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  • Blog Post: Are The Super Nintendo's 15 Most Valuable Games Available For The Virtual Console?

    Using the website videogames.pricecharting.com , we take a look at the Super Nintendo's 15 most valuable games and see how many of them are available on the Wii U's Virtual Console. Referencing the list, many of the Super Nintendo's most valuable games are titles that will never come to the... More
  • Blog Post: Developer Salute – Rare Circa 2001

    A lot of great games lead to shouts of joy and adoration, but I had so much fun playing GoldenEye 007 that I got the cops called on me. Like many in my graduating class, the summer of 1997 was spent bunkered in my parent's basement with a stockpile of mountain dew and frozen pizza as I Klobbed three... More
  • Blog Post: Replay – Jet Force Gemini

    After Rare gave Donkey Kong his own game and crafted a 3D model of Pierce Brosnan for Goldeneye, the developer made a cinematic sci-fi shooter called Jet Force Gemini. It was the true start of the popular helmeted-space-soldier-alien-shooter motif nearly two years before Halo released on the Xbox. Jet... More
  • Blog Post: Microsoft: First-Party, Next Generation

    In preparation of the next Xbox's big unveiling, we take a look at Microsoft's stable of first-party developers and what each studio is likely working on. While Microsoft hasn't released a lot of internally developed games this generation, the company has been quietly opening new studios... More
  • Blog Post: Beyond Killer Instinct – What I'd Like To See From Rare

    If you were gaming in the mid-‘90s, it was tough to avoid Killer Instinct hype. Nintendo used the Midway-developed game (along with Cruis’n USA) to show off what its then-upcoming Nintendo 64 was capable of, even using it as a teaser at the end of a Donkey Kong Country promo tape . I played... More
  • Blog Post: Dream Project: The Secret History Of Banjo-Kazooie

    Every game goes through an evolutionary process during development, but Rare's N64 platformer Banjo-Kazooie changed so much during development that it became an entirely different game. Banjo-Kazooie was one of the N64's premiere platformers, and some people argue that it sits up there with titles... More
  • Blog Post: Replay – Donkey Kong 64

    Last week on Replay, the gang got into a heated argument that involved Banjo Kazooie, Super Mario 64, and 3D platforming in general. One of the titles that came up was Rare's Donkey Kong 64, which received decidedly mixed reactions upon its release. Thirteen years later, we decided to throw it into... More
  • Blog Post: Replay – Banjo Kazooie

    A few months ago, a bitter argument broke out between Tim Turi, Ben Hanson, and myself. Mr. Turi had the audacity of claiming that Banjo Kazooie was a better game than Super Mario 64, and we spent far too much time yelling at each other about it. I wanted to reignite this discussion on Replay, which... More
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