the night), interns Harry Mackin, Dimitri Gedevanishvili, and Wayne Stainrook have taken over Replay, and we're doing things our way. The first Replay of the new regime... More
  • Blog Post: Replay – The Simpsons: Hit & Run

    Rockstar's Grand Theft Auto series has spawned countless clones over the years, just like The Simpsons has spawned countless crappy games that aren't worth playing. Mix the two together, however, and you get something magical for anyone who considers themselves a fan of America's favorite... More
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