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  • Blog Post: Test Chamber – Comparing The Ratchet & Clank Reboot With The Original

    The Ratchet & Clank series has been around for quite a while, with new games coming out almost every year since its inception. This year, however, the dynamic duo are getting rebooted with a movie and game both releasing this spring. Watch Ben Reeves, Kyle Hilliard and intern Connor Trinske as they... More
  • Blog Post: Opinion – Manhunt Is The Dark, Underappreciated Masterpiece We Deserve

    Manhunt was just re-released on PS4 this past week, so I thought I'd talk about why it's so fantastic. It's hard for me to imagine any other company than Rockstar emerging as the defining video game developer in the first decade of this century. Not only did Rockstar popularize the open-world... More
  • Blog Post: Replay – Mark Of Kri

    Originally released in 2002, Mark of Kri offers a strange mash-up of stealth, violence, and Disney-influenced art and animation. The game was recently re-released on the PlayStation 4 which prompted us to revisit the acclaimed game (we gave it a 9 back in 2002) and see how it holds up. Not to spoil the... More
  • Blog Post: Our Classic Reviews For The Best PS2 Games You Can Play On PS4

    Sony recently announced, and released , a handful of PlayStation 2 classics on PlayStation 4. These games are upgraded to run at 1080p, feature Trophy support, and take advantage of many PlayStation 4 functions like Share Play, Remote Play, Live Broadcast, and others. In honor of Sony's new commitment... More
  • Blog Post: Which Controller Is The Loudest? Sounding Off On Controller Noise

    Recently, while making my way through Infamous Second Son as the rest of my household was asleep, I could distinctly hear my controller echoing through the house. It wasn't from the speaker built into the controller I always forget is there that periodically emits noise to remind you of its existence... More
  • Blog Post: Replay – Marc Eckō's Getting Up: Contents Under Pressure

    Released in 2003, fashion designer Marc Eckō proved he was also a fairly capable game designer with Marc Eckō's Getting Up: Contents Under Pressure. In the game, players play as Trane, a budding street artist with parkour skills and a collection of spray paints. We scored the game a 7.25 upon release... More
  • Blog Post: The Essentials – Half-Life

    The Essentials is Game Informer's weekly recurring feature that takes a look at the most important games the industry has to offer. These games aren't just a ton of fun: Their quality, innovation, and industry influence make them must-play experiences for anyone who wants a greater appreciation... More
  • Blog Post: 15 Years With The PlayStation 2

    The Beginning Of An Unprecedented Era Despite the monumental success of the PlayStation 2, it wasn't always guaranteed. The console debuted in Japan on March 4, 2000 to wild anticipation, but Sony was unable to meet demand. This continued for the North American release later in the year when Sony... More
  • Blog Post: Looking Back At 10 Years Of Monster Hunter With Its Producer

    Last year marked the 10th anniversary of the Monster Hunter series – a franchise that has found huge success in Japan and has built a small but devoted fan base in America. To commemorate the series’ decade of killing monsters and using their remains to create armors and weapons, we spoke... More
  • Blog Post: Celebrating The Fatal Frame Series

    How many games truly terrorize you? The Fatal Frame series may have never reached a wide audience, but those who experienced it can't deny that it's one of the most memorable horror franchises. In fact, I would call the Fatal Frame games some of the scariest ever, and I'm not alone. Director... More
  • Blog Post: Games To Beat In A Day – Ico

    Ico is one of the titles most commonly used in the "games as art" debate, but regardless of your opinion on that issue, you can appreciate this mysterious and charming adventure. What starts as a simple puzzle game evolves into a memorable journey unlike anything else in gaming. You control... More
  • Blog Post: Great Mechanics From Not-So-Great Games

    Not every video game is a winner. Sometimes a game just doesn’t fully come together for myriad reasons, but that doesn’t mean the designers didn’t have some good ideas. These are examples of creative mechanics, features, or ideas that made it into games where the total package fell... More
  • Blog Post: My First Game – Working On Rygar Instead Of Becoming A Scholar Of Classics

    Yoshifuru Okamoto is a producer with Valhalla Game Studios working on Devil’s Third with Tomonobu Itagaki . Along with his producer duties, he also says he is Itagaki’s drinking buddy and bodyguard. Before all that, however, he was on an academic route on the road to be a scholar of classics... More
  • Blog Post: Four Games With Aliens That Should Be Buried In A Landfill And Excavated In 30 Years

    Today, plans culminated to unearth a collection of E.T. Atari cartridges from a New Mexico landfill . It was a game starring an alien that was absolutely terrible and had a hand in the collapse of the video game industry in the '80s. Some games with aliens turn out fantastic. Some, as E.T. can attest... More
  • Blog Post: PS2 RPG HD Collections We'd Like To See

    The PS2 era was a blast for role-playing game fans. We were inundated with RPGs, making it nigh impossible to keep up with every release. Unfortunately, the console RPG market hasn't been the same due to the high development costs on newer, more powerful consoles. Not all is lost, though. In the... More
  • Blog Post: Metal Gear Through The Years

    From its beginnings in 1987, Metal Gear has gone through a huge number of changes, but there are some aspects of the game that have remained constant throughout. Snake is always performing a stealth mission, and he always has back-up – even if they can't be there with him on the field. In this... More
  • Blog Post: Replay – Orphen: Scion Of Sorcery

    The Game Informer video game vault is a vast, wonderful landscape of discs and cartridges spanning all generations of consoles. Sometimes we walk in there and peruse the shelves, waiting for something to pop out at us so we can share it with you on Replay. This week it was Artoon's anime-infused... More
  • Blog Post: Reflecting On Persona’s Growth And New Ventures

    This week, Atlus USA confirmed four new Persona games are coming to our shores. From another fighting game to a dance-party rhythm title, these spin-offs are showing just how much the franchise has grown throughout the years. While Persona will always be entrenched in its RPG roots, it’s interesting... More
  • Blog Post: Wish List – A New Jak And Daxter

    One of my favorite series from the PlayStation 2 era of consoles was Naughty Dog’s Jak and Daxter. The developer has no announced plans to create a new entry in the franchise, but that doesn’t mean we can’t share our hopes for a return to the open-world platformer. More Jumping The... More
  • Blog Post: Replay – The Getaway

    One of the more ambitious titles of the PS2 era was Team Soho's The Getaway. Featuring large recreations of London and tons of voice acting, its planned release at the console's launch was significantly delayed. It finally released in January of 2003, and we're revisiting it over ten years... More
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