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  • Blog Post: Test Chamber – Rare Replay

    Rare Replay releases tomorrow, August 4, but we took an early look at the game in this extended Test Chamber video. Join myself, Andrew Reiner, and Jeff Cork as we try to respond to as many questions as possible from the community that we asked for last week. We're prepping some video for @RareLtd... More
  • Blog Post: Here Are The Original Scores For All Of Rare Replay's Games That We've Reviewed

    Rare Replay releases Tuesday, August 4, and it gathers 30 classic video games developed by Rare all onto one disc. Our full review of Rare Replay will post Monday, but in the meantime, you can read our original reviews for the games featured in the collection that we published reviews for. We don't... More
  • Blog Post: Super Replay – Conker's Bad Fur Day Episode 11

    Conker's Bad Fur Day tells the story of a foul-mouthed squirrel journeying across farms, poop mountains, and into space to earn money and save the love of his life. You voted for Conker's Bad Fur Day to be our next Super Replay a few months ago, and we couldn't be happier to dive back into... More
  • Blog Post: You're Doing It Wrong – Blindfolded GoldenEye 007

    In the first three episodes of Replay: Season 3, we've debuted a number of new segments, including a year-long competitive league called Versus . We also put a new twist on the classic segment You're Doing It Wrong. Tim Turi thought it would be fun to watch someone try to play GoldenEye 007 blindfolded... More
  • Blog Post: Are The Super Nintendo's 15 Most Valuable Games Available For The Virtual Console?

    Using the website videogames.pricecharting.com , we take a look at the Super Nintendo's 15 most valuable games and see how many of them are available on the Wii U's Virtual Console. Referencing the list, many of the Super Nintendo's most valuable games are titles that will never come to the... More
  • Blog Post: Developer Salute – Rare Circa 2001

    A lot of great games lead to shouts of joy and adoration, but I had so much fun playing GoldenEye 007 that I got the cops called on me. Like many in my graduating class, the summer of 1997 was spent bunkered in my parent's basement with a stockpile of mountain dew and frozen pizza as I Klobbed three... More
  • Blog Post: Replay – Jet Force Gemini

    After Rare gave Donkey Kong his own game and crafted a 3D model of Pierce Brosnan for Goldeneye, the developer made a cinematic sci-fi shooter called Jet Force Gemini. It was the true start of the popular helmeted-space-soldier-alien-shooter motif nearly two years before Halo released on the Xbox. Jet... More
  • Blog Post: Microsoft: First-Party, Next Generation

    In preparation of the next Xbox's big unveiling, we take a look at Microsoft's stable of first-party developers and what each studio is likely working on. While Microsoft hasn't released a lot of internally developed games this generation, the company has been quietly opening new studios... More
  • Blog Post: Beyond Killer Instinct – What I'd Like To See From Rare

    If you were gaming in the mid-‘90s, it was tough to avoid Killer Instinct hype. Nintendo used the Midway-developed game (along with Cruis’n USA) to show off what its then-upcoming Nintendo 64 was capable of, even using it as a teaser at the end of a Donkey Kong Country promo tape . I played... More
  • Blog Post: Dream Project: The Secret History Of Banjo-Kazooie

    Every game goes through an evolutionary process during development, but Rare's N64 platformer Banjo-Kazooie changed so much during development that it became an entirely different game. Banjo-Kazooie was one of the N64's premiere platformers, and some people argue that it sits up there with titles... More
  • Blog Post: Replay – Donkey Kong 64

    Last week on Replay, the gang got into a heated argument that involved Banjo Kazooie, Super Mario 64, and 3D platforming in general. One of the titles that came up was Rare's Donkey Kong 64, which received decidedly mixed reactions upon its release. Thirteen years later, we decided to throw it into... More
  • Blog Post: Replay – Banjo-Kazooie

    A few months ago, a bitter argument broke out between Tim Turi, Ben Hanson, and myself. Mr. Turi had the audacity of claiming that Banjo Kazooie was a better game than Super Mario 64, and we spent far too much time yelling at each other about it. I wanted to reignite this discussion on Replay, which... More
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