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Lego Star Wars
The Year of VR
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Star Trek's New TV Show Gets A Showrunner
Feb 09 2016 08:54 PM
Reader Discussion: Walkthrough Or No Walkthrough?
Feb 09 2016 08:20 PM
Tetsuya Mizuguchi's New RPG Puzzle Game Coming To North America
Feb 09 2016 06:48 PM
Rocket League Launching On Xbox One On February 17
Feb 09 2016 06:09 PM
Mad Catz Losses Jump, 37 Percent Of Staff To Be Laid Off On Weak Rock Band Hardware Sales
Feb 09 2016 04:13 PM
Gigantic Developer Motiga Suffers ‘Significant, Temporary Layoffs’ That Will Impact Game Progress
Feb 09 2016 03:40 PM
PlayStation 1’s Final Fantasy IX Arrives On iOS, Android
Feb 09 2016 03:24 PM
Oculus Rift Plus PC Bundle Pre-Orders Open February 16, Start At $1,549
Feb 09 2016 02:57 PM
Investigate A Cult In This Dying Light: The Following Launch Trailer
Feb 09 2016 01:12 PM
Twisted Pixel Co-Founder Michael Wilford Departs Studio
Feb 09 2016 01:09 PM
You Are Being Watched: The Terrifying Paranoia of Rainbow Six Siege
on December 16, 2015 at 05:30 PM
I crouch in a dark corner of the parlor. My teammates are restless. They should be. A few minutes ago a camera on wheels rolled into our little hideout and saw each and every one of us, as well as the hostage we're guarding. We've erected steel walls, placed explosive traps all along the perimeter...
Rainbow Six: Siege – 30 Tips To Keep You Alive
on December 13, 2015 at 11:45 AM
Rainbow Six Siege hit shelves a few days ago and we've been hard at work playing and analyzing the game, figuring out the best strategies that'll lead you to victory. The truth of the matter is that Siege is a game dripping with tension and uncertainty, where the outcome is often based on quick...
Editor Roundtable: A Tribute To Tom Clancy
on October 02, 2013 at 03:25 PM
This morning, we learned that acclaimed author Tom Clancy passed away . In addition to being a prolific writer, he inspired a long line of games that spanned a variety of genres. Today, we look back at some of our favorite Tom Clancy games. Tim Turi The Metal Gear Solid series pulled me into the stealth...
Ubi Uncensored: The History Of Ubisoft By The People Who Wrote It
on December 06, 2011 at 09:30 AM
Over the course of the last two and a half decades, Ubisoft has grown from a meager distributor finding its footing in the gray market to a publishing powerhouse responsible for some of the most popular franchises in video games. In celebration of its 25th anniversary, we spoke with its key power brokers...
Ubisoft Montreal Talks Rainbow 6 Patriots Multiplayer
on November 18, 2011 at 12:20 PM
Online multiplayer is as popular as ever, with new entries in the Call of Duty and Battlefield series fighting for players' time. It's been a while since we've seen a new Rainbow Six game, but Ubisoft Montreal is confident that it will deliver what players are expecting and much more with...
The Technology Behind Rainbow 6 Patriots
on November 14, 2011 at 02:45 PM
Technology is the linchpin that allows artists, designers, and writers to see their visions transformed into a playable game. In spite of their importance, talk about game engines, AI subroutines, and facial-capturing techniques can also be a pretty dry subject. Fortunately for viewers, the team at Ubisoft...
Rainbow 6 Patriots: Advancing The Narrative In Shooters
on November 11, 2011 at 02:00 PM
For many shooters, the story campaign by default takes a backseat to the destination multiplayer modes. Not so with Rainbow 6 Patriots. Given the storytelling pedigree of its namesake, Tom Clancy, the team at Ubisoft Montreal wants to raise the bar of expectation for shooter narratives and force you...
The Return Of Rainbow Six
on November 07, 2011 at 11:00 AM
Ubisoft Montreal discusses the Rainbow Six legacy and how it's bringing the Tom Clancy tactical shooter up to speed in the highly competitive shooter market. In the three years since Rainbow Six Vegas 2 released, the first-person shooter genre has exploded to an unprecedented level of popularity...
Introducing Rainbow 6 Patriots
on November 03, 2011 at 11:29 AM
Creative director David Sears unveils a prototype video of the revamped tactical series. When pitching projects internally, development teams frequently create a target video to illustrate their vision for the game. Rarely does this footage see the light of day outside the confines of the publisher,...
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